Files
heros_web/docs/unit-sprite-wu-yi-v1-approval-packet.md

1.6 KiB

Wu Yi v1 Approval Packet

  • status: approved during continuous production run
  • unit: unit-wu-yi
  • source art: handpaint-batch4-wu-yi-source-v1.png
  • contact sheet: handpaint-batch4-wu-yi-v1-contact.png
  • animation GIF: handpaint-batch4-wu-yi-v1-animation.gif
  • before/after: handpaint-batch4-wu-yi-v1-before-after.png
  • scale compare: handpaint-batch4-wu-yi-v1-scale-compare.png
  • battle composite: handpaint-batch4-wu-yi-v1-battle-composite.png
  • browser check: handpaint-batch4-wu-yi-v1-debug-preview-battle-check.png
  • current board: unit-sprite-current-approval-board.png
  • debug URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-yi&v=wu-yi-v1

Visual Decision

Approved for the continuous batch run. v1 reads as Wu Yi, a Yizhou/Shu officer, through teal lamellar armor, a compact helmet, and a short dao silhouette. It avoids Guan Yu's green robe, long beard, and long polearm profile while still matching the approved hand-painted battle style.

Technical Checks

  • base status: ok
  • action status: ok
  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base empty frames: 0
  • action empty frames: 0
  • battle scale from sample gate: 24.4..33.4 x 46.0..46.3
  • local build: passed
  • Local browser console errors: 0
  • Local browser 404s: 0

Notes

The source sheet keeps all movement inside the frame with a practical command-and-sword stance. It is intentionally more restrained than the major hero sprites so Wu Yi does not visually compete with Liu Bei, Guan Yu, or Zhang Fei.