Bridge opening victory to Sishui

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2026-06-20 01:26:24 +09:00
parent 6ba977cc0b
commit 80717ced40
3 changed files with 39 additions and 7 deletions

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@@ -27,6 +27,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Pre-battle shop rows emphasize item artwork, compact price/status badges, and hover details instead of dense inline text.
- Pre-battle Talk can list scenario camp conversations by officer or topic with portrait rows, compact topic/supply badges, hover dialogue previews, saved-branch filtering, one-time pre-battle supplies, and merchant flavor lines before a battle.
- The opening battle's camp now includes a villager route report that frames the castle, village recovery point, and enemy approach before combat starts.
- The opening victory dialogue now bridges Xiahou Yuan and Cao Ren's join into the Sishui Gate march against Hua Xiong.
- Pre-battle Armory equipment changes, including unequipping gear back into stock, save immediately and sync roster equipment plus inventory stock, with portrait and item-icon rows plus hover change details.
- Pre-battle Roster can move optional officers between sortie and reserve within scenario limits, using portrait rows, compact status badges, and hover details.
- Pre-battle Formation lets deployed officers swap starting positions inside scenario-defined cells, with portrait rows, coordinate badges, and hover placement instructions.