Commit Graph

49 Commits

Author SHA1 Message Date
c4d6a0c1cd Enhance class attack VFX signatures 2026-06-18 19:47:38 +09:00
9daad0e539 Make item icons transparent 2026-06-18 19:32:36 +09:00
b1e32d6fc7 Make base unit art transparent 2026-06-18 19:08:38 +09:00
e748db1598 Add transparent enemy unit art 2026-06-18 18:49:29 +09:00
4bd18a3f53 Add branch-aware camp conversations 2026-06-18 18:16:38 +09:00
87e75ea018 Add camp talk supply claims 2026-06-18 18:06:20 +09:00
2816c07647 Improve battlefield terrain presentation 2026-06-18 17:47:18 +09:00
84ccead01c Add class-specific attack presentation 2026-06-18 17:37:47 +09:00
c928bb64b7 Improve unit focus HUD details 2026-06-18 17:26:57 +09:00
26741b97dd Add selectable camp conversations 2026-06-18 17:10:27 +09:00
d723d34a32 Add battlefield visuals and camp talk slice 2026-06-18 16:45:46 +09:00
909d497df0 Let panacea cleanse stat debuffs 2026-06-18 15:47:04 +09:00
f0eb181b6f Show event-gated objective markers 2026-06-18 15:39:41 +09:00
2bde55d76b Add event gold pickups 2026-06-18 15:33:07 +09:00
5a3e5e1b64 Show status effect durations 2026-06-18 15:23:13 +09:00
e005b82bbb Add equipment unequip flow 2026-06-18 15:13:31 +09:00
40fcfb61d8 Add Wuchao depot supply pickup 2026-06-18 15:03:06 +09:00
96a1e8225e Hide roster when no sortie choices 2026-06-18 14:54:11 +09:00
c0972824e4 Normalize opening battle defeat rules 2026-06-18 14:47:54 +09:00
a2ecef7624 Add event AI target priority shifts 2026-06-18 14:40:05 +09:00
0c0a49ad57 Add multi-cell reach triggers 2026-06-18 14:29:04 +09:00
4f5e949d84 Add unit defeat event reactions 2026-06-18 14:14:51 +09:00
8c4d7c8822 Add event prerequisite gates 2026-06-18 14:04:06 +09:00
e76d7e3a7e Add scripted event withdrawals 2026-06-18 13:56:02 +09:00
9d691cb75f Add objective update notice 2026-06-18 13:46:11 +09:00
c42d4dd4a7 Refine victory result summary 2026-06-18 13:35:28 +09:00
0bd84d50bc Split objective panel progress and risk 2026-06-18 13:27:55 +09:00
f15caf49e7 Add objective progress tracker 2026-06-18 13:21:39 +09:00
7ad34697f9 Show unit portraits in battle HUD 2026-06-18 13:07:08 +09:00
644bab582e Add photorealistic officer portraits 2026-06-18 12:43:19 +09:00
c3a09d6577 Add event id validation 2026-06-18 12:20:04 +09:00
c062fbc832 Add named equipment rewards 2026-06-18 11:58:47 +09:00
a4330481a6 Teach enemy AI weapon-aware attacks 2026-06-18 11:30:37 +09:00
6ca276082e Add weapon move-type effectiveness 2026-06-18 11:20:55 +09:00
47d02e1537 Add area tactic effects 2026-06-18 11:09:24 +09:00
d69453472d Add event inventory pickups 2026-06-18 10:45:33 +09:00
cbfc221782 Add disarm attack lock tactic 2026-06-18 10:32:32 +09:00
feae7dd167 Add movement order tactics 2026-06-18 10:18:07 +09:00
14ca76d8cb Add snare movement lock tactic 2026-06-18 10:11:16 +09:00
23642a14e1 Add tactic seal action lock 2026-06-18 09:55:54 +09:00
b8b2626d97 Add antidote status cure item 2026-06-18 09:43:23 +09:00
1fa7e2afac Add poison damage over time tactics 2026-06-18 09:37:12 +09:00
07861391c7 Add finite prebattle shop stock 2026-06-18 09:29:16 +09:00
f0d941c273 Add campaign chapter metadata 2026-06-18 04:00:38 +09:00
b8378d9144 Add dialogue portrait side placement 2026-06-18 03:55:46 +09:00
1b264081ea Add officer portrait defaults 2026-06-18 03:45:39 +09:00
2166ea51ef Add dialogue portrait slots 2026-06-18 03:38:45 +09:00
618a780796 Add first support tactic 2026-06-18 03:11:35 +09:00
b08c2ac37e Initial Godot tactical RPG prototype 2026-06-17 23:06:18 +09:00