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heros_web/docs/unit-sprite-shu-cavalry-scout-v4-approval-packet.md

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# Unit Sprite Approval Packet: unit-shu-cavalry-scout v4
- Status: approved during continuous production run
- Source art: `docs/handpaint-batch2-shu-cavalry-scout-source-v4.png`
- Contact sheet: `docs/handpaint-batch2-shu-cavalry-scout-v4-contact.png`
- Animation GIF: `docs/handpaint-batch2-shu-cavalry-scout-v4-animation.gif`
- Before/after: `docs/handpaint-batch2-shu-cavalry-scout-v4-before-after.png`
- Scale compare: `docs/handpaint-batch2-shu-cavalry-scout-v4-scale-compare.png`
- Browser check: `docs/handpaint-batch2-shu-cavalry-scout-v4-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-cavalry-scout&v=shu-cavalry-scout-v4-console-clean`
## Visual Decision
Shu cavalry scout v4 is accepted as a light mounted scout. Earlier versions needed height and front-width stability adjustments; v4 keeps the compact horse-and-rider silhouette, short spear/banner, and lighter scout role distinct from regular cavalry.
## Technical Checks
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base empty frames: `0`
- Action empty frames: `0`
- Base bbox width range: `140..262`
- Base bbox height range: `276..290`
- Base bottom range: `303..303`
- Action bbox width range: `140..300`
- Action bbox height range: `276..295`
- Action bottom range: `303..303`
- Local build: `passed`
- Local browser console errors: `0`
## Notes
The horse and rider remain readable at desktop battle scale without external bases or selection rings. The smaller mounted footprint supports the scout role while preserving a clear cavalry silhouette.