Approve Wu naval archer handpainted sprite v3

This commit is contained in:
2026-07-01 23:14:05 +09:00
parent 90d5108a6a
commit cd197a457b
22 changed files with 126 additions and 64 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 239 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 890 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 73 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 218 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 656 KiB

View File

@@ -0,0 +1,24 @@
# Wu Naval Archer v3 sprite report
- source: `handpaint-batch4-wu-archer-naval-source-v1.png`
- base status: ok
- action status: ok
- base partial alpha: 0, opaque pixels: 2130250
- action partial alpha: 0, opaque pixels: 4721410
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- base bbox width range: 212..229
- base bbox height range: 277..288
- base bottom range: 303..303
- action bbox width range: 191..256
- action bbox height range: 277..288
- action bottom range: 303..303
- contact: `handpaint-batch4-wu-archer-naval-v3-contact.png`
- animation: `handpaint-batch4-wu-archer-naval-v3-animation.gif`
- before/after: `handpaint-batch4-wu-archer-naval-v3-before-after.png`
- scale compare: `handpaint-batch4-wu-archer-naval-v3-scale-compare.png`
- battle composite: `handpaint-batch4-wu-archer-naval-v3-battle-composite.png`
- manual checks: run build and local browser verification after generation
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View File

@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Approved baseline units: 61
- Approved baseline units: 62
- Pending approval units: 0
- Queued rework units: 30
- Queued rework units: 29
## Checked Rules

View File

@@ -59,6 +59,7 @@
"unit-wei-strategist-blue",
"unit-wei-yan",
"unit-wu-archer",
"unit-wu-archer-naval",
"unit-wu-cavalry",
"unit-wu-infantry",
"unit-wu-officer",
@@ -68,8 +69,8 @@
"pendingApproval": [],
"nextAfterApproval": [],
"stageCounts": {
"approved-baseline": 61,
"queued-rework": 30
"approved-baseline": 62,
"queued-rework": 29
},
"batches": [
{
@@ -677,24 +678,10 @@
"label": "Batch 4 Wu generic units",
"total": 16,
"stageCounts": {
"approved-baseline": 5,
"queued-rework": 11
"approved-baseline": 6,
"queued-rework": 10
},
"units": [
{
"stem": "unit-wu-archer-naval",
"reviewStage": "queued-rework",
"queueRole": "queued rework",
"baseStatus": "border-hits=64",
"actionStatus": "border-hits=140",
"battleBasePx": [
39.1,
39.3,
44.6,
44.6
],
"spec": null
},
{
"stem": "unit-wu-archer-river",
"reviewStage": "queued-rework",
@@ -849,6 +836,20 @@
],
"spec": null
},
{
"stem": "unit-wu-archer-naval",
"reviewStage": "approved-baseline",
"queueRole": "approved reference",
"baseStatus": "ok",
"actionStatus": "ok",
"battleBasePx": [
33.9,
36.6,
44.2,
46.0
],
"spec": null
},
{
"stem": "unit-wu-cavalry",
"reviewStage": "approved-baseline",

View File

@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
## Current State
- Approved baseline units: 61
- Approved baseline units: 62
- Pending approval units: 0
- Queued rework units: 30
- Queued rework units: 29
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
@@ -98,11 +98,10 @@ No next unit is currently defined.
- Batch key: `batch4-wu`
- Total units: 16
- Stage counts: approved-baseline 5, queued-rework 11
- Stage counts: approved-baseline 6, queued-rework 10
| unit | role | stage | status | battle base px | spec |
| --- | --- | --- | --- | --- | --- |
| `unit-wu-archer-naval` | queued rework | queued-rework | base border-hits=64; actions border-hits=140 | 39.1..39.3 x 44.6..44.6 | |
| `unit-wu-archer-river` | queued rework | queued-rework | base border-hits=64; actions border-hits=140 | 39.1..39.3 x 44.6..44.6 | |
| `unit-wu-cavalry-elite` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 26.5..47.3 x 45.0..46.0 | |
| `unit-wu-cavalry-river` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 25.6..46.5 x 45.0..46.2 | |
@@ -114,6 +113,7 @@ No next unit is currently defined.
| `unit-wu-strategist-river` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | |
| `unit-wu-yi` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.9..40.6 x 44.6..44.6 | |
| `unit-wu-archer` | approved reference | approved-baseline | technical ok | 28.3..34.3 x 46.0..46.0 | |
| `unit-wu-archer-naval` | approved reference | approved-baseline | technical ok | 33.9..36.6 x 44.2..46.0 | |
| `unit-wu-cavalry` | approved reference | approved-baseline | technical ok | 28.3..40.3 x 43.8..46.3 | |
| `unit-wu-infantry` | approved reference | approved-baseline | technical ok | 25.2..33.1 x 46.0..46.5 | |
| `unit-wu-officer` | approved reference | approved-baseline | technical ok | 25.4..32.9 x 46.0..46.0 | |

Binary file not shown.

Before

Width:  |  Height:  |  Size: 350 KiB

After

Width:  |  Height:  |  Size: 372 KiB

View File

@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 61
- Approved baseline units: 62
- Pending approval units: 0
- Queued rework units: 30
- Queued rework units: 29
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 577 KiB

After

Width:  |  Height:  |  Size: 587 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 114 KiB

After

Width:  |  Height:  |  Size: 124 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 97 KiB

After

Width:  |  Height:  |  Size: 97 KiB

View File

@@ -11,8 +11,8 @@
"batch7-unique-officer": 19
},
"stage_counts": {
"approved-baseline": 61,
"queued-rework": 30
"approved-baseline": 62,
"queued-rework": 29
},
"rows": [
{
@@ -4064,7 +4064,7 @@
},
{
"batch": "batch4-wu",
"review_stage": "queued-rework",
"review_stage": "approved-baseline",
"stem": "unit-wu-archer-naval",
"base": {
"key": "unit-wu-archer-naval",
@@ -4074,23 +4074,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 1937199,
"border_hits": 64,
"min_width": 245,
"max_width": 246,
"min_height": 279,
"max_height": 279,
"min_bottom": 281,
"max_bottom": 287,
"opaque_pixels": 2130250,
"border_hits": 0,
"min_width": 212,
"max_width": 229,
"min_height": 277,
"max_height": 288,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 1,
"height_swing": 0,
"bottom_swing": 6,
"battle_min_width_px": 39.1,
"battle_max_width_px": 39.3,
"battle_min_height_px": 44.6,
"battle_max_height_px": 44.6,
"status": "border-hits=64"
"width_swing": 17,
"height_swing": 11,
"bottom_swing": 0,
"battle_min_width_px": 33.9,
"battle_max_width_px": 36.6,
"battle_min_height_px": 44.2,
"battle_max_height_px": 46.0,
"status": "ok"
},
"actions": {
"key": "unit-wu-archer-naval-actions",
@@ -4100,23 +4100,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 4320862,
"border_hits": 140,
"min_width": 220,
"max_width": 255,
"min_height": 275,
"max_height": 279,
"min_bottom": 274,
"max_bottom": 289,
"opaque_pixels": 4721410,
"border_hits": 0,
"min_width": 191,
"max_width": 256,
"min_height": 277,
"max_height": 288,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 35,
"height_swing": 4,
"bottom_swing": 15,
"battle_min_width_px": 35.1,
"battle_max_width_px": 40.7,
"battle_min_height_px": 43.9,
"battle_max_height_px": 44.6,
"status": "border-hits=140"
"width_swing": 65,
"height_swing": 11,
"bottom_swing": 0,
"battle_min_width_px": 30.5,
"battle_max_width_px": 40.9,
"battle_min_height_px": 44.2,
"battle_max_height_px": 46.0,
"status": "ok"
}
},
{

View File

@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
## Review Stage Counts
- approved-baseline: 61
- queued-rework: 30
- approved-baseline: 62
- queued-rework: 29
## Batch Plan
@@ -123,7 +123,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
| batch3-wei | approved-baseline | `unit-wei-strategist-blue` | ok | ok | 165..210 x 288..288 | 165..246 x 264..288 | 26.4..33.5 x 46.0..46.0 | w45 h0 b0 |
| batch3-wei | approved-baseline | `unit-wei-yan` | ok | ok | 173..219 x 277..290 | 173..264 x 232..290 | 27.6..35.0 x 44.2..46.3 | w46 h13 b0 |
| batch4-wu | approved-baseline | `unit-wu-archer` | ok | ok | 177..215 x 288..288 | 178..242 x 288..288 | 28.3..34.3 x 46.0..46.0 | w38 h0 b0 |
| batch4-wu | queued-rework | `unit-wu-archer-naval` | border-hits=64 | border-hits=140 | 245..246 x 279..279 | 220..255 x 275..279 | 39.1..39.3 x 44.6..44.6 | w1 h0 b6 |
| batch4-wu | approved-baseline | `unit-wu-archer-naval` | ok | ok | 212..229 x 277..288 | 191..256 x 277..288 | 33.9..36.6 x 44.2..46.0 | w17 h11 b0 |
| batch4-wu | queued-rework | `unit-wu-archer-river` | border-hits=64 | border-hits=140 | 245..246 x 279..279 | 220..255 x 275..279 | 39.1..39.3 x 44.6..44.6 | w1 h0 b6 |
| batch4-wu | approved-baseline | `unit-wu-cavalry` | ok | ok | 177..252 x 274..290 | 177..261 x 274..290 | 28.3..40.3 x 43.8..46.3 | w75 h16 b0 |
| batch4-wu | queued-rework | `unit-wu-cavalry-elite` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |

View File

@@ -67,6 +67,7 @@
"unit-wei-strategist-blue",
"unit-wei-yan",
"unit-wu-archer",
"unit-wu-archer-naval",
"unit-wu-cavalry",
"unit-wu-infantry",
"unit-wu-officer",

View File

@@ -0,0 +1,36 @@
# Wu Naval Archer v3 Approval Packet
- status: approved during continuous production run
- unit: `unit-wu-archer-naval`
- source art: `handpaint-batch4-wu-archer-naval-source-v1.png`
- contact sheet: `handpaint-batch4-wu-archer-naval-v3-contact.png`
- animation GIF: `handpaint-batch4-wu-archer-naval-v3-animation.gif`
- before/after: `handpaint-batch4-wu-archer-naval-v3-before-after.png`
- scale compare: `handpaint-batch4-wu-archer-naval-v3-scale-compare.png`
- battle composite: `handpaint-batch4-wu-archer-naval-v3-battle-composite.png`
- browser check: `handpaint-batch4-wu-archer-naval-v3-debug-preview-battle-check.png`
- current board: `unit-sprite-current-approval-board.png`
- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-archer-naval&v=wu-archer-naval-v3`
## Visual Decision
Approved for the continuous batch run. v3 reads as a Wu naval archer through the large bow silhouette, teal/navy river-navy clothing, quiver, and red sash details. It stays distinct from the generic Wu archer and from infantry/cavalry classes while remaining contained at 50px battle scale.
## Technical Checks
- base status: ok
- action status: ok
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- battle scale from sample gate: 33.9..36.6 x 44.2..46.0
- local build: passed
- Local browser console errors: `0`
- Local browser 404s: `0`
## Notes
v1 and v2 were discarded because the bow action silhouette was too narrow for the release readability gate. v3 widens the pose enough for the archer action to read without adding border hits.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

After

Width:  |  Height:  |  Size: 3.1 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 609 KiB

After

Width:  |  Height:  |  Size: 978 KiB