Approve Shu veteran spearman handpainted sprite v2
BIN
docs/handpaint-batch2-shu-spearman-veteran-source-v2.png
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After Width: | Height: | Size: 1.7 MiB |
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docs/handpaint-batch2-shu-spearman-veteran-v2-animation.gif
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After Width: | Height: | Size: 188 KiB |
|
After Width: | Height: | Size: 886 KiB |
BIN
docs/handpaint-batch2-shu-spearman-veteran-v2-before-after.png
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After Width: | Height: | Size: 56 KiB |
BIN
docs/handpaint-batch2-shu-spearman-veteran-v2-contact.png
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After Width: | Height: | Size: 164 KiB |
|
After Width: | Height: | Size: 654 KiB |
24
docs/handpaint-batch2-shu-spearman-veteran-v2-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Shu Spearman Veteran Hand-Painted v2
|
||||
|
||||
- source: `handpaint-batch2-shu-spearman-veteran-source-v2.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1526086
|
||||
- action partial alpha: 0, opaque pixels: 3609218
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 163..206
|
||||
- base bbox height range: 290..295
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 143..276
|
||||
- action bbox height range: 221..295
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch2-shu-spearman-veteran-v2-contact.png`
|
||||
- animation: `handpaint-batch2-shu-spearman-veteran-v2-animation.gif`
|
||||
- before/after: `handpaint-batch2-shu-spearman-veteran-v2-before-after.png`
|
||||
- scale compare: `handpaint-batch2-shu-spearman-veteran-v2-scale-compare.png`
|
||||
- battle composite: `handpaint-batch2-shu-spearman-veteran-v2-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch2-shu-spearman-veteran-v2-scale-compare.png
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After Width: | Height: | Size: 28 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 47
|
||||
- Approved baseline units: 48
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 44
|
||||
- Queued rework units: 43
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
"unit-shu-officer-vanguard",
|
||||
"unit-shu-spearman",
|
||||
"unit-shu-spearman-guard",
|
||||
"unit-shu-spearman-veteran",
|
||||
"unit-shu-strategist",
|
||||
"unit-wei-archer",
|
||||
"unit-wei-cavalry",
|
||||
@@ -54,8 +55,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 47,
|
||||
"queued-rework": 44
|
||||
"approved-baseline": 48,
|
||||
"queued-rework": 43
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -167,24 +168,10 @@
|
||||
"label": "Batch 2 Shu generic units",
|
||||
"total": 18,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 15,
|
||||
"queued-rework": 3
|
||||
"approved-baseline": 16,
|
||||
"queued-rework": 2
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-shu-spearman-veteran",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=64",
|
||||
"actionStatus": "border-hits=144",
|
||||
"battleBasePx": [
|
||||
32.3,
|
||||
41.2,
|
||||
45.0,
|
||||
46.0
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-strategist-field",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -409,6 +396,20 @@
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-spearman-veteran",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
26.0,
|
||||
32.9,
|
||||
46.3,
|
||||
47.1
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-shu-strategist",
|
||||
"reviewStage": "approved-baseline",
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 47
|
||||
- Approved baseline units: 48
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 44
|
||||
- Queued rework units: 43
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -46,11 +46,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch2-shu`
|
||||
- Total units: 18
|
||||
- Stage counts: approved-baseline 15, queued-rework 3
|
||||
- Stage counts: approved-baseline 16, queued-rework 2
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| `unit-shu-spearman-veteran` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 32.3..41.2 x 45.0..46.0 | |
|
||||
| `unit-shu-strategist-field` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | |
|
||||
| `unit-shu-strategist-white` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | |
|
||||
| `unit-shu-archer` | approved reference | approved-baseline | technical ok | 25.2..41.5 x 45.4..47.1 | `unit-sprite-batch2-shu-archer-spec.md` |
|
||||
@@ -67,6 +66,7 @@ No next unit is currently defined.
|
||||
| `unit-shu-officer-vanguard` | approved reference | approved-baseline | technical ok | 27.0..36.1 x 44.2..47.1 | |
|
||||
| `unit-shu-spearman` | approved reference | approved-baseline | technical ok | 23.3..42.0 x 43.8..46.3 | `unit-sprite-batch2-shu-spearman-spec.md` |
|
||||
| `unit-shu-spearman-guard` | approved reference | approved-baseline | technical ok | 29.4..32.7 x 44.2..47.1 | |
|
||||
| `unit-shu-spearman-veteran` | approved reference | approved-baseline | technical ok | 26.0..32.9 x 46.3..47.1 | |
|
||||
| `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` |
|
||||
|
||||
### Batch 3 Wei generic units
|
||||
|
||||
|
Before Width: | Height: | Size: 334 KiB After Width: | Height: | Size: 322 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 47
|
||||
- Approved baseline units: 48
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 44
|
||||
- Queued rework units: 43
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
||||
|
Before Width: | Height: | Size: 444 KiB After Width: | Height: | Size: 451 KiB |
|
Before Width: | Height: | Size: 162 KiB After Width: | Height: | Size: 160 KiB |
|
Before Width: | Height: | Size: 99 KiB After Width: | Height: | Size: 100 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 47,
|
||||
"queued-rework": 44
|
||||
"approved-baseline": 48,
|
||||
"queued-rework": 43
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -2753,7 +2753,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch2-shu",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-shu-spearman-veteran",
|
||||
"base": {
|
||||
"key": "unit-shu-spearman-veteran",
|
||||
@@ -2763,23 +2763,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2147373,
|
||||
"border_hits": 64,
|
||||
"min_width": 202,
|
||||
"max_width": 258,
|
||||
"min_height": 282,
|
||||
"max_height": 288,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 1526086,
|
||||
"border_hits": 0,
|
||||
"min_width": 163,
|
||||
"max_width": 206,
|
||||
"min_height": 290,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 56,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 32.3,
|
||||
"battle_max_width_px": 41.2,
|
||||
"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "border-hits=64"
|
||||
"width_swing": 43,
|
||||
"height_swing": 5,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 26.0,
|
||||
"battle_max_width_px": 32.9,
|
||||
"battle_min_height_px": 46.3,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-shu-spearman-veteran-actions",
|
||||
@@ -2789,23 +2789,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4793457,
|
||||
"border_hits": 144,
|
||||
"min_width": 202,
|
||||
"max_width": 267,
|
||||
"min_height": 275,
|
||||
"max_height": 290,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 3609218,
|
||||
"border_hits": 0,
|
||||
"min_width": 143,
|
||||
"max_width": 276,
|
||||
"min_height": 221,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 65,
|
||||
"height_swing": 15,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 32.3,
|
||||
"battle_max_width_px": 42.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "border-hits=144"
|
||||
"width_swing": 133,
|
||||
"height_swing": 74,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 22.8,
|
||||
"battle_max_width_px": 44.1,
|
||||
"battle_min_height_px": 35.3,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 47
|
||||
- queued-rework: 44
|
||||
- approved-baseline: 48
|
||||
- queued-rework: 43
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -100,7 +100,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch2-shu | approved-baseline | `unit-shu-officer-vanguard` | ok | ok | 169..226 x 277..295 | 169..277 x 264..295 | 27.0..36.1 x 44.2..47.1 | w57 h18 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-spearman` | ok | ok | 146..263 x 274..290 | 146..276 x 280..295 | 23.3..42.0 x 43.8..46.3 | w117 h16 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-spearman-guard` | ok | ok | 184..205 x 277..295 | 176..276 x 232..295 | 29.4..32.7 x 44.2..47.1 | w21 h18 b0 |
|
||||
| batch2-shu | queued-rework | `unit-shu-spearman-veteran` | border-hits=64 | border-hits=144 | 202..258 x 282..288 | 202..267 x 275..290 | 32.3..41.2 x 45.0..46.0 | w56 h6 b6 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-spearman-veteran` | ok | ok | 163..206 x 290..295 | 143..276 x 221..295 | 26.0..32.9 x 46.3..47.1 | w43 h5 b0 |
|
||||
| batch2-shu | approved-baseline | `unit-shu-strategist` | ok | ok | 156..214 x 282..293 | 155..243 x 282..293 | 24.9..34.2 x 45.0..46.8 | w58 h11 b0 |
|
||||
| batch2-shu | queued-rework | `unit-shu-strategist-field` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch2-shu | queued-rework | `unit-shu-strategist-white` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
"unit-shu-officer-vanguard",
|
||||
"unit-shu-spearman",
|
||||
"unit-shu-spearman-guard",
|
||||
"unit-shu-spearman-veteran",
|
||||
"unit-shu-strategist",
|
||||
"unit-wei-archer",
|
||||
"unit-wei-cavalry",
|
||||
|
||||
36
docs/unit-sprite-shu-spearman-veteran-v2-approval-packet.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Unit Sprite Approval Packet: unit-shu-spearman-veteran v2
|
||||
|
||||
- Status: approved during continuous production run
|
||||
- Source art: `docs/handpaint-batch2-shu-spearman-veteran-source-v2.png`
|
||||
- Contact sheet: `docs/handpaint-batch2-shu-spearman-veteran-v2-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch2-shu-spearman-veteran-v2-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch2-shu-spearman-veteran-v2-before-after.png`
|
||||
- Scale compare: `docs/handpaint-batch2-shu-spearman-veteran-v2-scale-compare.png`
|
||||
- Browser check: `docs/handpaint-batch2-shu-spearman-veteran-v2-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-spearman-veteran&v=shu-spearman-veteran-v2-console-clean`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Shu spearman veteran v2 is accepted as an offensive veteran spear unit. The red spear tassel, no-shield stance, and darker armor distinguish it from the defensive spear guard while preserving the approved Shu palette.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base empty frames: `0`
|
||||
- Action empty frames: `0`
|
||||
- Base bbox width range: `163..206`
|
||||
- Base bbox height range: `290..295`
|
||||
- Base bottom range: `303..303`
|
||||
- Action bbox width range: `143..276`
|
||||
- Action bbox height range: `221..295`
|
||||
- Action bottom range: `303..303`
|
||||
- Local build: `passed`
|
||||
- Local browser console errors: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
v2 widens the silhouette just enough to satisfy the battle-scale width gate. The unit remains clearly spear-focused without a shield, stays contained in all action frames, and all body pixels are fully opaque.
|
||||
|
Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 2.3 MiB |
|
Before Width: | Height: | Size: 645 KiB After Width: | Height: | Size: 707 KiB |