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heros_web/docs/unit-sprite-wu-officer-harbor-v1-approval-packet.md

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# Wu Harbor Officer v1 Approval Packet
- status: approved during continuous production run
- unit: `unit-wu-officer-harbor`
- source art: `handpaint-batch4-wu-officer-harbor-source-v1.png`
- contact sheet: `handpaint-batch4-wu-officer-harbor-v1-contact.png`
- animation GIF: `handpaint-batch4-wu-officer-harbor-v1-animation.gif`
- before/after: `handpaint-batch4-wu-officer-harbor-v1-before-after.png`
- scale compare: `handpaint-batch4-wu-officer-harbor-v1-scale-compare.png`
- battle composite: `handpaint-batch4-wu-officer-harbor-v1-battle-composite.png`
- browser check: `handpaint-batch4-wu-officer-harbor-v1-debug-preview-battle-check.png`
- current board: `unit-sprite-current-approval-board.png`
- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-officer-harbor&v=wu-officer-harbor-v1`
## Visual Decision
Approved for the continuous batch run. v1 reads as a Wu harbor garrison officer through the red command cape, blue harbor sash, compact pennant, and officer baton/sword poses. It is more ornate than infantry while avoiding a named-hero silhouette.
## Technical Checks
- base status: ok
- action status: ok
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- battle scale from sample gate: 25.2..42.5 x 45.4..46.0
- local build: passed
- Local browser console errors: `0`
- Local browser 404s: `0`
## Notes
The v1 sheet keeps the small pennant attached to the unit silhouette, holds all frames inside the 313px boundary, and remains readable without external bases, rings, or badges.