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6b863882aa
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Add Xu Province recruit sortie flow
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2026-06-23 01:07:17 +09:00 |
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87b200d772
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Add Xuzhou rescue sortie flow
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2026-06-23 00:45:22 +09:00 |
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84a5606a73
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Add Jieqiao relief campaign battle
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2026-06-23 00:24:03 +09:00 |
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8e9bddcacf
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Add battle-specific camp conversations
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2026-06-23 00:08:25 +09:00 |
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fe93b70a56
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Add Sishui vanguard campaign battle
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2026-06-22 23:57:49 +09:00 |
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421b95011e
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Add Guangzong camp battle and camp events
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2026-06-22 23:44:05 +09:00 |
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97f8efc2e1
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Record campaign arc and data-driven sorties
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2026-06-22 23:29:12 +09:00 |
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68e1b10cb4
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Add third campaign battle path
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2026-06-22 23:22:51 +09:00 |
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e06b8dab58
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Fix stand-still commands and ally pathing
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2026-06-22 23:09:57 +09:00 |
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3de598511c
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Add second battle pursuit chapter
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2026-06-22 23:00:10 +09:00 |
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ab5870eaa8
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Add camp sortie preparation overlay
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2026-06-22 20:24:43 +09:00 |
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d36b5adeb6
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Make camp supplies usable
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2026-06-22 20:14:09 +09:00 |
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20b1a794b2
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Enhance camp unit detail hub
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2026-06-22 20:04:12 +09:00 |
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f649240759
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Animate battle result growth settlement
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2026-06-22 19:55:04 +09:00 |
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b2a4a576c5
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Tune first battle pacing and events
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2026-06-22 19:42:15 +09:00 |
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0b7047e8bf
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Add enemy threat range overlay
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2026-06-22 19:31:58 +09:00 |
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e063154e26
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Add first battle objective tracking
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2026-06-22 19:00:35 +09:00 |
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891c89ff9e
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Add save slot UI and growth result gauges
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2026-06-22 18:41:40 +09:00 |
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49822831f5
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Prepare battle scenario progression foundations
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2026-06-22 17:39:09 +09:00 |
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635b3a7a81
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Solidify campaign progression state
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2026-06-22 17:05:59 +09:00 |
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797051ac9f
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Add post-battle camp scene
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2026-06-22 16:48:54 +09:00 |
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7135ac8e55
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Add first battle objectives and rewards
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2026-06-22 16:38:33 +09:00 |
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4999b67d0b
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Improve battle map render quality
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2026-06-22 16:10:30 +09:00 |
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b7f683eb9f
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Align battle map art and bond effects
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2026-06-22 15:58:20 +09:00 |
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305484a7c3
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Add animated combat growth rewards
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2026-06-22 15:38:41 +09:00 |
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ce8050c5cc
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Polish battle viewport and victory flow
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2026-06-22 15:21:34 +09:00 |
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f30b99a78e
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Add combat action sprite sheets
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2026-06-22 15:06:27 +09:00 |
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3538a3aaaa
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Expand first battle map and camera controls
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2026-06-22 14:56:22 +09:00 |
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6509d2a682
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Add tactics items and growth feedback
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2026-06-22 14:30:12 +09:00 |
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6f1f7146cd
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Add hit critical and counter combat
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2026-06-22 14:07:04 +09:00 |
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a54c64ce93
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Add first battle outcome screen
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2026-06-22 13:52:52 +09:00 |
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e33b0cf7b8
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Clean unit sprite sheet artifacts
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2026-06-22 13:05:44 +09:00 |
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a6d8b453ee
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Show terrain details on empty tile click
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2026-06-22 12:59:08 +09:00 |
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56dd248136
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Show alerts for unavailable tactics and items
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2026-06-22 12:55:29 +09:00 |
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0753549471
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Improve battle audio and save state
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2026-06-22 12:51:20 +09:00 |
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41d70c7b7c
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Stop acted units without graying them out
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2026-06-22 12:36:21 +09:00 |
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89f2251d0b
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Replace game audio with Pixabay tracks
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2026-06-22 12:22:09 +09:00 |
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381b2cf14c
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Add combat cut-in damage presentation
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2026-06-22 12:08:57 +09:00 |
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2aefcd6f23
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Add equipment icons and canonical weapon names
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2026-06-22 11:47:20 +09:00 |
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db26a62dd4
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Stabilize idle unit animations
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2026-06-22 11:39:37 +09:00 |
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cbde3da8cd
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Implement tactical combat loop
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2026-06-22 11:34:16 +09:00 |
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19740a8c34
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Animate ready battle units
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2026-06-22 11:08:27 +09:00 |
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48a1a9ccbb
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Add browser debugging support
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2026-06-22 10:50:03 +09:00 |
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00f7af66e0
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Replace unit sprites with tactical RPG sheets
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2026-06-22 03:48:32 +09:00 |
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40a0e4343f
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Add directional walking unit sprites
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2026-06-22 02:49:56 +09:00 |
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971132c7a4
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Improve tactical unit pixel sprites
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2026-06-22 02:35:53 +09:00 |
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b0c6c0ebea
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Add equipment growth system
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2026-06-22 02:27:03 +09:00 |
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f99884ea29
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Add class and terrain battle rules
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2026-06-22 02:12:57 +09:00 |
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6db887e2da
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Add turn menu and resonance bonds
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2026-06-22 02:01:16 +09:00 |
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83d6497b5e
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Add roster and unit stat panels
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2026-06-22 01:46:14 +09:00 |
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