Add opening camp route report

This commit is contained in:
2026-06-20 01:21:42 +09:00
parent dee3d9813b
commit 6ba977cc0b
4 changed files with 77 additions and 6 deletions

View File

@@ -26,6 +26,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Scenario-specific pre-battle shop purchases, optional finite shop stock, and 50% sell-back save immediately and sync into the upcoming battle inventory.
- Pre-battle shop rows emphasize item artwork, compact price/status badges, and hover details instead of dense inline text.
- Pre-battle Talk can list scenario camp conversations by officer or topic with portrait rows, compact topic/supply badges, hover dialogue previews, saved-branch filtering, one-time pre-battle supplies, and merchant flavor lines before a battle.
- The opening battle's camp now includes a villager route report that frames the castle, village recovery point, and enemy approach before combat starts.
- Pre-battle Armory equipment changes, including unequipping gear back into stock, save immediately and sync roster equipment plus inventory stock, with portrait and item-icon rows plus hover change details.
- Pre-battle Roster can move optional officers between sortie and reserve within scenario limits, using portrait rows, compact status badges, and hover details.
- Pre-battle Formation lets deployed officers swap starting positions inside scenario-defined cells, with portrait rows, coordinate badges, and hover placement instructions.