Approve Wei veteran archer handpainted sprite v2
BIN
docs/handpaint-batch3-wei-archer-veteran-source-v2.png
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After Width: | Height: | Size: 1.9 MiB |
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docs/handpaint-batch3-wei-archer-veteran-v2-animation.gif
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After Width: | Height: | Size: 215 KiB |
BIN
docs/handpaint-batch3-wei-archer-veteran-v2-battle-composite.png
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After Width: | Height: | Size: 888 KiB |
BIN
docs/handpaint-batch3-wei-archer-veteran-v2-before-after.png
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After Width: | Height: | Size: 68 KiB |
BIN
docs/handpaint-batch3-wei-archer-veteran-v2-contact.png
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After Width: | Height: | Size: 206 KiB |
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After Width: | Height: | Size: 655 KiB |
24
docs/handpaint-batch3-wei-archer-veteran-v2-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Wei Veteran Archer Hand-Painted v2
|
||||
|
||||
- source: `handpaint-batch3-wei-archer-veteran-source-v2.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1963478
|
||||
- action partial alpha: 0, opaque pixels: 4367326
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 176..229
|
||||
- base bbox height range: 277..295
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 176..250
|
||||
- action bbox height range: 277..295
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch3-wei-archer-veteran-v2-contact.png`
|
||||
- animation: `handpaint-batch3-wei-archer-veteran-v2-animation.gif`
|
||||
- before/after: `handpaint-batch3-wei-archer-veteran-v2-before-after.png`
|
||||
- scale compare: `handpaint-batch3-wei-archer-veteran-v2-scale-compare.png`
|
||||
- battle composite: `handpaint-batch3-wei-archer-veteran-v2-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch3-wei-archer-veteran-v2-scale-compare.png
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After Width: | Height: | Size: 29 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 51
|
||||
- Approved baseline units: 52
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 40
|
||||
- Queued rework units: 39
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -44,6 +44,7 @@
|
||||
"unit-shu-strategist-white",
|
||||
"unit-wei-archer",
|
||||
"unit-wei-archer-crossbow",
|
||||
"unit-wei-archer-veteran",
|
||||
"unit-wei-cavalry",
|
||||
"unit-wei-infantry",
|
||||
"unit-wei-officer",
|
||||
@@ -58,8 +59,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 51,
|
||||
"queued-rework": 40
|
||||
"approved-baseline": 52,
|
||||
"queued-rework": 39
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -433,24 +434,10 @@
|
||||
"label": "Batch 3 Wei generic units",
|
||||
"total": 16,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 6,
|
||||
"queued-rework": 10
|
||||
"approved-baseline": 7,
|
||||
"queued-rework": 9
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-wei-archer-veteran",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=64",
|
||||
"actionStatus": "border-hits=144",
|
||||
"battleBasePx": [
|
||||
39.8,
|
||||
39.9,
|
||||
45.0,
|
||||
46.0
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wei-cavalry-elite",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -605,6 +592,20 @@
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wei-archer-veteran",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
28.1,
|
||||
36.6,
|
||||
44.2,
|
||||
47.1
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wei-cavalry",
|
||||
"reviewStage": "approved-baseline",
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 51
|
||||
- Approved baseline units: 52
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 40
|
||||
- Queued rework units: 39
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -73,11 +73,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch3-wei`
|
||||
- Total units: 16
|
||||
- Stage counts: approved-baseline 6, queued-rework 10
|
||||
- Stage counts: approved-baseline 7, queued-rework 9
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| `unit-wei-archer-veteran` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 39.8..39.9 x 45.0..46.0 | |
|
||||
| `unit-wei-cavalry-elite` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 26.5..47.3 x 45.0..46.0 | |
|
||||
| `unit-wei-cavalry-iron` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 26.5..47.3 x 45.0..46.0 | |
|
||||
| `unit-wei-infantry-shield` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 30.7..44.2 x 44.6..44.6 | |
|
||||
@@ -89,6 +88,7 @@ No next unit is currently defined.
|
||||
| `unit-wei-yan` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.0..40.6 x 44.6..44.6 | |
|
||||
| `unit-wei-archer` | approved reference | approved-baseline | technical ok | 30.4..39.1 x 46.0..47.3 | |
|
||||
| `unit-wei-archer-crossbow` | approved reference | approved-baseline | technical ok | 29.7..36.7 x 46.0..46.3 | |
|
||||
| `unit-wei-archer-veteran` | approved reference | approved-baseline | technical ok | 28.1..36.6 x 44.2..47.1 | |
|
||||
| `unit-wei-cavalry` | approved reference | approved-baseline | technical ok | 23.3..42.5 x 46.0..47.1 | |
|
||||
| `unit-wei-infantry` | approved reference | approved-baseline | technical ok | 27.8..35.6 x 45.0..47.1 | |
|
||||
| `unit-wei-officer` | approved reference | approved-baseline | technical ok | 25.4..33.1 x 46.0..47.1 | |
|
||||
|
||||
|
Before Width: | Height: | Size: 343 KiB After Width: | Height: | Size: 362 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 51
|
||||
- Approved baseline units: 52
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 40
|
||||
- Queued rework units: 39
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
||||
|
Before Width: | Height: | Size: 479 KiB After Width: | Height: | Size: 489 KiB |
|
Before Width: | Height: | Size: 139 KiB After Width: | Height: | Size: 140 KiB |
|
Before Width: | Height: | Size: 100 KiB After Width: | Height: | Size: 99 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 51,
|
||||
"queued-rework": 40
|
||||
"approved-baseline": 52,
|
||||
"queued-rework": 39
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -3209,7 +3209,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch3-wei",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-wei-archer-veteran",
|
||||
"base": {
|
||||
"key": "unit-wei-archer-veteran",
|
||||
@@ -3219,23 +3219,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2097175,
|
||||
"border_hits": 64,
|
||||
"min_width": 249,
|
||||
"max_width": 250,
|
||||
"min_height": 282,
|
||||
"max_height": 288,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 1963478,
|
||||
"border_hits": 0,
|
||||
"min_width": 176,
|
||||
"max_width": 229,
|
||||
"min_height": 277,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 1,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 39.8,
|
||||
"battle_max_width_px": 39.9,
|
||||
"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "border-hits=64"
|
||||
"width_swing": 53,
|
||||
"height_swing": 18,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 28.1,
|
||||
"battle_max_width_px": 36.6,
|
||||
"battle_min_height_px": 44.2,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-wei-archer-veteran-actions",
|
||||
@@ -3245,23 +3245,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4677851,
|
||||
"border_hits": 144,
|
||||
"min_width": 223,
|
||||
"max_width": 259,
|
||||
"min_height": 275,
|
||||
"max_height": 290,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 4367326,
|
||||
"border_hits": 0,
|
||||
"min_width": 176,
|
||||
"max_width": 250,
|
||||
"min_height": 277,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 36,
|
||||
"height_swing": 15,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 35.6,
|
||||
"battle_max_width_px": 41.4,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "border-hits=144"
|
||||
"width_swing": 74,
|
||||
"height_swing": 18,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 28.1,
|
||||
"battle_max_width_px": 39.9,
|
||||
"battle_min_height_px": 44.2,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 51
|
||||
- queued-rework: 40
|
||||
- approved-baseline: 52
|
||||
- queued-rework: 39
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -108,7 +108,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch7-unique-officer | queued-rework | `unit-wang-ping` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch3-wei | approved-baseline | `unit-wei-archer` | ok | ok | 190..245 x 288..296 | 190..245 x 282..296 | 30.4..39.1 x 46.0..47.3 | w55 h8 b0 |
|
||||
| batch3-wei | approved-baseline | `unit-wei-archer-crossbow` | ok | ok | 186..230 x 288..290 | 169..276 x 249..290 | 29.7..36.7 x 46.0..46.3 | w44 h2 b0 |
|
||||
| batch3-wei | queued-rework | `unit-wei-archer-veteran` | border-hits=64 | border-hits=144 | 249..250 x 282..288 | 223..259 x 275..290 | 39.8..39.9 x 45.0..46.0 | w1 h6 b6 |
|
||||
| batch3-wei | approved-baseline | `unit-wei-archer-veteran` | ok | ok | 176..229 x 277..295 | 176..250 x 277..295 | 28.1..36.6 x 44.2..47.1 | w53 h18 b0 |
|
||||
| batch3-wei | approved-baseline | `unit-wei-cavalry` | ok | ok | 146..266 x 288..295 | 146..292 x 260..295 | 23.3..42.5 x 46.0..47.1 | w120 h7 b0 |
|
||||
| batch3-wei | queued-rework | `unit-wei-cavalry-elite` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |
|
||||
| batch3-wei | queued-rework | `unit-wei-cavalry-iron` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
"unit-shu-strategist-white",
|
||||
"unit-wei-archer",
|
||||
"unit-wei-archer-crossbow",
|
||||
"unit-wei-archer-veteran",
|
||||
"unit-wei-cavalry",
|
||||
"unit-wei-infantry",
|
||||
"unit-wei-officer",
|
||||
|
||||
36
docs/unit-sprite-wei-archer-veteran-v2-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Unit Sprite Approval Packet: unit-wei-archer-veteran v2
|
||||
|
||||
- Status: approved during continuous production run
|
||||
- Source art: `docs/handpaint-batch3-wei-archer-veteran-source-v2.png`
|
||||
- Contact sheet: `docs/handpaint-batch3-wei-archer-veteran-v2-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch3-wei-archer-veteran-v2-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch3-wei-archer-veteran-v2-before-after.png`
|
||||
- Scale compare: `docs/handpaint-batch3-wei-archer-veteran-v2-scale-compare.png`
|
||||
- Browser check: `docs/handpaint-batch3-wei-archer-veteran-v2-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-archer-veteran&v=wei-archer-veteran-v2-console-clean`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Wei veteran archer v2 is accepted as a bow-focused ranged unit. The tall curved bow and quiver clearly separate it from the crossbowman while keeping the same blue-gray Wei faction language.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base empty frames: `0`
|
||||
- Action empty frames: `0`
|
||||
- Base bbox width range: `176..229`
|
||||
- Base bbox height range: `277..295`
|
||||
- Base bottom range: `303..303`
|
||||
- Action bbox width range: `176..250`
|
||||
- Action bbox height range: `277..295`
|
||||
- Action bottom range: `303..303`
|
||||
- Local build: `passed`
|
||||
- Local browser console errors: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
v2 slightly widens the bow action poses so the release gate catches a full ranged silhouette. It remains compact, opaque, and visibly different from both the Wei archer baseline and crossbow unit.
|
||||
|
Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 2.8 MiB |
|
Before Width: | Height: | Size: 648 KiB After Width: | Height: | Size: 899 KiB |