Add Ruxu crossing scenario

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2026-06-18 01:15:00 +09:00
parent 43fe7be4b0
commit 3f9f74905e
5 changed files with 376 additions and 4 deletions

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@@ -4,7 +4,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
## Current Slice
- Forty-three campaign scenarios.
- Forty-four campaign scenarios.
- Grid movement.
- Unit selection.
- Move, attack, wait, end turn.
@@ -64,6 +64,7 @@ Godot 4 tactical RPG prototype inspired by classic turn-based Romance of the Thr
- Hanzhong Settlement consumes the Hanzhong Gate branch flags and turns the basin toward a Hanzhong garrison or Ruxu pivot.
- Ruxu Advance consumes the Hanzhong Settlement branch flags and opens Ruxu bank or Sun Quan river-line follow-up choices.
- Ruxu River Line consumes the Ruxu Advance branch flags and introduces water-move enemy boats along the riverbank.
- Ruxu Crossing consumes the Ruxu River Line branch flags and turns Ruxu toward an eastern crossing base or Fancheng relief.
- Post-battle choices can save campaign flags that branch later briefing text, shop stock, and scenario events.
- Scenario post-battle dialogue can play before the victory result panel.
- Basic battle EXP, level-ups, and core first-tier class promotion routes.

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@@ -218,6 +218,11 @@
"id": "043_ruxu_river_line",
"title": "Ruxu River Line",
"path": "res://data/scenarios/043_ruxu_river_line.json"
},
{
"id": "044_ruxu_crossing",
"title": "Ruxu Crossing",
"path": "res://data/scenarios/044_ruxu_crossing.json"
}
]
}

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@@ -0,0 +1,363 @@
{
"id": "044_ruxu_crossing",
"name": "Ruxu Crossing",
"objectives": {
"victory": "Reach the Ruxu crossing with Cao Cao, then defeat the Wu crossing guard.",
"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
},
"conditions": {
"victory": { "type": "all_units_defeated", "team": "enemy", "after_event": "ruxu_crossing_reached" },
"defeat": [
{ "type": "any_officer_defeated", "team": "player", "officer_ids": ["cao_cao"] },
{ "type": "turn_reached", "turn": 18, "team": "player" }
]
},
"briefing": {
"title": "Ruxu Crossing",
"location": "Ruxu Crossing, Eastern Front, 217 CE",
"lines": [
"Sun Quan's river line has bent, but the crossing itself remains guarded by boats, stakes, and Wu captains who know the channels.",
"Cao Cao must decide whether Ruxu becomes a lasting eastern foothold or a hard-won warning before the army turns north again."
],
"conditional_lines": [
{
"campaign_flags": { "anchored_ruxu_camps": true },
"lines": [
"Anchored Ruxu camps give Cao Cao a firmer bank, steady supply, and time to prepare the crossing under shield cover."
]
},
{
"campaign_flags": { "forced_ruxu_crossing": true },
"lines": [
"Forcing the crossing has kept Wu off balance, but Sun Quan's captains are sending boats into the current before the camp line settles."
]
}
]
},
"shop": {
"items": [
"bean",
"wine",
"iron_sword",
"training_spear",
"short_bow",
"hand_axe",
"war_axe",
"leather_armor",
"iron_armor"
],
"conditional_items": [
{
"campaign_flags": { "anchored_ruxu_camps": true },
"items": ["imperial_seal"]
},
{
"campaign_flags": { "forced_ruxu_crossing": true },
"items": ["war_drum"]
}
]
},
"roster": {
"max_units": 7,
"required_officers": ["cao_cao", "guo_jia"]
},
"formation": {
"cells": [[1, 3], [1, 4], [1, 5], [2, 2], [2, 3], [2, 4], [2, 5], [2, 6], [3, 2], [3, 3], [3, 4], [3, 5], [3, 6]]
},
"map": {
"width": 18,
"height": 11,
"terrain": [
"WWWWWWWWWWWWWWWWWW",
"WGGGFFWWRRWWFFGGGW",
"GGGGWWGGGGRRGGGGGG",
"GGFFWWGGRRRRGFFGGG",
"RRRRRRRRRRRRRRRRRR",
"GGFFWWGGRRRRGFFGGG",
"GGGGWWGGGGRRGGGGGG",
"GHHHWWGFFFGGFFFGGG",
"GHHHWWGGGGHHHGGGGG",
"GGGGWWGGGGHHHFFGGG",
"WWWWWWWWWWWWWWWWWW"
]
},
"deployments": [
{
"unit_id": "cao_cao_ch44",
"officer_id": "cao_cao",
"team": "player",
"pos": [1, 4]
},
{
"unit_id": "guo_jia_ch44",
"officer_id": "guo_jia",
"team": "player",
"requires_joined": true,
"pos": [2, 4]
},
{
"unit_id": "zhang_he_ch44",
"officer_id": "zhang_he",
"team": "player",
"requires_joined": true,
"pos": [2, 3]
},
{
"unit_id": "xiahou_dun_ch44",
"officer_id": "xiahou_dun",
"team": "player",
"pos": [1, 5]
},
{
"unit_id": "dian_wei_ch44",
"officer_id": "dian_wei",
"team": "player",
"requires_joined": true,
"pos": [2, 5]
},
{
"unit_id": "xiahou_yuan_ch44",
"officer_id": "xiahou_yuan",
"team": "player",
"requires_joined": true,
"pos": [3, 3]
},
{
"unit_id": "cao_ren_ch44",
"officer_id": "cao_ren",
"team": "player",
"requires_joined": true,
"pos": [3, 4]
},
{
"unit_id": "wu_crossing_guard",
"name": "Wu Crossing Guard",
"class_id": "commander",
"team": "enemy",
"level": 41,
"pos": [14, 4],
"base": { "hp": 138, "mp": 60, "atk": 42, "def": 34, "int": 34, "agi": 23 }
},
{
"unit_id": "ruxu_crossing_captain",
"name": "Ruxu Crossing Captain",
"class_id": "guard_captain",
"team": "enemy",
"level": 41,
"pos": [12, 4],
"base": { "hp": 114, "atk": 42, "def": 35 }
},
{
"unit_id": "gan_ning_current_boat",
"name": "Gan Ning Current Boat",
"class_id": "champion",
"team": "enemy",
"move_type": "water",
"level": 41,
"pos": [4, 3],
"base": { "hp": 142, "mp": 12, "atk": 44, "def": 31, "int": 13, "agi": 28 }
},
{
"unit_id": "ruxu_crossing_advisor",
"name": "Ruxu Crossing Advisor",
"class_id": "military_advisor",
"team": "enemy",
"level": 41,
"pos": [13, 5],
"skills": ["blaze", "great_mend"],
"base": { "hp": 102, "mp": 86, "atk": 8, "def": 22, "int": 44, "agi": 21 }
},
{
"unit_id": "ruxu_crossing_spear_north",
"name": "Ruxu Crossing Spear",
"class_id": "infantry",
"team": "enemy",
"level": 41,
"pos": [12, 3],
"base": { "hp": 104, "atk": 42, "def": 32 }
},
{
"unit_id": "ruxu_crossing_spear_south",
"name": "Ruxu Crossing Spear",
"class_id": "infantry",
"team": "enemy",
"level": 41,
"pos": [12, 5],
"base": { "hp": 104, "atk": 42, "def": 32 }
},
{
"unit_id": "ruxu_current_arrow_boat",
"name": "Ruxu Current Arrow Boat",
"class_id": "marksman",
"team": "enemy",
"move_type": "water",
"level": 41,
"pos": [5, 5],
"base": { "hp": 96, "atk": 43, "def": 18, "agi": 31 }
}
],
"events": [
{
"id": "opening",
"once": true,
"when": { "type": "battle_start" },
"actions": [
{ "type": "log", "text": "The Ruxu crossing waits under Wu arrows as Cao Cao's army moves between staked camps and hostile channels." }
]
},
{
"id": "opening_dialogue",
"once": true,
"when": { "type": "battle_begin" },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Ren", "text": "The bank is ours, but the crossing still belongs to the men who know the current." },
{ "speaker": "Guo Jia", "text": "Then we take away their certainty one stake, one boat, one captain at a time." },
{ "speaker": "Cao Cao", "text": "A crossing is not a road until soldiers stop fearing the water beside it." }
]
}
]
},
{
"id": "anchored_camps_cover_crossing",
"once": true,
"when": { "type": "turn_start", "team": "player", "turn": 2, "campaign_flags": { "anchored_ruxu_camps": true } },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Ren", "text": "The anchored camps are holding. Shield screens can cover the crossing approach." },
{ "speaker": "Cao Cao", "text": "Then the crossing begins under order, not panic." }
]
}
]
},
{
"id": "forced_crossing_draws_counterboats",
"once": true,
"when": { "type": "turn_start", "team": "enemy", "turn": 2, "campaign_flags": { "forced_ruxu_crossing": true } },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Wu Crossing Guard", "text": "Cao Cao forces the crossing before his camps breathe. Counter through the side current." },
{ "speaker": "Zhang He", "text": "They are gambling on the current. We will make the shore collect the debt." }
]
},
{
"type": "spawn_deployment",
"deployment": {
"unit_id": "ruxu_counter_current_boat",
"name": "Ruxu Counter-Current Boat",
"class_id": "champion",
"team": "enemy",
"move_type": "water",
"level": 41,
"pos": [5, 3],
"base": { "hp": 106, "atk": 40, "def": 23, "agi": 29 }
}
}
]
},
{
"id": "turn_4_crossing_stakes",
"once": true,
"when": { "type": "turn_start", "team": "enemy", "turn": 4 },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Ruxu Crossing Advisor", "text": "Let their front step forward and their sides fear the boats. A crossing breaks when men look sideways." },
{ "speaker": "Guo Jia", "text": "Wu is trying to make the water louder than the command drums." }
]
}
]
},
{
"id": "ruxu_crossing_reached",
"once": true,
"when": { "type": "unit_reaches_tile", "team": "player", "officer_ids": ["cao_cao"], "pos": [10, 4] },
"actions": [
{
"type": "set_objective",
"victory": "The Ruxu crossing is reached. Defeat the Wu crossing guard.",
"defeat": "Cao Cao is defeated or the battle reaches Turn 18."
},
{
"type": "dialogue",
"lines": [
{ "speaker": "Cao Cao", "text": "This is the crossing. Hold it until Wu's guard has nowhere left to stand." },
{ "speaker": "Wu Crossing Guard", "text": "Ruxu's water still stands with us." }
]
},
{
"type": "spawn_deployments",
"deployments": [
{
"unit_id": "crossing_halberd_guard",
"name": "Crossing Halberd Guard",
"class_id": "guard_captain",
"team": "enemy",
"level": 41,
"pos": [16, 4],
"base": { "hp": 112, "atk": 42, "def": 35 }
},
{
"unit_id": "crossing_arrow_boat",
"name": "Crossing Arrow Boat",
"class_id": "marksman",
"team": "enemy",
"move_type": "water",
"level": 41,
"pos": [10, 1],
"base": { "hp": 90, "atk": 41, "def": 15, "agi": 30 }
}
]
}
]
},
{
"id": "turn_9_crossing_holds",
"once": true,
"when": { "type": "turn_start", "team": "player", "turn": 9 },
"actions": [
{
"type": "dialogue",
"lines": [
{ "speaker": "Xiahou Dun", "text": "The crossing is holding. Their boats are circling farther from the bank." },
{ "speaker": "Cao Cao", "text": "Then the river has begun to listen. Finish the men still shouting over it." }
]
}
]
}
],
"rewards": {
"gold": 8600,
"items": ["bean", "wine", "imperial_seal"]
},
"post_battle_dialogue": [
{ "speaker": "Guo Jia", "text": "Ruxu's crossing is broken open, but victory here will grow costly if Wu keeps feeding the river line." },
{ "speaker": "Cao Ren", "text": "We can secure the crossing as an eastern base, or turn north while Wu is still counting the boats it lost." },
{ "speaker": "Cao Cao", "text": "A crossing taken is not always a crossing kept. Choose what the army carries away from Ruxu." }
],
"post_battle_choices": [
{
"id": "secure_ruxu_crossing",
"label": "Secure Crossing",
"description": "Cao Cao secures the Ruxu crossing as a forward eastern base against Wu.",
"set_flags": { "secured_ruxu_crossing": true, "prepared_fancheng_relief": false },
"gold": 1450,
"items": ["imperial_seal"]
},
{
"id": "prepare_fancheng_relief",
"label": "Prepare Fancheng",
"description": "Cao Cao turns from Ruxu to prepare relief for the northern front around Fancheng.",
"set_flags": { "secured_ruxu_crossing": false, "prepared_fancheng_relief": true },
"gold": 1250,
"items": ["war_drum"]
}
]
}

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@@ -54,6 +54,7 @@ data/scenarios/040_hanzhong_gate.json
data/scenarios/041_hanzhong_settlement.json
data/scenarios/042_ruxu_advance.json
data/scenarios/043_ruxu_river_line.json
data/scenarios/044_ruxu_crossing.json
```
## Campaign
@@ -109,7 +110,8 @@ The campaign file defines scenario order, resource paths, and officers who are a
{ "id": "040_hanzhong_gate", "title": "Hanzhong Gate", "path": "res://data/scenarios/040_hanzhong_gate.json" },
{ "id": "041_hanzhong_settlement", "title": "Hanzhong Settlement", "path": "res://data/scenarios/041_hanzhong_settlement.json" },
{ "id": "042_ruxu_advance", "title": "Ruxu Advance", "path": "res://data/scenarios/042_ruxu_advance.json" },
{ "id": "043_ruxu_river_line", "title": "Ruxu River Line", "path": "res://data/scenarios/043_ruxu_river_line.json" }
{ "id": "043_ruxu_river_line", "title": "Ruxu River Line", "path": "res://data/scenarios/043_ruxu_river_line.json" },
{ "id": "044_ruxu_crossing", "title": "Ruxu Crossing", "path": "res://data/scenarios/044_ruxu_crossing.json" }
]
}
```

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@@ -21,7 +21,7 @@
- Destination victory conditions and objective map markers exist.
- Turn-limit conditions and HUD turn-limit display exist.
- Victory reward summary is visible.
- Next-battle flow exists across the current forty-three-scenario campaign.
- Next-battle flow exists across the current forty-four-scenario campaign.
- Campaign completion and new-campaign reset exist.
- Reward inventory can be brought into the next battle.
@@ -52,7 +52,7 @@
- Party roster persistence has a first save-file skeleton.
- Level, experience, and equipment persistence.
- Chapter selection and save/load.
- Linear forty-three-scenario campaign order exists.
- Linear forty-four-scenario campaign order exists.
- Save reset exists.
- Victory rewards, consumable counts, equipment stock, and equipped gear persist.
- A basic pre-battle shop with scenario-specific stock exists. Sell-back and richer item management are still planned.
@@ -103,6 +103,7 @@
- Forty-first-scenario content exists with Hanzhong basin settlement, storehouse pressure, Zhang Lu submission or pacification branch reactions, and Hanzhong garrison or Ruxu pivot follow-up flags.
- Forty-second-scenario content exists with Ruxu riverbank pressure, Wu vanguard resistance, Hanzhong garrison or Ruxu pivot branch reactions, and Ruxu bank or Sun Quan river-line follow-up flags.
- Forty-third-scenario content exists with Ruxu river-line pressure, water-move enemy boats, Ruxu bank or Sun Quan line branch reactions, and Ruxu camp or crossing follow-up flags.
- Forty-fourth-scenario content exists with Ruxu crossing pressure, water-move counterboats, camp or forced-crossing branch reactions, and Ruxu base or Fancheng relief follow-up flags.
## Milestone 5: Presentation