Refresh early campaign unit sheets

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2026-06-26 08:23:16 +09:00
parent ccbb986013
commit d46fd0e78f
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@@ -341,3 +341,24 @@ design pairs.
- `unit-wei-archer-crossbow.png` + `unit-wei-archer-crossbow-actions.png`
- `unit-wu-cavalry-river.png` + `unit-wu-cavalry-river-actions.png`
- `unit-rebel-archer-fire.png` + `unit-rebel-archer-fire-actions.png`
## Early Unit Remaster V2
Status: complete. Visual contact sheet, image dimensions, alpha transparency,
`pnpm build`, and `pnpm verify:flow` passed.
This pass replaces the early Yellow Turban campaign unit sheets in place, keeping
the same texture keys so existing battles and saves continue to load the updated
art without code changes. The goal is to bring the first-stage Liu Bei, Guan Yu,
Zhang Fei, and Yellow Turban enemy sheets up to the stronger silhouette and
cleaner sprite-sheet quality of the newer unit batches.
### Units
- `unit-liu-bei.png` + `unit-liu-bei-actions.png`
- `unit-guan-yu.png` + `unit-guan-yu-actions.png`
- `unit-zhang-fei.png` + `unit-zhang-fei-actions.png`
- `unit-rebel.png` + `unit-rebel-actions.png`
- `unit-rebel-archer.png` + `unit-rebel-archer-actions.png`
- `unit-rebel-cavalry.png` + `unit-rebel-cavalry-actions.png`
- `unit-rebel-leader.png` + `unit-rebel-leader-actions.png`

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