Files
heros_web/docs/unit-sprite-wei-archer-veteran-v2-approval-packet.md

37 lines
1.6 KiB
Markdown

# Unit Sprite Approval Packet: unit-wei-archer-veteran v2
- Status: approved during continuous production run
- Source art: `docs/handpaint-batch3-wei-archer-veteran-source-v2.png`
- Contact sheet: `docs/handpaint-batch3-wei-archer-veteran-v2-contact.png`
- Animation GIF: `docs/handpaint-batch3-wei-archer-veteran-v2-animation.gif`
- Before/after: `docs/handpaint-batch3-wei-archer-veteran-v2-before-after.png`
- Scale compare: `docs/handpaint-batch3-wei-archer-veteran-v2-scale-compare.png`
- Browser check: `docs/handpaint-batch3-wei-archer-veteran-v2-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-archer-veteran&v=wei-archer-veteran-v2-console-clean`
## Visual Decision
Wei veteran archer v2 is accepted as a bow-focused ranged unit. The tall curved bow and quiver clearly separate it from the crossbowman while keeping the same blue-gray Wei faction language.
## Technical Checks
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base empty frames: `0`
- Action empty frames: `0`
- Base bbox width range: `176..229`
- Base bbox height range: `277..295`
- Base bottom range: `303..303`
- Action bbox width range: `176..250`
- Action bbox height range: `277..295`
- Action bottom range: `303..303`
- Local build: `passed`
- Local browser console errors: `0`
## Notes
v2 slightly widens the bow action poses so the release gate catches a full ranged silhouette. It remains compact, opaque, and visibly different from both the Wei archer baseline and crossbow unit.