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heros_web/docs/unit-sprite-shu-spearman-veteran-v2-approval-packet.md

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Unit Sprite Approval Packet: unit-shu-spearman-veteran v2

  • Status: approved during continuous production run
  • Source art: docs/handpaint-batch2-shu-spearman-veteran-source-v2.png
  • Contact sheet: docs/handpaint-batch2-shu-spearman-veteran-v2-contact.png
  • Animation GIF: docs/handpaint-batch2-shu-spearman-veteran-v2-animation.gif
  • Before/after: docs/handpaint-batch2-shu-spearman-veteran-v2-before-after.png
  • Scale compare: docs/handpaint-batch2-shu-spearman-veteran-v2-scale-compare.png
  • Browser check: docs/handpaint-batch2-shu-spearman-veteran-v2-debug-preview-battle-check.png
  • Current approval board: docs/unit-sprite-current-approval-board.png
  • Debug preview URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-spearman-veteran&v=shu-spearman-veteran-v2-console-clean

Visual Decision

Shu spearman veteran v2 is accepted as an offensive veteran spear unit. The red spear tassel, no-shield stance, and darker armor distinguish it from the defensive spear guard while preserving the approved Shu palette.

Technical Checks

  • Base partial alpha: 0
  • Action partial alpha: 0
  • Base frame border hits: 0
  • Action frame border hits: 0
  • Base empty frames: 0
  • Action empty frames: 0
  • Base bbox width range: 163..206
  • Base bbox height range: 290..295
  • Base bottom range: 303..303
  • Action bbox width range: 143..276
  • Action bbox height range: 221..295
  • Action bottom range: 303..303
  • Local build: passed
  • Local browser console errors: 0

Notes

v2 widens the silhouette just enough to satisfy the battle-scale width gate. The unit remains clearly spear-focused without a shield, stays contained in all action frames, and all body pixels are fully opaque.