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heros_web/docs/unit-sprite-wei-cavalry-elite-v5-approval-packet.md

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# Unit Sprite Approval Packet: unit-wei-cavalry-elite v5
- Status: approved during continuous production run
- Source art: `docs/handpaint-batch3-wei-cavalry-elite-source-v5.png`
- Contact sheet: `docs/handpaint-batch3-wei-cavalry-elite-v5-contact.png`
- Animation GIF: `docs/handpaint-batch3-wei-cavalry-elite-v5-animation.gif`
- Before/after: `docs/handpaint-batch3-wei-cavalry-elite-v5-before-after.png`
- Scale compare: `docs/handpaint-batch3-wei-cavalry-elite-v5-scale-compare.png`
- Browser check: `docs/handpaint-batch3-wei-cavalry-elite-v5-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wei-cavalry-elite&v=wei-cavalry-elite-v5-console-clean`
## Visual Decision
Wei elite cavalry v5 is accepted as a heavy mounted unit. The dark horse, blue-gray tack, armored rider, and lance silhouette distinguish it from Shu cavalry while staying contained at tactical scale.
## Technical Checks
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base empty frames: `0`
- Action empty frames: `0`
- Base bbox width range: `142..274`
- Base bbox height range: `277..295`
- Base bottom range: `303..303`
- Action bbox width range: `142..309`
- Action bbox height range: `271..295`
- Action bottom range: `303..303`
- Local build: `passed`
- Local browser console errors: `0`
## Notes
v5 balances mounted scale and tile containment after earlier versions were too short or too narrow. It keeps a stable hoof baseline, no border hits, and a clear horse-and-rider silhouette at 50px battle scale.