Approve Wu river archer handpainted sprite v2
BIN
docs/handpaint-batch4-wu-archer-river-source-v1.png
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After Width: | Height: | Size: 1.8 MiB |
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docs/handpaint-batch4-wu-archer-river-v2-animation.gif
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After Width: | Height: | Size: 245 KiB |
BIN
docs/handpaint-batch4-wu-archer-river-v2-battle-composite.png
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After Width: | Height: | Size: 889 KiB |
BIN
docs/handpaint-batch4-wu-archer-river-v2-before-after.png
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After Width: | Height: | Size: 67 KiB |
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docs/handpaint-batch4-wu-archer-river-v2-contact.png
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After Width: | Height: | Size: 205 KiB |
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After Width: | Height: | Size: 657 KiB |
24
docs/handpaint-batch4-wu-archer-river-v2-report.md
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@@ -0,0 +1,24 @@
|
||||
# Wu River Archer v2 sprite report
|
||||
|
||||
- source: `handpaint-batch4-wu-archer-river-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 2064474
|
||||
- action partial alpha: 0, opaque pixels: 3952485
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 209..229
|
||||
- base bbox height range: 288..288
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 209..252
|
||||
- action bbox height range: 233..288
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch4-wu-archer-river-v2-contact.png`
|
||||
- animation: `handpaint-batch4-wu-archer-river-v2-animation.gif`
|
||||
- before/after: `handpaint-batch4-wu-archer-river-v2-before-after.png`
|
||||
- scale compare: `handpaint-batch4-wu-archer-river-v2-scale-compare.png`
|
||||
- battle composite: `handpaint-batch4-wu-archer-river-v2-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch4-wu-archer-river-v2-scale-compare.png
Normal file
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After Width: | Height: | Size: 29 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 62
|
||||
- Approved baseline units: 63
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 29
|
||||
- Queued rework units: 28
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -60,6 +60,7 @@
|
||||
"unit-wei-yan",
|
||||
"unit-wu-archer",
|
||||
"unit-wu-archer-naval",
|
||||
"unit-wu-archer-river",
|
||||
"unit-wu-cavalry",
|
||||
"unit-wu-infantry",
|
||||
"unit-wu-officer",
|
||||
@@ -69,8 +70,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 62,
|
||||
"queued-rework": 29
|
||||
"approved-baseline": 63,
|
||||
"queued-rework": 28
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -678,24 +679,10 @@
|
||||
"label": "Batch 4 Wu generic units",
|
||||
"total": 16,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 6,
|
||||
"queued-rework": 10
|
||||
"approved-baseline": 7,
|
||||
"queued-rework": 9
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-wu-archer-river",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=64",
|
||||
"actionStatus": "border-hits=140",
|
||||
"battleBasePx": [
|
||||
39.1,
|
||||
39.3,
|
||||
44.6,
|
||||
44.6
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wu-cavalry-elite",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -850,6 +837,20 @@
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wu-archer-river",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
33.4,
|
||||
36.6,
|
||||
46.0,
|
||||
46.0
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-wu-cavalry",
|
||||
"reviewStage": "approved-baseline",
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 62
|
||||
- Approved baseline units: 63
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 29
|
||||
- Queued rework units: 28
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -98,11 +98,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch4-wu`
|
||||
- Total units: 16
|
||||
- Stage counts: approved-baseline 6, queued-rework 10
|
||||
- Stage counts: approved-baseline 7, queued-rework 9
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| `unit-wu-archer-river` | queued rework | queued-rework | base border-hits=64; actions border-hits=140 | 39.1..39.3 x 44.6..44.6 | |
|
||||
| `unit-wu-cavalry-elite` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 26.5..47.3 x 45.0..46.0 | |
|
||||
| `unit-wu-cavalry-river` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 25.6..46.5 x 45.0..46.2 | |
|
||||
| `unit-wu-infantry-marine` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 30.7..44.2 x 44.6..44.6 | |
|
||||
@@ -114,6 +113,7 @@ No next unit is currently defined.
|
||||
| `unit-wu-yi` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.9..40.6 x 44.6..44.6 | |
|
||||
| `unit-wu-archer` | approved reference | approved-baseline | technical ok | 28.3..34.3 x 46.0..46.0 | |
|
||||
| `unit-wu-archer-naval` | approved reference | approved-baseline | technical ok | 33.9..36.6 x 44.2..46.0 | |
|
||||
| `unit-wu-archer-river` | approved reference | approved-baseline | technical ok | 33.4..36.6 x 46.0..46.0 | |
|
||||
| `unit-wu-cavalry` | approved reference | approved-baseline | technical ok | 28.3..40.3 x 43.8..46.3 | |
|
||||
| `unit-wu-infantry` | approved reference | approved-baseline | technical ok | 25.2..33.1 x 46.0..46.5 | |
|
||||
| `unit-wu-officer` | approved reference | approved-baseline | technical ok | 25.4..32.9 x 46.0..46.0 | |
|
||||
|
||||
|
Before Width: | Height: | Size: 372 KiB After Width: | Height: | Size: 354 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 62
|
||||
- Approved baseline units: 63
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 29
|
||||
- Queued rework units: 28
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
||||
|
Before Width: | Height: | Size: 587 KiB After Width: | Height: | Size: 597 KiB |
|
Before Width: | Height: | Size: 124 KiB After Width: | Height: | Size: 126 KiB |
|
Before Width: | Height: | Size: 97 KiB After Width: | Height: | Size: 97 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 62,
|
||||
"queued-rework": 29
|
||||
"approved-baseline": 63,
|
||||
"queued-rework": 28
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -4121,7 +4121,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch4-wu",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-wu-archer-river",
|
||||
"base": {
|
||||
"key": "unit-wu-archer-river",
|
||||
@@ -4131,23 +4131,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 1937199,
|
||||
"border_hits": 64,
|
||||
"min_width": 245,
|
||||
"max_width": 246,
|
||||
"min_height": 279,
|
||||
"max_height": 279,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 2064474,
|
||||
"border_hits": 0,
|
||||
"min_width": 209,
|
||||
"max_width": 229,
|
||||
"min_height": 288,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 1,
|
||||
"width_swing": 20,
|
||||
"height_swing": 0,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 39.1,
|
||||
"battle_max_width_px": 39.3,
|
||||
"battle_min_height_px": 44.6,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=64"
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 33.4,
|
||||
"battle_max_width_px": 36.6,
|
||||
"battle_min_height_px": 46.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-wu-archer-river-actions",
|
||||
@@ -4157,23 +4157,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4320862,
|
||||
"border_hits": 140,
|
||||
"min_width": 220,
|
||||
"max_width": 255,
|
||||
"min_height": 275,
|
||||
"max_height": 279,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 3952485,
|
||||
"border_hits": 0,
|
||||
"min_width": 209,
|
||||
"max_width": 252,
|
||||
"min_height": 233,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 35,
|
||||
"height_swing": 4,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 35.1,
|
||||
"battle_max_width_px": 40.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=140"
|
||||
"width_swing": 43,
|
||||
"height_swing": 55,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 33.4,
|
||||
"battle_max_width_px": 40.3,
|
||||
"battle_min_height_px": 37.2,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 62
|
||||
- queued-rework: 29
|
||||
- approved-baseline: 63
|
||||
- queued-rework: 28
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -124,7 +124,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch3-wei | approved-baseline | `unit-wei-yan` | ok | ok | 173..219 x 277..290 | 173..264 x 232..290 | 27.6..35.0 x 44.2..46.3 | w46 h13 b0 |
|
||||
| batch4-wu | approved-baseline | `unit-wu-archer` | ok | ok | 177..215 x 288..288 | 178..242 x 288..288 | 28.3..34.3 x 46.0..46.0 | w38 h0 b0 |
|
||||
| batch4-wu | approved-baseline | `unit-wu-archer-naval` | ok | ok | 212..229 x 277..288 | 191..256 x 277..288 | 33.9..36.6 x 44.2..46.0 | w17 h11 b0 |
|
||||
| batch4-wu | queued-rework | `unit-wu-archer-river` | border-hits=64 | border-hits=140 | 245..246 x 279..279 | 220..255 x 275..279 | 39.1..39.3 x 44.6..44.6 | w1 h0 b6 |
|
||||
| batch4-wu | approved-baseline | `unit-wu-archer-river` | ok | ok | 209..229 x 288..288 | 209..252 x 233..288 | 33.4..36.6 x 46.0..46.0 | w20 h0 b0 |
|
||||
| batch4-wu | approved-baseline | `unit-wu-cavalry` | ok | ok | 177..252 x 274..290 | 177..261 x 274..290 | 28.3..40.3 x 43.8..46.3 | w75 h16 b0 |
|
||||
| batch4-wu | queued-rework | `unit-wu-cavalry-elite` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |
|
||||
| batch4-wu | queued-rework | `unit-wu-cavalry-river` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 |
|
||||
|
||||
@@ -68,6 +68,7 @@
|
||||
"unit-wei-yan",
|
||||
"unit-wu-archer",
|
||||
"unit-wu-archer-naval",
|
||||
"unit-wu-archer-river",
|
||||
"unit-wu-cavalry",
|
||||
"unit-wu-infantry",
|
||||
"unit-wu-officer",
|
||||
|
||||
36
docs/unit-sprite-wu-archer-river-v2-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Wu River Archer v2 Approval Packet
|
||||
|
||||
- status: approved during continuous production run
|
||||
- unit: `unit-wu-archer-river`
|
||||
- source art: `handpaint-batch4-wu-archer-river-source-v1.png`
|
||||
- contact sheet: `handpaint-batch4-wu-archer-river-v2-contact.png`
|
||||
- animation GIF: `handpaint-batch4-wu-archer-river-v2-animation.gif`
|
||||
- before/after: `handpaint-batch4-wu-archer-river-v2-before-after.png`
|
||||
- scale compare: `handpaint-batch4-wu-archer-river-v2-scale-compare.png`
|
||||
- battle composite: `handpaint-batch4-wu-archer-river-v2-battle-composite.png`
|
||||
- browser check: `handpaint-batch4-wu-archer-river-v2-debug-preview-battle-check.png`
|
||||
- current board: `unit-sprite-current-approval-board.png`
|
||||
- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-archer-river&v=wu-archer-river-v2`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Approved for the continuous batch run. v2 reads as a nimble Wu river archer through the large bow, quiver, reed-brown clothing, muted teal accents, and lighter scout silhouette. It remains distinct from the heavier Wu naval archer while keeping archer readability first.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0
|
||||
- action partial alpha: 0
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- battle scale from sample gate: 33.4..36.6 x 46.0..46.0
|
||||
- local build: passed
|
||||
- Local browser console errors: `0`
|
||||
- Local browser 404s: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
v1 was discarded because the archer action silhouette was too narrow. v2 uses a mild horizontal expansion to make the shooting pose read at battle scale without causing border hits.
|
||||
|
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 2.9 MiB |
|
Before Width: | Height: | Size: 609 KiB After Width: | Height: | Size: 982 KiB |