Commit Graph

183 Commits

Author SHA1 Message Date
d0bfcbc90a Bridge opening battle story into tactics 2026-06-20 14:55:19 +09:00
68fbce761f Document fullscreen settings in UI 2026-06-20 14:51:16 +09:00
0062bb719c Add named procedural BGM tracks 2026-06-20 11:10:58 +09:00
4806cef211 Simplify title menu layout 2026-06-20 11:05:37 +09:00
c41906832c Make opening lure line wake front sentries 2026-06-20 09:33:46 +09:00
bd0b7a238e Add compact generated icon button surfaces 2026-06-20 09:25:32 +09:00
1ec8a78063 Improve draft BGM loops 2026-06-20 09:17:46 +09:00
7ef56a2a46 Use generated textures for dialogue ornaments 2026-06-20 06:28:36 +09:00
a7383537be Use generated textures for scroll ornaments 2026-06-20 06:25:26 +09:00
d6ecbe6fce Use generated textures for bamboo gutters 2026-06-20 06:21:41 +09:00
697eaaf7f9 Use generated textures for seal ornaments 2026-06-20 06:17:15 +09:00
03c77e64f3 Polish board unit labels with generated surfaces 2026-06-20 06:06:21 +09:00
869700a5ff Use generated surfaces for tactical badges 2026-06-20 06:02:54 +09:00
bffb06ec25 Make title story previews image-led 2026-06-20 05:58:18 +09:00
c5dbf5931f Polish hover info badges with generated icons 2026-06-20 05:54:57 +09:00
03e0837071 Add icons to target preview markers 2026-06-20 05:48:22 +09:00
059f79b0e4 Add visual post-move picker rows 2026-06-20 05:43:48 +09:00
197b3cb10d Feature opening story art on title screen 2026-06-20 05:38:53 +09:00
1f7afc9d1b Add icon chips to command notices 2026-06-20 05:34:48 +09:00
7b78c8255c Add briefing force preview markers 2026-06-20 05:26:42 +09:00
2723cdb8d7 Add opening story beat strip 2026-06-20 05:20:32 +09:00
ed13f9bac6 Add image-first briefing tactical markers 2026-06-20 05:16:16 +09:00
112f8f7d62 Add title story preview strip 2026-06-20 05:07:27 +09:00
6ee0b9403e Enhance opening and battlefield visual markers 2026-06-20 05:02:49 +09:00
4dcb584f2c Add one-click audio recovery 2026-06-20 04:53:52 +09:00
b10eb520b9 Refine opening prologue presentation 2026-06-20 04:42:39 +09:00
cb5cb26995 Add generated terrain feature overlays 2026-06-20 04:25:07 +09:00
0e59451ed4 Refine opening prologue layout 2026-06-20 04:10:43 +09:00
cd8f3b6926 Add generated map badge icons 2026-06-20 04:04:18 +09:00
6debe968e2 Add generated class crest icons 2026-06-20 03:51:28 +09:00
29b18d3c11 Add generated tactical tile markers 2026-06-20 03:41:45 +09:00
92fc0d9157 Add generated UI button surfaces 2026-06-20 03:28:03 +09:00
5decb837fd Add generated UI panel frames 2026-06-20 03:13:34 +09:00
4cda39f440 Blend generated terrain textures 2026-06-20 02:56:54 +09:00
fa40a0f2b0 Use generated toolbar icons 2026-06-20 02:47:48 +09:00
45a563b738 Add generated opening story panels 2026-06-20 02:34:38 +09:00
6bf84a89c3 Soften battle UI frames 2026-06-20 02:13:22 +09:00
6fe5768665 Hide raw coordinate badges 2026-06-20 02:09:36 +09:00
db0d7a3334 Tone down yellow UI styling 2026-06-20 02:03:55 +09:00
3aa9d3e9e7 Improve opening battle presentation 2026-06-20 01:56:32 +09:00
fe86e646ed Add Sishui camp dialogue bridge 2026-06-20 01:30:47 +09:00
80717ced40 Bridge opening victory to Sishui 2026-06-20 01:26:24 +09:00
6ba977cc0b Add opening camp route report 2026-06-20 01:21:42 +09:00
dee3d9813b Add minimap hover details 2026-06-20 01:14:32 +09:00
53dd9aa9b0 Add turn phase command notices 2026-06-20 01:09:11 +09:00
08325891f3 Show active prebattle prep command 2026-06-20 01:03:02 +09:00
abeca3dbe3 Iconify prebattle prep commands 2026-06-20 00:58:21 +09:00
d6029703fe Compact prebattle save slots 2026-06-20 00:53:13 +09:00
fc8ae7a0dd Compact chapter overview rows 2026-06-20 00:48:30 +09:00
82dc5d1f2c Expand opening prologue beats 2026-06-20 00:39:57 +09:00