Commit Graph

208 Commits

Author SHA1 Message Date
199bc47192 Approve Shu infantry handpainted sprite v8 2026-07-01 10:40:38 +09:00
7b27d7aa9a Recenter camera after enemy turn 2026-07-01 03:11:59 +09:00
edbe0b0214 Hide retreated battle units 2026-07-01 03:07:09 +09:00
3092b295e6 Improve handpainted battle unit readability 2026-06-30 22:18:34 +09:00
6eb3f029c3 Upgrade tactical unit sprites to premium detail 2026-06-30 00:34:48 +09:00
84ab712c03 Improve tactical unit sprite detail 2026-06-29 22:51:26 +09:00
39256985a3 Redraw tactical unit sprites for readability 2026-06-29 22:18:47 +09:00
c423450db7 Solidify unit sprite readability 2026-06-29 16:10:51 +09:00
f405c7f798 Keep battle units fully opaque 2026-06-29 15:19:01 +09:00
fcc532d228 Improve battle unit visibility 2026-06-29 15:00:11 +09:00
22377dc8a7 Set Vite base for NAS deployment 2026-06-29 14:19:06 +09:00
52612b498c Add tactical battle UI icons 2026-06-29 13:33:47 +09:00
f7670a1ed1 Rebuild battle unit sprites as raster sheets 2026-06-29 11:12:38 +09:00
b05b7d45c2 Add high quality unit sprite preview 2026-06-29 09:12:01 +09:00
3efe0bdb4a Redraw directional unit sprite sheets 2026-06-29 05:42:43 +09:00
d8177c88dc Improve battle unit feedback and detail panel 2026-06-29 01:47:53 +09:00
e4f2754b08 Rework unit animations as frame-by-frame sheets 2026-06-29 01:04:54 +09:00
d1a9dcd37c Normalize battle unit animation sprites 2026-06-29 00:32:54 +09:00
cd4102a7c2 Redraw battle unit sprites with new style 2026-06-29 00:07:27 +09:00
501a97706f Improve battle unit immersion 2026-06-28 23:15:45 +09:00
66fc9984e5 Stabilize unit facing and movement feedback 2026-06-28 22:15:26 +09:00
49ce0746cd Expand unified unit sprite style 2026-06-28 20:04:08 +09:00
42c849eb2a Tighten early battle QA polish 2026-06-28 17:17:50 +09:00
2efb446a69 Refresh early unit sprite samples 2026-06-28 17:00:34 +09:00
61259b9db7 Enhance combat growth feedback 2026-06-28 16:35:17 +09:00
30cac6c7ed Enhance combat action feedback 2026-06-28 16:13:07 +09:00
99843135c9 Polish release candidate QA flow 2026-06-28 13:24:28 +09:00
87a25ffbc1 Balance cumulative campaign flow 2026-06-28 08:11:08 +09:00
fcc2e28e05 QA and tune final Meng Huo captures 2026-06-28 01:13:23 +09:00
d1dbc66e61 QA and tune Yiling campaign battles 2026-06-27 22:47:56 +09:00
a114b36286 QA and tune Hanzhong campaign battles 2026-06-27 17:52:35 +09:00
f32e0fc61d QA and tune southern campaign battles 2026-06-27 15:06:08 +09:00
7dd437c45d QA and tune refuge campaign battles 2026-06-27 12:21:14 +09:00
2ebd5fc6c3 QA and tune early campaign battles 2026-06-27 10:03:18 +09:00
b74332973b Optimize initial loading performance 2026-06-27 07:49:38 +09:00
88207c3b6f Stabilize save retry flow 2026-06-27 07:00:18 +09:00
c49a344d4d Polish sortie flow QA display 2026-06-27 06:36:20 +09:00
23f734b35c QA representative battles and tune balance 2026-06-27 05:56:45 +09:00
d10cd6319d Normalize late campaign supply rewards 2026-06-27 02:49:39 +09:00
be3ed036cb Polish northern campaign QA rewards 2026-06-27 02:27:51 +09:00
ad3a4d3808 Add Wuzhang inheritance ending art 2026-06-26 23:56:02 +09:00
16738e74c2 Polish Wuzhang ending QA flow 2026-06-26 23:32:29 +09:00
8ef5800584 Add Wuzhang finale and lazy unit loading 2026-06-26 22:53:47 +09:00
eb5328d6b1 Restore Liu Bei beard consistency 2026-06-26 15:55:40 +09:00
cabf410b0f Add eleventh sequential asset expansion batch 2026-06-26 13:23:06 +09:00
7d7dc71a64 Add tenth sequential asset expansion batch 2026-06-26 09:57:21 +09:00
d46fd0e78f Refresh early campaign unit sheets 2026-06-26 08:23:16 +09:00
ccbb986013 Add ninth sequential asset expansion batch 2026-06-26 07:25:00 +09:00
441f36b342 Add eighth sequential asset expansion batch 2026-06-26 05:51:07 +09:00
78a2a1410b Add seventh sequential asset expansion batch 2026-06-26 04:56:59 +09:00