1.0 KiB
1.0 KiB
Heros Web Roadmap
Initial Goal
Build a small complete tactical RPG loop:
- Title screen
- Prologue story
- First battle briefing
- First battle
- Battle result and save point
Current Slice
- Vite, TypeScript, and Phaser project foundation
- Title scene with a new game entry point
- Prologue dialogue scene backed by scenario data
- First battle scene with a 12x12 map, terrain colors, unit placement, and movement range preview
- Flow verification script from title to first battle
Next Steps
- Add selectable commands: move, attack, wait
- Implement grid movement and occupied-tile blocking
- Implement attack range, damage, defeat, and victory checks
- Add a simple enemy AI turn
- Add battle result scene and local save/load
Content Direction
- Use original names, portraits, maps, and dialogue inspired by historical tactical RPGs.
- Keep copyrighted scripts, sprites, portraits, music, and maps out of the repository.
- Prefer data-driven scenarios so new chapters and battlefields can be added without rewriting scene code.