Add Fancheng relief scenario
This commit is contained in:
@@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
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## Current Slice
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- Forty-four campaign scenarios.
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- Forty-five campaign scenarios.
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- Grid movement.
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- Unit selection.
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- Move, attack, wait, end turn.
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@@ -65,6 +65,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
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- Ruxu Advance consumes the Hanzhong Settlement branch flags and opens Ruxu bank or Sun Quan river-line follow-up choices.
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- Ruxu River Line consumes the Ruxu Advance branch flags and introduces water-move enemy boats along the riverbank.
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- Ruxu Crossing consumes the Ruxu River Line branch flags and turns Ruxu toward an eastern crossing base or Fancheng relief.
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- Fancheng Relief consumes the Ruxu Crossing branch flags and uses a protected Fancheng messenger defense objective.
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- Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events.
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- Scenario post-battle dialogue can play before the victory result panel.
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- Basic battle EXP, level-ups, and core first-tier class promotion routes.
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@@ -223,6 +223,11 @@
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"id": "044_ruxu_crossing",
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"title": "Ruxu Crossing",
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"path": "res://data/scenarios/044_ruxu_crossing.json"
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},
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{
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"id": "045_fancheng_relief",
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"title": "Fancheng Relief",
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"path": "res://data/scenarios/045_fancheng_relief.json"
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}
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]
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}
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366
data/scenarios/045_fancheng_relief.json
Normal file
366
data/scenarios/045_fancheng_relief.json
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@@ -0,0 +1,366 @@
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{
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"id": "045_fancheng_relief",
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"name": "Fancheng Relief",
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"objectives": {
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"victory": "Reach Fancheng's outer gate with Cao Cao, then defeat Guan Yu's vanguard.",
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"defeat": "Cao Cao or the Fancheng messenger is defeated, or the battle reaches Turn 18."
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},
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"conditions": {
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"victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "fancheng_gate_relieved" },
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"defeat": [
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{ "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] },
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{ "type": "any_unit_defeated", "unit_ids": ["fancheng_messenger_ch45"] },
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{ "type": "turn_reached", "turn": 18, "team": "player" }
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]
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},
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"briefing": {
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"title": "Fancheng Relief",
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"location": "Fancheng, Han River, 219 CE",
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"lines": [
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"Ruxu's campaign has ended, but urgent word from the north says Cao Ren is locked inside Fancheng under Guan Yu's pressure.",
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"Cao Cao's relief column must reach the outer gate before the Jingzhou vanguard turns the siege into a breach."
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],
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"conditional_lines": [
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{
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"campaign_flags": { "secured_ruxu_crossing": true },
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"lines": [
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"Securing the Ruxu crossing leaves a steadier eastern base, letting Cao Cao pull relief supplies north without abandoning the river front."
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]
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},
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{
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"campaign_flags": { "prepared_fancheng_relief": true },
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"lines": [
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"Preparing Fancheng relief early puts Cao Cao on the road quickly, but Guan Yu's scouts have already tightened the ring around Cao Ren."
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]
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}
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]
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},
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"shop": {
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"items": [
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"bean",
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"wine",
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"iron_sword",
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"training_spear",
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"short_bow",
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"hand_axe",
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"war_axe",
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"leather_armor",
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"iron_armor"
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],
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"conditional_items": [
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{
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"campaign_flags": { "secured_ruxu_crossing": true },
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"items": ["imperial_seal"]
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},
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{
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"campaign_flags": { "prepared_fancheng_relief": true },
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"items": ["war_drum"]
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}
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]
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},
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"roster": {
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"max_units": 7,
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"required_officers": ["cao_cao", "guo_jia"],
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"required_units": ["fancheng_messenger_ch45"]
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},
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"formation": {
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"cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]]
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},
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"map": {
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"width": 18,
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"height": 11,
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"terrain": [
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"GGGGHHGGGGGGHHGGGG",
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"GGFFHHGGRRGGHHFFGG",
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"GGRRRRRRRRRRRRFFGG",
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"GGGFGHGGGGRRGGGGGG",
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"RRRRRRRRRRRRRRRRRR",
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"GGGGGHHGGGRRGFFGGG",
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"GGHHGFFFGGFFFGGHHG",
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"GGHHGFFFGGFFFGGHHG",
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"GGGGGGFFGGHHHGGGGG",
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"GGFFGGGGGGHHHFFGGG",
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"GGGGGGGGGGGGGGGGGG"
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]
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},
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"deployments": [
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{
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"unit_id": "cao_cao_ch45",
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"officer_id": "cao_cao",
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"team": "player",
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"pos": [1, 4]
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},
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{
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"unit_id": "guo_jia_ch45",
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"officer_id": "guo_jia",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 4]
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},
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{
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"unit_id": "zhang_he_ch45",
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"officer_id": "zhang_he",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 3]
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},
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{
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"unit_id": "xiahou_dun_ch45",
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"officer_id": "xiahou_dun",
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"team": "player",
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"pos": [1, 5]
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},
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{
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"unit_id": "dian_wei_ch45",
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"officer_id": "dian_wei",
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"team": "player",
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"requires_joined": true,
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"pos": [2, 5]
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},
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{
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"unit_id": "xiahou_yuan_ch45",
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"officer_id": "xiahou_yuan",
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"team": "player",
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"requires_joined": true,
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"pos": [3, 3]
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},
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{
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"unit_id": "fancheng_messenger_ch45",
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"name": "Fancheng Messenger",
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"class_id": "infantry",
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"team": "player",
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"level": 32,
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"controllable": false,
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"persist_progression": false,
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"ai_target_priority": 8,
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"pos": [3, 4],
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"base": { "hp": 118, "mp": 4, "atk": 18, "def": 28, "int": 18, "agi": 18 }
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},
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{
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"unit_id": "guan_yu_vanguard_commander",
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"name": "Guan Yu Vanguard Commander",
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"class_id": "commander",
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"team": "enemy",
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"level": 42,
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"pos": [14, 4],
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"base": { "hp": 140, "mp": 62, "atk": 43, "def": 35, "int": 35, "agi": 23 }
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},
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{
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"unit_id": "jingzhou_siege_captain",
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"name": "Jingzhou Siege Captain",
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"class_id": "guard_captain",
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"team": "enemy",
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"level": 42,
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"pos": [12, 4],
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"base": { "hp": 116, "atk": 43, "def": 36 }
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},
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{
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"unit_id": "han_river_champion",
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"name": "Han River Champion",
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"class_id": "champion",
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"team": "enemy",
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"level": 42,
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"pos": [15, 3],
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"base": { "hp": 144, "mp": 12, "atk": 45, "def": 32, "int": 13, "agi": 28 }
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},
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{
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"unit_id": "jingzhou_flood_advisor",
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"name": "Jingzhou Flood Advisor",
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"class_id": "military_advisor",
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"team": "enemy",
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"level": 42,
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"pos": [13, 5],
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"skills": ["blaze", "great_mend"],
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"base": { "hp": 104, "mp": 88, "atk": 8, "def": 23, "int": 45, "agi": 21 }
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},
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{
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"unit_id": "fancheng_siege_spear_north",
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"name": "Fancheng Siege Spear",
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"class_id": "infantry",
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"team": "enemy",
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"level": 42,
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"pos": [12, 3],
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"base": { "hp": 106, "atk": 43, "def": 33 }
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},
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{
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"unit_id": "fancheng_siege_spear_south",
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"name": "Fancheng Siege Spear",
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"class_id": "infantry",
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"team": "enemy",
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"level": 42,
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"pos": [12, 5],
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"base": { "hp": 106, "atk": 43, "def": 33 }
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},
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{
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"unit_id": "jingzhou_gate_marksman",
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"name": "Jingzhou Gate Marksman",
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"class_id": "marksman",
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"team": "enemy",
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"level": 42,
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"pos": [13, 2],
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"base": { "hp": 98, "atk": 44, "def": 19, "agi": 31 }
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}
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],
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"events": [
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{
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"id": "opening",
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"once": true,
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"when": { "type": "battle_start" },
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"actions": [
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{ "type": "log", "text": "Cao Ren holds Fancheng's outer gate while Guan Yu's vanguard presses the siege line." }
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]
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},
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{
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"id": "opening_dialogue",
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"once": true,
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"when": { "type": "battle_begin" },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Cao Ren", "text": "Fancheng still stands, but every drum outside the gate is louder than the last." },
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{ "speaker": "Guo Jia", "text": "A gate under siege is a clock. We must break the hand before it reaches the hour." },
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{ "speaker": "Cao Cao", "text": "Protect the messenger and relieve the gate. Cao Ren does not fall while I still command the road." }
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]
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}
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]
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},
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{
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"id": "secured_ruxu_supports_relief",
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"once": true,
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"when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "secured_ruxu_crossing": true } },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Xiahou Yuan", "text": "Ruxu's secured crossing sent grain north behind us. The relief column will not starve before the gate." },
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{ "speaker": "Cao Cao", "text": "Then Fancheng receives both food and steel." }
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]
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}
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]
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},
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{
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"id": "prepared_relief_tightens_siege",
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"once": true,
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"when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "prepared_fancheng_relief": true } },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Guan Yu Vanguard Commander", "text": "Cao Cao came north quickly. Tighten the ring before his column reaches Cao Ren." },
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{ "speaker": "Zhang He", "text": "They saw our haste and answered with pressure. Good. The road will choose the stronger answer." }
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]
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},
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{
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"type": "spawn_deployment",
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"deployment": {
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"unit_id": "jingzhou_ring_riders",
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"name": "Jingzhou Ring Riders",
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"class_id": "cavalry",
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"team": "enemy",
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"level": 42,
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"pos": [16, 3],
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"base": { "hp": 96, "atk": 39, "def": 23, "agi": 29 }
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}
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}
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]
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},
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{
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"id": "turn_4_gate_pressure",
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"once": true,
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"when": { "type": "turn_start", "team": "enemy", "turn": 4 },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Jingzhou Flood Advisor", "text": "Keep Cao Ren behind the gate and make the relief column fight uphill through fear." },
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{ "speaker": "Cao Ren", "text": "Fancheng has not opened its gate to fear yet." }
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]
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}
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]
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},
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{
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"id": "fancheng_gate_relieved",
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"once": true,
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"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [9, 4] },
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"actions": [
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{
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"type": "set_objective",
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"victory": "Fancheng's outer gate is relieved. Defeat Guan Yu's vanguard.",
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"defeat": "Cao Cao or the Fancheng messenger is defeated, or the battle reaches Turn 18."
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},
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Cao Cao", "text": "Cao Ren, open only enough for my banner. The siege line breaks here." },
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{ "speaker": "Guan Yu Vanguard Commander", "text": "Then break his banner before the gate breathes." }
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]
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},
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{
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"type": "spawn_deployments",
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"deployments": [
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{
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"unit_id": "guan_yu_inner_spear",
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"name": "Guan Yu Inner Spear",
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"class_id": "guard_captain",
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"team": "enemy",
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"level": 42,
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"pos": [16, 4],
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"base": { "hp": 114, "atk": 43, "def": 36 }
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},
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{
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"unit_id": "han_river_arrow_screen",
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"name": "Han River Arrow Screen",
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"class_id": "archer",
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"team": "enemy",
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"level": 42,
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"pos": [16, 5],
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"base": { "hp": 90, "atk": 42, "def": 16, "agi": 30 }
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}
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]
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}
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]
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},
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{
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"id": "turn_9_relief_arrives",
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"once": true,
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"when": { "type": "turn_start", "team": "player", "turn": 9 },
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"actions": [
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{
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"type": "dialogue",
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"lines": [
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{ "speaker": "Xiahou Dun", "text": "The siege line is splitting. Cao Ren's gate is still ours." },
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{ "speaker": "Cao Cao", "text": "Then make the enemy remember which side of the gate survived." }
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]
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}
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]
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}
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],
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"rewards": {
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"gold": 8800,
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"items": ["bean", "wine", "war_drum"]
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},
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"post_battle_dialogue": [
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{ "speaker": "Cao Ren", "text": "Fancheng stands. Another day inside those walls and the gate would have begun speaking for the enemy." },
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{ "speaker": "Guo Jia", "text": "The siege is broken, but Guan Yu's supply road still feeds his courage." },
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{ "speaker": "Cao Cao", "text": "Then choose whether Fancheng becomes a wall we strengthen or a blade we push toward Jingzhou." }
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],
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"post_battle_choices": [
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{
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"id": "reinforce_fancheng",
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"label": "Reinforce Fancheng",
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"description": "Cao Cao reinforces Fancheng so the northern gate can withstand another siege.",
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"set_flags": { "reinforced_fancheng": true, "struck_jingzhou_supply": false },
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"gold": 1500,
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"items": ["imperial_seal"]
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},
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{
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"id": "strike_jingzhou_supply",
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"label": "Strike Supply",
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"description": "Cao Cao strikes Guan Yu's Jingzhou supply road before the siege army can reform.",
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"set_flags": { "reinforced_fancheng": false, "struck_jingzhou_supply": true },
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"gold": 1300,
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"items": ["war_drum"]
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}
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]
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}
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@@ -55,6 +55,7 @@ data/scenarios/041_hanzhong_settlement.json
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data/scenarios/042_ruxu_advance.json
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data/scenarios/043_ruxu_river_line.json
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data/scenarios/044_ruxu_crossing.json
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data/scenarios/045_fancheng_relief.json
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```
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## Campaign
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@@ -111,7 +112,8 @@ The campaign file defines scenario order, resource paths, and officers who are a
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{ "id": "041_hanzhong_settlement", "title": "Hanzhong Settlement", "path": "res://data/scenarios/041_hanzhong_settlement.json" },
|
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{ "id": "042_ruxu_advance", "title": "Ruxu Advance", "path": "res://data/scenarios/042_ruxu_advance.json" },
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{ "id": "043_ruxu_river_line", "title": "Ruxu River Line", "path": "res://data/scenarios/043_ruxu_river_line.json" },
|
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{ "id": "044_ruxu_crossing", "title": "Ruxu Crossing", "path": "res://data/scenarios/044_ruxu_crossing.json" }
|
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{ "id": "044_ruxu_crossing", "title": "Ruxu Crossing", "path": "res://data/scenarios/044_ruxu_crossing.json" },
|
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{ "id": "045_fancheng_relief", "title": "Fancheng Relief", "path": "res://data/scenarios/045_fancheng_relief.json" }
|
||||
]
|
||||
}
|
||||
```
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
- Destination victory conditions and objective map markers exist.
|
||||
- Turn-limit conditions and HUD turn-limit display exist.
|
||||
- Victory reward summary is visible.
|
||||
- Next-battle flow exists across the current forty-four-scenario campaign.
|
||||
- Next-battle flow exists across the current forty-five-scenario campaign.
|
||||
- Campaign completion and new-campaign reset exist.
|
||||
- Reward inventory can be brought into the next battle.
|
||||
|
||||
@@ -52,7 +52,7 @@
|
||||
- Party roster persistence has a first save-file skeleton.
|
||||
- Level, experience, and equipment persistence.
|
||||
- Chapter selection and save/load.
|
||||
- Linear forty-four-scenario campaign order exists.
|
||||
- Linear forty-five-scenario campaign order exists.
|
||||
- Save reset exists.
|
||||
- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
|
||||
- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
|
||||
@@ -104,6 +104,7 @@
|
||||
- Forty-second-scenario content exists with Ruxu riverbank pressure, Wu vanguard resistance, Hanzhong garrison or Ruxu pivot branch reactions, and Ruxu bank or Sun Quan river-line follow-up flags.
|
||||
- Forty-third-scenario content exists with Ruxu river-line pressure, water-move enemy boats, Ruxu bank or Sun Quan line branch reactions, and Ruxu camp or crossing follow-up flags.
|
||||
- Forty-fourth-scenario content exists with Ruxu crossing pressure, water-move counterboats, camp or forced-crossing branch reactions, and Ruxu base or Fancheng relief follow-up flags.
|
||||
- Forty-fifth-scenario content exists with Fancheng relief pressure, protected Fancheng messenger defense, Ruxu crossing or Fancheng relief branch reactions, and Fancheng reinforcement or Jingzhou supply follow-up flags.
|
||||
|
||||
## Milestone 5: Presentation
|
||||
|
||||
|
||||
Reference in New Issue
Block a user