Commit Graph

501 Commits

Author SHA1 Message Date
40dca5321e feat: upgrade prologue exploration presentation 2026-07-27 01:01:27 +09:00
9beed0ac02 feat: add playable first-battle militia camp 2026-07-26 23:20:47 +09:00
412b8691b5 feat: add playable inter-battle city stays 2026-07-24 02:20:10 +09:00
df1322b1f0 feat: add playable Zhuo prologue village 2026-07-24 01:33:36 +09:00
b7c90c9452 feat: add city stay exploration and resonance 2026-07-24 00:32:46 +09:00
e06b15ce7a fix: align audiovisual and narrative feedback 2026-07-23 23:20:50 +09:00
8cf0886d7d feat: deepen audiovisual story immersion 2026-07-23 10:57:07 +09:00
a9e401aedf feat: align campaign audiovisual story flow 2026-07-23 02:14:59 +09:00
8bda36d46d feat: improve tactical audiovisual clarity 2026-07-22 20:08:23 +09:00
d3af88c2a9 feat: strengthen semantic battle feedback 2026-07-22 12:57:42 +09:00
9d767e864c feat: add stable story atmosphere and motion controls 2026-07-22 02:01:19 +09:00
fa26992b56 feat: add narrative page turn audio cue 2026-07-22 01:21:36 +09:00
3a41f8b671 feat: deepen battle atmosphere and portrait eras 2026-07-21 23:32:34 +09:00
f39de4f47d feat: improve portraits and combat audio 2026-07-21 21:56:30 +09:00
c810f95d00 fix: harden campaign resume UX and flow verification 2026-07-21 09:59:48 +09:00
be5fe3e880 fix: harden turn flow interaction UX 2026-07-20 23:10:52 +09:00
3961282d82 fix: refine turn completion and interaction flow 2026-07-20 12:32:17 +09:00
31e1396ac8 feat: complete campaign flow and optimize battle assets 2026-07-19 21:31:07 +09:00
f83296db7b feat: enrich campaign reward and roster visuals 2026-07-19 12:16:30 +09:00
7c6a8174d1 fix: serialize public renderer verification 2026-07-19 00:53:21 +09:00
87e3ddb047 feat: improve combat feedback and progression 2026-07-19 00:34:11 +09:00
f29956b90e feat: improve first-session combat and visual assets 2026-07-18 22:11:50 +09:00
4a2a0dfb19 fix: include rendering gate in NAS manifest 2026-07-18 14:40:35 +09:00
134a509938 feat: unify victory reward experience 2026-07-18 14:33:29 +09:00
1df324ecd2 perf: stream story assets by page 2026-07-18 11:06:56 +09:00
af2f5dbf06 feat: refine battle feedback and early guidance 2026-07-18 03:16:05 +09:00
470516bfd9 feat: polish camp and progression interactions 2026-07-18 00:24:24 +09:00
991683a476 Improve battle presentation readability 2026-07-17 23:14:52 +09:00
8f10d3d67b Standardize browser QA at 1920x1080 2026-07-17 22:18:30 +09:00
eb41c05f60 feat: upgrade combat and item icons 2026-07-17 21:25:57 +09:00
e92535165d fix: stabilize all-battle release QA 2026-07-15 22:42:38 +09:00
2530694bca feat: roll out V2 art across all battle maps 2026-07-15 21:19:30 +09:00
b96029bce3 feat: make sortie feedback actionable 2026-07-15 06:30:26 +09:00
0cadcb22b9 feat: connect sortie recommendations to battle results 2026-07-13 09:50:36 +09:00
7b58317f67 feat: show sortie recommendation reasons 2026-07-13 08:10:04 +09:00
cd1abbe815 feat: add signature officer tactics 2026-07-13 07:36:39 +09:00
26a4d78185 feat: add tactical sortie recommendations 2026-07-13 06:47:08 +09:00
a5e3af3421 fix: align battle objective terrain centers 2026-07-13 06:11:02 +09:00
b88a2d6ec2 feat: add era-based camp soundscapes 2026-07-13 05:18:32 +09:00
1eedd63163 feat: add layered soundscape channels 2026-07-13 05:00:06 +09:00
ed76448138 fix: keep camp summary within header 2026-07-13 03:11:26 +09:00
9428c7c1c4 feat: add era-based camp skins 2026-07-13 01:14:59 +09:00
254dfb2b84 fix: stabilize battle quick navigation 2026-07-12 23:58:31 +09:00
c74b82edda feat: add battle sidebar quick navigation 2026-07-12 18:31:24 +09:00
8b2a935b85 feat: unify FHD battle detail panels 2026-07-12 14:40:00 +09:00
31d76c6252 feat: finish FHD battle sidebar 2026-07-12 13:33:04 +09:00
cb66deef9d feat: surface officer strategies in sortie planning 2026-07-12 12:28:51 +09:00
3daad2861b feat: adopt 1920x1080 baseline 2026-07-12 11:45:01 +09:00
c8e8ee4b3a fix: block sorties with incapacitated required officers 2026-07-12 04:31:19 +09:00
a7925985c7 fix: paginate sortie portrait roster 2026-07-12 03:54:53 +09:00