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heros_web/docs/unit-sprite-wu-archer-v2-approval-packet.md

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# Wu Archer v2 Approval Packet
- unit: `unit-wu-archer`
- version: `v2`
- source: `docs/handpaint-batch4-wu-archer-source-v1.png`
- contact sheet: `docs/handpaint-batch4-wu-archer-v2-contact.png`
- animation: `docs/handpaint-batch4-wu-archer-v2-animation.gif`
- battle preview: `docs/handpaint-batch4-wu-archer-v2-debug-preview-battle-check.png`
- before/after: `docs/handpaint-batch4-wu-archer-v2-before-after.png`
- scale compare: `docs/handpaint-batch4-wu-archer-v2-scale-compare.png`
- current approval board: `docs/unit-sprite-current-approval-board.png`
## Visual Decision
Approved for the continuous production run.
- 50px battle readability: pass
- Wu faction color separation: pass
- archer bow/quiver silhouette: pass
- avoids Guan Yu-like polearm/general read: pass
- opaque unit body: pass
- frame boundary safety: pass
- idle/action scale stability: pass
## Technical Checks
- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-archer&v=wu-archer-v2-final`
- Local browser console errors: `0`
- base partial alpha: `0`
- action partial alpha: `0`
- base frame border hits: `0`
- action frame border hits: `0`
- base empty frames: `0`
- action empty frames: `0`
- base bbox width range: `177..215`
- base bbox height range: `288..288`
- base bottom range: `303..303`
- action bbox width range: `178..242`
- action bbox height range: `288..288`
- action bottom range: `303..303`
## Notes
The v2 sheet keeps the bow and quiver as the dominant read at battle scale, with teal/red-copper Wu armor kept secondary so the unit does not drift into a polearm hero silhouette.