Approve Lu Bu handpainted sprite v2
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docs/handpaint-batch7-lu-bu-source-v1.png
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After Width: | Height: | Size: 2.1 MiB |
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docs/handpaint-batch7-lu-bu-v2-animation.gif
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After Width: | Height: | Size: 215 KiB |
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docs/handpaint-batch7-lu-bu-v2-battle-composite.png
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After Width: | Height: | Size: 885 KiB |
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docs/handpaint-batch7-lu-bu-v2-before-after.png
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After Width: | Height: | Size: 56 KiB |
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docs/handpaint-batch7-lu-bu-v2-contact.png
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After Width: | Height: | Size: 197 KiB |
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docs/handpaint-batch7-lu-bu-v2-debug-preview-battle-check.png
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After Width: | Height: | Size: 684 KiB |
24
docs/handpaint-batch7-lu-bu-v2-report.md
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@@ -0,0 +1,24 @@
|
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# Lu Bu hand-painted v2 report
|
||||
|
||||
- source: `handpaint-batch7-lu-bu-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 2067188
|
||||
- action partial alpha: 0, opaque pixels: 4624951
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 187..253
|
||||
- base bbox height range: 280..290
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 155..271
|
||||
- action bbox height range: 280..290
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch7-lu-bu-v2-contact.png`
|
||||
- animation: `handpaint-batch7-lu-bu-v2-animation.gif`
|
||||
- before/after: `handpaint-batch7-lu-bu-v2-before-after.png`
|
||||
- scale compare: `handpaint-batch7-lu-bu-v2-scale-compare.png`
|
||||
- battle composite: `handpaint-batch7-lu-bu-v2-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
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- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
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docs/handpaint-batch7-lu-bu-v2-scale-compare.png
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After Width: | Height: | Size: 30 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
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||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 79
|
||||
- Approved baseline units: 80
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 12
|
||||
- Queued rework units: 11
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
"unit-jiang-wei",
|
||||
"unit-li-yan",
|
||||
"unit-liu-bei",
|
||||
"unit-lu-bu",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
"unit-nanman-infantry-jungle",
|
||||
@@ -86,8 +87,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 79,
|
||||
"queued-rework": 12
|
||||
"approved-baseline": 80,
|
||||
"queued-rework": 11
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -1173,24 +1174,10 @@
|
||||
"label": "Batch 7 unique officers",
|
||||
"total": 19,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 7,
|
||||
"queued-rework": 12
|
||||
"approved-baseline": 8,
|
||||
"queued-rework": 11
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-lu-bu",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=64",
|
||||
"actionStatus": "border-hits=144",
|
||||
"battleBasePx": [
|
||||
28.8,
|
||||
47.3,
|
||||
45.0,
|
||||
46.0
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-lu-meng",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -1442,6 +1429,20 @@
|
||||
46.3
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-lu-bu",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
29.9,
|
||||
40.4,
|
||||
44.7,
|
||||
46.3
|
||||
],
|
||||
"spec": null
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 79
|
||||
- Approved baseline units: 80
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 12
|
||||
- Queued rework units: 11
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -157,11 +157,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch7-unique-officer`
|
||||
- Total units: 19
|
||||
- Stage counts: approved-baseline 7, queued-rework 12
|
||||
- Stage counts: approved-baseline 8, queued-rework 11
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
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| --- | --- | --- | --- | --- | --- |
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| `unit-lu-bu` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 28.8..47.3 x 45.0..46.0 | |
|
||||
| `unit-lu-meng` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 30.7..44.2 x 44.6..44.6 | |
|
||||
| `unit-ma-chao` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 26.5..47.3 x 45.0..46.0 | |
|
||||
| `unit-ma-dai` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 25.6..46.5 x 45.0..46.2 | |
|
||||
@@ -180,3 +179,4 @@ No next unit is currently defined.
|
||||
| `unit-huang-zhong` | approved reference | approved-baseline | technical ok | 27.2..36.3 x 46.3..47.3 | |
|
||||
| `unit-jiang-wei` | approved reference | approved-baseline | technical ok | 23.2..42.5 x 45.4..46.5 | |
|
||||
| `unit-li-yan` | approved reference | approved-baseline | technical ok | 27.2..41.9 x 45.7..46.3 | |
|
||||
| `unit-lu-bu` | approved reference | approved-baseline | technical ok | 29.9..40.4 x 44.7..46.3 | |
|
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Before Width: | Height: | Size: 638 KiB After Width: | Height: | Size: 638 KiB |
36
docs/unit-sprite-lu-bu-v2-approval-packet.md
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|
||||
# Lu Bu hand-painted sprite v2 approval packet
|
||||
|
||||
- Unit: `unit-lu-bu`
|
||||
- Candidate version: `v2`
|
||||
- Source sheet: `docs/handpaint-batch7-lu-bu-source-v1.png`
|
||||
- Contact sheet: `docs/handpaint-batch7-lu-bu-v2-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch7-lu-bu-v2-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch7-lu-bu-v2-before-after.png`
|
||||
- Battle composite: `docs/handpaint-batch7-lu-bu-v2-battle-composite.png`
|
||||
- Scale compare: `docs/handpaint-batch7-lu-bu-v2-scale-compare.png`
|
||||
- Local browser check: `docs/handpaint-batch7-lu-bu-v2-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
- Approved for continuous production run.
|
||||
- Direction: imposing red-and-black warlord boss with heavy armor, long red plumes, dark cloak, and a large fangtian-style halberd.
|
||||
- The 100% PC browser debug preview reads as a unique boss at battle scale, distinct from Guan Yu, Zhang Fei, Jiang Wei, and generic cavalry/infantry units.
|
||||
- The unit body is opaque and visible without base rings, completion badges, or other external readability helpers.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Local build: `pnpm build` passed.
|
||||
- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-lu-bu&v=lu-bu-v2`
|
||||
- Local browser console errors: `0`
|
||||
- Local browser 404s: `0`
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base battle size from audit: `29.9..40.4 x 44.7..46.3`
|
||||
|
||||
## Notes
|
||||
|
||||
- v1 had strong art quality but made some action frames too narrow.
|
||||
- v2 keeps frame safety while restoring the halberd/action silhouette for better 50px readability.
|
||||
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 79
|
||||
- Approved baseline units: 80
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 12
|
||||
- Queued rework units: 11
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
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|
Before Width: | Height: | Size: 742 KiB After Width: | Height: | Size: 749 KiB |
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Before Width: | Height: | Size: 161 KiB After Width: | Height: | Size: 162 KiB |
|
Before Width: | Height: | Size: 97 KiB After Width: | Height: | Size: 97 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 79,
|
||||
"queued-rework": 12
|
||||
"approved-baseline": 80,
|
||||
"queued-rework": 11
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -530,7 +530,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch7-unique-officer",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-lu-bu",
|
||||
"base": {
|
||||
"key": "unit-lu-bu",
|
||||
@@ -540,23 +540,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2631122,
|
||||
"border_hits": 64,
|
||||
"min_width": 180,
|
||||
"max_width": 296,
|
||||
"min_height": 282,
|
||||
"max_height": 288,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 2067188,
|
||||
"border_hits": 0,
|
||||
"min_width": 187,
|
||||
"max_width": 253,
|
||||
"min_height": 280,
|
||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 116,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 28.8,
|
||||
"battle_max_width_px": 47.3,
|
||||
"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "border-hits=64"
|
||||
"width_swing": 66,
|
||||
"height_swing": 10,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 29.9,
|
||||
"battle_max_width_px": 40.4,
|
||||
"battle_min_height_px": 44.7,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-lu-bu-actions",
|
||||
@@ -566,23 +566,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 5889699,
|
||||
"border_hits": 144,
|
||||
"min_width": 180,
|
||||
"max_width": 305,
|
||||
"min_height": 274,
|
||||
"opaque_pixels": 4624951,
|
||||
"border_hits": 0,
|
||||
"min_width": 155,
|
||||
"max_width": 271,
|
||||
"min_height": 280,
|
||||
"max_height": 290,
|
||||
"min_bottom": 273,
|
||||
"max_bottom": 289,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 125,
|
||||
"height_swing": 16,
|
||||
"bottom_swing": 16,
|
||||
"battle_min_width_px": 28.8,
|
||||
"battle_max_width_px": 48.7,
|
||||
"battle_min_height_px": 43.8,
|
||||
"width_swing": 116,
|
||||
"height_swing": 10,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 24.8,
|
||||
"battle_max_width_px": 43.3,
|
||||
"battle_min_height_px": 44.7,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "border-hits=144"
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 79
|
||||
- queued-rework: 12
|
||||
- approved-baseline: 80
|
||||
- queued-rework: 11
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -61,7 +61,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch7-unique-officer | approved-baseline | `unit-jiang-wei` | ok | ok | 145..266 x 284..291 | 142..261 x 261..291 | 23.2..42.5 x 45.4..46.5 | w121 h7 b0 |
|
||||
| batch7-unique-officer | approved-baseline | `unit-li-yan` | ok | ok | 170..262 x 286..290 | 190..259 x 286..290 | 27.2..41.9 x 45.7..46.3 | w92 h4 b0 |
|
||||
| batch1-approved-core | approved-baseline | `unit-liu-bei` | ok | ok | 138..258 x 278..289 | 148..300 x 252..284 | 22.0..41.2 x 44.4..46.2 | w120 h11 b12 |
|
||||
| batch7-unique-officer | queued-rework | `unit-lu-bu` | border-hits=64 | border-hits=144 | 180..296 x 282..288 | 180..305 x 274..290 | 28.8..47.3 x 45.0..46.0 | w116 h6 b6 |
|
||||
| batch7-unique-officer | approved-baseline | `unit-lu-bu` | ok | ok | 187..253 x 280..290 | 155..271 x 280..290 | 29.9..40.4 x 44.7..46.3 | w66 h10 b0 |
|
||||
| batch7-unique-officer | queued-rework | `unit-lu-meng` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch7-unique-officer | queued-rework | `unit-ma-chao` | border-hits=64 | border-hits=144 | 166..296 x 282..288 | 166..305 x 274..290 | 26.5..47.3 x 45.0..46.0 | w130 h6 b6 |
|
||||
| batch7-unique-officer | queued-rework | `unit-ma-dai` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 |
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
"unit-jiang-wei",
|
||||
"unit-li-yan",
|
||||
"unit-liu-bei",
|
||||
"unit-lu-bu",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
"unit-nanman-infantry-jungle",
|
||||
|
||||
|
Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 2.8 MiB |
|
Before Width: | Height: | Size: 643 KiB After Width: | Height: | Size: 916 KiB |