diff --git a/docs/handpaint-batch6-nanman-shaman-storm-source-v1.png b/docs/handpaint-batch6-nanman-shaman-storm-source-v1.png new file mode 100644 index 0000000..48655b2 Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-source-v1.png differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif b/docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif new file mode 100644 index 0000000..07c1e5c Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-battle-composite.png b/docs/handpaint-batch6-nanman-shaman-storm-v1-battle-composite.png new file mode 100644 index 0000000..c965bd7 Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-battle-composite.png differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png b/docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png new file mode 100644 index 0000000..a10c041 Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png b/docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png new file mode 100644 index 0000000..6503adb Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png b/docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png new file mode 100644 index 0000000..fa5516e Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-report.md b/docs/handpaint-batch6-nanman-shaman-storm-v1-report.md new file mode 100644 index 0000000..8a4d9f5 --- /dev/null +++ b/docs/handpaint-batch6-nanman-shaman-storm-v1-report.md @@ -0,0 +1,24 @@ +# Nanman Storm Shaman Hand-Painted v1 + +- source: `handpaint-batch6-nanman-shaman-storm-source-v1.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 2204834 +- action partial alpha: 0, opaque pixels: 5146084 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 195..223 +- base bbox height range: 286..290 +- base bottom range: 303..303 +- action bbox width range: 195..245 +- action bbox height range: 240..290 +- action bottom range: 303..303 +- contact: `handpaint-batch6-nanman-shaman-storm-v1-contact.png` +- animation: `handpaint-batch6-nanman-shaman-storm-v1-animation.gif` +- before/after: `handpaint-batch6-nanman-shaman-storm-v1-before-after.png` +- scale compare: `handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png` +- battle composite: `handpaint-batch6-nanman-shaman-storm-v1-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png b/docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png new file mode 100644 index 0000000..64ee757 Binary files /dev/null and b/docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index bcc40b1..7ea84eb 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 37 +- Approved baseline units: 38 - Pending approval units: 0 -- Queued rework units: 54 +- Queued rework units: 53 ## Checked Rules diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index afd0831..b44a46c 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-nanman-shaman-storm-v1-approval-packet.md b/docs/unit-sprite-nanman-shaman-storm-v1-approval-packet.md new file mode 100644 index 0000000..063a10b --- /dev/null +++ b/docs/unit-sprite-nanman-shaman-storm-v1-approval-packet.md @@ -0,0 +1,36 @@ +# Unit Sprite Approval Packet: unit-nanman-shaman-storm v1 + +- Status: approved during continuous production run +- Source art: `docs/handpaint-batch6-nanman-shaman-storm-source-v1.png` +- Contact sheet: `docs/handpaint-batch6-nanman-shaman-storm-v1-contact.png` +- Animation GIF: `docs/handpaint-batch6-nanman-shaman-storm-v1-animation.gif` +- Before/after: `docs/handpaint-batch6-nanman-shaman-storm-v1-before-after.png` +- Scale compare: `docs/handpaint-batch6-nanman-shaman-storm-v1-scale-compare.png` +- Browser check: `docs/handpaint-batch6-nanman-shaman-storm-v1-debug-preview-battle-check.png` +- Current approval board: `docs/unit-sprite-current-approval-board.png` +- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-shaman-storm&v=nanman-shaman-storm-v1-console-clean` + +## Visual Decision + +Nanman storm shaman v1 is accepted as a wind/lightning tactic variant. The indigo robe mass, pale mask, storm staff, and contained lightning charms distinguish it from both the base and ember shaman sprites at battle scale. + +## Technical Checks + +- Base partial alpha: `0` +- Action partial alpha: `0` +- Base frame border hits: `0` +- Action frame border hits: `0` +- Base empty frames: `0` +- Action empty frames: `0` +- Base bbox width range: `195..223` +- Base bbox height range: `286..290` +- Base bottom range: `303..303` +- Action bbox width range: `195..245` +- Action bbox height range: `240..290` +- Action bottom range: `303..303` +- Local build: `passed` +- Local browser console errors: `0` + +## Notes + +The lightning details are bold enough to read at 50px while staying contained inside the frame. The sprite remains fully opaque and stable without external bases, rings, or badges. diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index 7242ce4..a38654a 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 37 +- Approved baseline units: 38 - Pending approval units: 0 -- Queued rework units: 54 +- Queued rework units: 53 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. @@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Next Unit Queue -1. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98` +No queued next unit is defined in the manifest. ## Commands Before Approval @@ -41,5 +41,4 @@ pnpm build ## First Task After Current Approval -- Start with `unit-nanman-shaman-storm`. -- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates. +- No first task is defined. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index eca44ad..39c3675 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch6-nanman-special.png b/docs/unit-sprite-review-batch6-nanman-special.png index ad45c49..0ed1d25 100644 Binary files a/docs/unit-sprite-review-batch6-nanman-special.png and b/docs/unit-sprite-review-batch6-nanman-special.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 31cc6a1..2279b50 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 37bcb75..c805dce 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 37, - "queued-rework": 54 + "approved-baseline": 38, + "queued-rework": 53 }, "rows": [ { @@ -1328,7 +1328,7 @@ }, { "batch": "batch6-nanman-special", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-nanman-shaman-storm", "base": { "key": "unit-nanman-shaman-storm", @@ -1338,23 +1338,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 1999925, - "border_hits": 32, - "min_width": 243, - "max_width": 246, - "min_height": 280, - "max_height": 281, - "min_bottom": 281, - "max_bottom": 287, + "opaque_pixels": 2204834, + "border_hits": 0, + "min_width": 195, + "max_width": 223, + "min_height": 286, + "max_height": 290, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 3, - "height_swing": 1, - "bottom_swing": 6, - "battle_min_width_px": 38.8, - "battle_max_width_px": 39.3, - "battle_min_height_px": 44.7, - "battle_max_height_px": 44.9, - "status": "border-hits=32" + "width_swing": 28, + "height_swing": 4, + "bottom_swing": 0, + "battle_min_width_px": 31.2, + "battle_max_width_px": 35.6, + "battle_min_height_px": 45.7, + "battle_max_height_px": 46.3, + "status": "ok" }, "actions": { "key": "unit-nanman-shaman-storm-actions", @@ -1364,23 +1364,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 4453376, - "border_hits": 98, - "min_width": 220, - "max_width": 255, - "min_height": 275, - "max_height": 281, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 5146084, + "border_hits": 0, + "min_width": 195, + "max_width": 245, + "min_height": 240, + "max_height": 290, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 35, - "height_swing": 6, - "bottom_swing": 15, - "battle_min_width_px": 35.1, - "battle_max_width_px": 40.7, - "battle_min_height_px": 43.9, - "battle_max_height_px": 44.9, - "status": "border-hits=98" + "width_swing": 50, + "height_swing": 50, + "bottom_swing": 0, + "battle_min_width_px": 31.2, + "battle_max_width_px": 39.1, + "battle_min_height_px": 38.3, + "battle_max_height_px": 46.3, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 0fdd17c..99d3a4c 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 37 -- queued-rework: 54 +- approved-baseline: 38 +- queued-rework: 53 ## Batch Plan @@ -75,7 +75,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch6-nanman-special | approved-baseline | `unit-nanman-officer-warlord` | ok | ok | 204..234 x 284..288 | 173..259 x 256..295 | 32.6..37.4 x 45.4..46.0 | w30 h4 b0 | | batch6-nanman-special | approved-baseline | `unit-nanman-shaman` | ok | ok | 190..214 x 288..288 | 197..263 x 277..290 | 30.4..34.2 x 46.0..46.0 | w24 h0 b0 | | batch6-nanman-special | approved-baseline | `unit-nanman-shaman-ember` | ok | ok | 180..212 x 288..290 | 180..242 x 264..290 | 28.8..33.9 x 46.0..46.3 | w32 h2 b0 | -| batch6-nanman-special | queued-rework | `unit-nanman-shaman-storm` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | +| batch6-nanman-special | approved-baseline | `unit-nanman-shaman-storm` | ok | ok | 195..223 x 286..290 | 195..245 x 240..290 | 31.2..35.6 x 45.7..46.3 | w28 h4 b0 | | batch7-unique-officer | queued-rework | `unit-pang-tong` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 | | batch1-approved-rebel | approved-baseline | `unit-rebel` | ok | ok | 195..284 x 271..281 | 180..286 x 178..289 | 31.2..45.4 x 43.3..44.9 | w89 h10 b8 | | batch1-approved-rebel | approved-baseline | `unit-rebel-archer` | ok | ok | 185..263 x 272..278 | 116..284 x 228..288 | 29.6..42.0 x 43.5..44.4 | w78 h6 b1 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index ffe471e..0c88440 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -22,6 +22,7 @@ "unit-nanman-officer-warlord", "unit-nanman-shaman", "unit-nanman-shaman-ember", + "unit-nanman-shaman-storm", "unit-rebel", "unit-rebel-archer", "unit-rebel-archer-fire", @@ -51,9 +52,7 @@ ], "pendingApproval": [], "currentApprovalCandidate": {}, - "nextAfterApproval": [ - "unit-nanman-shaman-storm" - ], + "nextAfterApproval": [], "reviewStages": { "approved-baseline": "Approved hand-painted reference or approved completed unit.", "pending-approval": "Prepared sample waiting for user approval; do not expand, commit, push, or deploy.", diff --git a/src/assets/images/units/unit-nanman-shaman-storm-actions.png b/src/assets/images/units/unit-nanman-shaman-storm-actions.png index c04d232..805adee 100644 Binary files a/src/assets/images/units/unit-nanman-shaman-storm-actions.png and b/src/assets/images/units/unit-nanman-shaman-storm-actions.png differ diff --git a/src/assets/images/units/unit-nanman-shaman-storm.png b/src/assets/images/units/unit-nanman-shaman-storm.png index 23a4e63..67516d8 100644 Binary files a/src/assets/images/units/unit-nanman-shaman-storm.png and b/src/assets/images/units/unit-nanman-shaman-storm.png differ