Approve Nanman storm shaman handpainted sprite v1
BIN
docs/handpaint-batch6-nanman-shaman-storm-source-v1.png
Normal file
|
After Width: | Height: | Size: 2.3 MiB |
BIN
docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif
Normal file
|
After Width: | Height: | Size: 260 KiB |
|
After Width: | Height: | Size: 889 KiB |
BIN
docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png
Normal file
|
After Width: | Height: | Size: 65 KiB |
BIN
docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png
Normal file
|
After Width: | Height: | Size: 245 KiB |
|
After Width: | Height: | Size: 658 KiB |
24
docs/handpaint-batch6-nanman-shaman-storm-v1-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Nanman Storm Shaman Hand-Painted v1
|
||||
|
||||
- source: `handpaint-batch6-nanman-shaman-storm-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 2204834
|
||||
- action partial alpha: 0, opaque pixels: 5146084
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 195..223
|
||||
- base bbox height range: 286..290
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 195..245
|
||||
- action bbox height range: 240..290
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch6-nanman-shaman-storm-v1-contact.png`
|
||||
- animation: `handpaint-batch6-nanman-shaman-storm-v1-animation.gif`
|
||||
- before/after: `handpaint-batch6-nanman-shaman-storm-v1-before-after.png`
|
||||
- scale compare: `handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png`
|
||||
- battle composite: `handpaint-batch6-nanman-shaman-storm-v1-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png
Normal file
|
After Width: | Height: | Size: 33 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 37
|
||||
- Approved baseline units: 38
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 54
|
||||
- Queued rework units: 53
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 395 KiB After Width: | Height: | Size: 409 KiB |
36
docs/unit-sprite-nanman-shaman-storm-v1-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Unit Sprite Approval Packet: unit-nanman-shaman-storm v1
|
||||
|
||||
- Status: approved during continuous production run
|
||||
- Source art: `docs/handpaint-batch6-nanman-shaman-storm-source-v1.png`
|
||||
- Contact sheet: `docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png`
|
||||
- Scale compare: `docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png`
|
||||
- Browser check: `docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-shaman-storm&v=nanman-shaman-storm-v1-console-clean`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Nanman storm shaman v1 is accepted as a wind/lightning tactic variant. The indigo robe mass, pale mask, storm staff, and contained lightning charms distinguish it from both the base and ember shaman sprites at battle scale.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base empty frames: `0`
|
||||
- Action empty frames: `0`
|
||||
- Base bbox width range: `195..223`
|
||||
- Base bbox height range: `286..290`
|
||||
- Base bottom range: `303..303`
|
||||
- Action bbox width range: `195..245`
|
||||
- Action bbox height range: `240..290`
|
||||
- Action bottom range: `303..303`
|
||||
- Local build: `passed`
|
||||
- Local browser console errors: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
The lightning details are bold enough to read at 50px while staying contained inside the frame. The sprite remains fully opaque and stable without external bases, rings, or badges.
|
||||
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 37
|
||||
- Approved baseline units: 38
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 54
|
||||
- Queued rework units: 53
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
@@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Next Unit Queue
|
||||
|
||||
1. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
No queued next unit is defined in the manifest.
|
||||
|
||||
## Commands Before Approval
|
||||
|
||||
@@ -41,5 +41,4 @@ pnpm build
|
||||
|
||||
## First Task After Current Approval
|
||||
|
||||
- Start with `unit-nanman-shaman-storm`.
|
||||
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
|
||||
- No first task is defined.
|
||||
|
||||
|
Before Width: | Height: | Size: 350 KiB After Width: | Height: | Size: 361 KiB |
|
Before Width: | Height: | Size: 100 KiB After Width: | Height: | Size: 101 KiB |
|
Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 37,
|
||||
"queued-rework": 54
|
||||
"approved-baseline": 38,
|
||||
"queued-rework": 53
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -1328,7 +1328,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch6-nanman-special",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-nanman-shaman-storm",
|
||||
"base": {
|
||||
"key": "unit-nanman-shaman-storm",
|
||||
@@ -1338,23 +1338,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 1999925,
|
||||
"border_hits": 32,
|
||||
"min_width": 243,
|
||||
"max_width": 246,
|
||||
"min_height": 280,
|
||||
"max_height": 281,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 2204834,
|
||||
"border_hits": 0,
|
||||
"min_width": 195,
|
||||
"max_width": 223,
|
||||
"min_height": 286,
|
||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 3,
|
||||
"height_swing": 1,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 38.8,
|
||||
"battle_max_width_px": 39.3,
|
||||
"battle_min_height_px": 44.7,
|
||||
"battle_max_height_px": 44.9,
|
||||
"status": "border-hits=32"
|
||||
"width_swing": 28,
|
||||
"height_swing": 4,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 31.2,
|
||||
"battle_max_width_px": 35.6,
|
||||
"battle_min_height_px": 45.7,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-nanman-shaman-storm-actions",
|
||||
@@ -1364,23 +1364,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4453376,
|
||||
"border_hits": 98,
|
||||
"min_width": 220,
|
||||
"max_width": 255,
|
||||
"min_height": 275,
|
||||
"max_height": 281,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 5146084,
|
||||
"border_hits": 0,
|
||||
"min_width": 195,
|
||||
"max_width": 245,
|
||||
"min_height": 240,
|
||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 35,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 35.1,
|
||||
"battle_max_width_px": 40.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.9,
|
||||
"status": "border-hits=98"
|
||||
"width_swing": 50,
|
||||
"height_swing": 50,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 31.2,
|
||||
"battle_max_width_px": 39.1,
|
||||
"battle_min_height_px": 38.3,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 37
|
||||
- queued-rework: 54
|
||||
- approved-baseline: 38
|
||||
- queued-rework: 53
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -75,7 +75,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-officer-warlord` | ok | ok | 204..234 x 284..288 | 173..259 x 256..295 | 32.6..37.4 x 45.4..46.0 | w30 h4 b0 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-shaman` | ok | ok | 190..214 x 288..288 | 197..263 x 277..290 | 30.4..34.2 x 46.0..46.0 | w24 h0 b0 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-shaman-ember` | ok | ok | 180..212 x 288..290 | 180..242 x 264..290 | 28.8..33.9 x 46.0..46.3 | w32 h2 b0 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-shaman-storm` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-shaman-storm` | ok | ok | 195..223 x 286..290 | 195..245 x 240..290 | 31.2..35.6 x 45.7..46.3 | w28 h4 b0 |
|
||||
| batch7-unique-officer | queued-rework | `unit-pang-tong` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch1-approved-rebel | approved-baseline | `unit-rebel` | ok | ok | 195..284 x 271..281 | 180..286 x 178..289 | 31.2..45.4 x 43.3..44.9 | w89 h10 b8 |
|
||||
| batch1-approved-rebel | approved-baseline | `unit-rebel-archer` | ok | ok | 185..263 x 272..278 | 116..284 x 228..288 | 29.6..42.0 x 43.5..44.4 | w78 h6 b1 |
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
"unit-nanman-officer-warlord",
|
||||
"unit-nanman-shaman",
|
||||
"unit-nanman-shaman-ember",
|
||||
"unit-nanman-shaman-storm",
|
||||
"unit-rebel",
|
||||
"unit-rebel-archer",
|
||||
"unit-rebel-archer-fire",
|
||||
@@ -51,9 +52,7 @@
|
||||
],
|
||||
"pendingApproval": [],
|
||||
"currentApprovalCandidate": {},
|
||||
"nextAfterApproval": [
|
||||
"unit-nanman-shaman-storm"
|
||||
],
|
||||
"nextAfterApproval": [],
|
||||
"reviewStages": {
|
||||
"approved-baseline": "Approved hand-painted reference or approved completed unit.",
|
||||
"pending-approval": "Prepared sample waiting for user approval; do not expand, commit, push, or deploy.",
|
||||
|
||||
|
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 3.5 MiB |
|
Before Width: | Height: | Size: 598 KiB After Width: | Height: | Size: 1.1 MiB |