# Unit Sprite Approval Packet: unit-shu-spearman-veteran v2 - Status: approved during continuous production run - Source art: `docs/handpaint-batch2-shu-spearman-veteran-source-v2.png` - Contact sheet: `docs/handpaint-batch2-shu-spearman-veteran-v2-contact.png` - Animation GIF: `docs/handpaint-batch2-shu-spearman-veteran-v2-animation.gif` - Before/after: `docs/handpaint-batch2-shu-spearman-veteran-v2-before-after.png` - Scale compare: `docs/handpaint-batch2-shu-spearman-veteran-v2-scale-compare.png` - Browser check: `docs/handpaint-batch2-shu-spearman-veteran-v2-debug-preview-battle-check.png` - Current approval board: `docs/unit-sprite-current-approval-board.png` - Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-spearman-veteran&v=shu-spearman-veteran-v2-console-clean` ## Visual Decision Shu spearman veteran v2 is accepted as an offensive veteran spear unit. The red spear tassel, no-shield stance, and darker armor distinguish it from the defensive spear guard while preserving the approved Shu palette. ## Technical Checks - Base partial alpha: `0` - Action partial alpha: `0` - Base frame border hits: `0` - Action frame border hits: `0` - Base empty frames: `0` - Action empty frames: `0` - Base bbox width range: `163..206` - Base bbox height range: `290..295` - Base bottom range: `303..303` - Action bbox width range: `143..276` - Action bbox height range: `221..295` - Action bottom range: `303..303` - Local build: `passed` - Local browser console errors: `0` ## Notes v2 widens the silhouette just enough to satisfy the battle-scale width gate. The unit remains clearly spear-focused without a shield, stays contained in all action frames, and all body pixels are fully opaque.