Approve Shu cavalry scout handpainted sprite v4
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docs/handpaint-batch2-shu-cavalry-scout-source-v4.png
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After Width: | Height: | Size: 1.8 MiB |
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docs/handpaint-batch2-shu-cavalry-scout-v4-animation.gif
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After Width: | Height: | Size: 226 KiB |
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docs/handpaint-batch2-shu-cavalry-scout-v4-battle-composite.png
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After Width: | Height: | Size: 888 KiB |
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docs/handpaint-batch2-shu-cavalry-scout-v4-before-after.png
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After Width: | Height: | Size: 63 KiB |
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docs/handpaint-batch2-shu-cavalry-scout-v4-contact.png
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After Width: | Height: | Size: 214 KiB |
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After Width: | Height: | Size: 654 KiB |
24
docs/handpaint-batch2-shu-cavalry-scout-v4-report.md
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# Shu Cavalry Scout Hand-Painted v4
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- source: `handpaint-batch2-shu-cavalry-scout-source-v4.png`
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- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1879498
|
||||
- action partial alpha: 0, opaque pixels: 4443416
|
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- base frame border hits: 0
|
||||
- action frame border hits: 0
|
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- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 140..262
|
||||
- base bbox height range: 276..290
|
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- base bottom range: 303..303
|
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- action bbox width range: 140..300
|
||||
- action bbox height range: 276..295
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- action bottom range: 303..303
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- contact: `handpaint-batch2-shu-cavalry-scout-v4-contact.png`
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- animation: `handpaint-batch2-shu-cavalry-scout-v4-animation.gif`
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- before/after: `handpaint-batch2-shu-cavalry-scout-v4-before-after.png`
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- scale compare: `handpaint-batch2-shu-cavalry-scout-v4-scale-compare.png`
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- battle composite: `handpaint-batch2-shu-cavalry-scout-v4-battle-composite.png`
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- manual checks: run build and local browser verification after generation
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- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
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docs/handpaint-batch2-shu-cavalry-scout-v4-scale-compare.png
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After Width: | Height: | Size: 28 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
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- Manifest: `docs/unit-sprite-rework-manifest.json`
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- Audit: `docs/unit-sprite-rework-audit.json`
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- Approved baseline units: 40
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- Approved baseline units: 41
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- Pending approval units: 0
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- Queued rework units: 51
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- Queued rework units: 50
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## Checked Rules
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Before Width: | Height: | Size: 354 KiB After Width: | Height: | Size: 370 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
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## Current Gate
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- Approved baseline units: 40
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- Approved baseline units: 41
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- Pending approval units: 0
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||||
- Queued rework units: 51
|
||||
- Queued rework units: 50
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- Manifest: `docs/unit-sprite-rework-manifest.json`
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- Audit: `docs/unit-sprite-rework-audit.json`
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- Current approval board: not generated until the next pending sample.
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Before Width: | Height: | Size: 377 KiB After Width: | Height: | Size: 388 KiB |
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Before Width: | Height: | Size: 150 KiB After Width: | Height: | Size: 150 KiB |
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Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
@@ -11,8 +11,8 @@
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"batch7-unique-officer": 19
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},
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"stage_counts": {
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"approved-baseline": 40,
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"queued-rework": 51
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||||
"approved-baseline": 41,
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"queued-rework": 50
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},
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"rows": [
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{
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@@ -2183,7 +2183,7 @@
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},
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{
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"batch": "batch2-shu",
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"review_stage": "queued-rework",
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"review_stage": "approved-baseline",
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"stem": "unit-shu-cavalry-scout",
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"base": {
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"key": "unit-shu-cavalry-scout",
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@@ -2193,23 +2193,23 @@
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1252
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],
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"partial_alpha": 0,
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"opaque_pixels": 2399821,
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"border_hits": 64,
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"min_width": 160,
|
||||
"max_width": 291,
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||||
"min_height": 282,
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||||
"max_height": 289,
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||||
"min_bottom": 281,
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||||
"max_bottom": 288,
|
||||
"opaque_pixels": 1879498,
|
||||
"border_hits": 0,
|
||||
"min_width": 140,
|
||||
"max_width": 262,
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||||
"min_height": 276,
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||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
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"empty_frames": 0,
|
||||
"width_swing": 131,
|
||||
"height_swing": 7,
|
||||
"bottom_swing": 7,
|
||||
"battle_min_width_px": 25.6,
|
||||
"battle_max_width_px": 46.5,
|
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"battle_min_height_px": 45.0,
|
||||
"battle_max_height_px": 46.2,
|
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"status": "border-hits=64"
|
||||
"width_swing": 122,
|
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"height_swing": 14,
|
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"bottom_swing": 0,
|
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"battle_min_width_px": 22.4,
|
||||
"battle_max_width_px": 41.9,
|
||||
"battle_min_height_px": 44.1,
|
||||
"battle_max_height_px": 46.3,
|
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"status": "ok"
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},
|
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"actions": {
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"key": "unit-shu-cavalry-scout-actions",
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@@ -2219,23 +2219,23 @@
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1252
|
||||
],
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"partial_alpha": 0,
|
||||
"opaque_pixels": 5378536,
|
||||
"border_hits": 144,
|
||||
"min_width": 160,
|
||||
"opaque_pixels": 4443416,
|
||||
"border_hits": 0,
|
||||
"min_width": 140,
|
||||
"max_width": 300,
|
||||
"min_height": 274,
|
||||
"max_height": 290,
|
||||
"min_bottom": 273,
|
||||
"max_bottom": 289,
|
||||
"min_height": 276,
|
||||
"max_height": 295,
|
||||
"min_bottom": 303,
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"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 140,
|
||||
"height_swing": 16,
|
||||
"bottom_swing": 16,
|
||||
"battle_min_width_px": 25.6,
|
||||
"width_swing": 160,
|
||||
"height_swing": 19,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 22.4,
|
||||
"battle_max_width_px": 47.9,
|
||||
"battle_min_height_px": 43.8,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "border-hits=144"
|
||||
"battle_min_height_px": 44.1,
|
||||
"battle_max_height_px": 47.1,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
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||||
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||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 40
|
||||
- queued-rework: 51
|
||||
- approved-baseline: 41
|
||||
- queued-rework: 50
|
||||
|
||||
## Batch Plan
|
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@@ -90,7 +90,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
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| batch2-shu | approved-baseline | `unit-shu-archer-longbow` | ok | ok | 139..238 x 286..288 | 139..238 x 286..295 | 22.2..38.0 x 45.7..46.0 | w99 h2 b0 |
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| batch2-shu | approved-baseline | `unit-shu-archer-veteran` | ok | ok | 154..250 x 286..288 | 154..241 x 286..295 | 24.6..39.9 x 45.7..46.0 | w96 h2 b0 |
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| batch2-shu | approved-baseline | `unit-shu-cavalry` | ok | ok | 166..245 x 288..290 | 166..245 x 265..290 | 26.5..39.1 x 46.0..46.3 | w79 h2 b0 |
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| batch2-shu | queued-rework | `unit-shu-cavalry-scout` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 |
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| batch2-shu | approved-baseline | `unit-shu-cavalry-scout` | ok | ok | 140..262 x 276..290 | 140..300 x 276..295 | 22.4..41.9 x 44.1..46.3 | w122 h14 b0 |
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| batch2-shu | queued-rework | `unit-shu-cavalry-white` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 |
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| batch2-shu | approved-baseline | `unit-shu-infantry` | ok | ok | 183..222 x 288..288 | 181..255 x 280..288 | 29.2..35.5 x 46.0..46.0 | w39 h0 b0 |
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| batch2-shu | queued-rework | `unit-shu-infantry-banner` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
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@@ -36,6 +36,7 @@
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"unit-shu-archer-longbow",
|
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"unit-shu-archer-veteran",
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"unit-shu-cavalry",
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"unit-shu-cavalry-scout",
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"unit-shu-infantry",
|
||||
"unit-shu-officer",
|
||||
"unit-shu-spearman",
|
||||
|
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36
docs/unit-sprite-shu-cavalry-scout-v4-approval-packet.md
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# Unit Sprite Approval Packet: unit-shu-cavalry-scout v4
|
||||
|
||||
- Status: approved during continuous production run
|
||||
- Source art: `docs/handpaint-batch2-shu-cavalry-scout-source-v4.png`
|
||||
- Contact sheet: `docs/handpaint-batch2-shu-cavalry-scout-v4-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch2-shu-cavalry-scout-v4-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch2-shu-cavalry-scout-v4-before-after.png`
|
||||
- Scale compare: `docs/handpaint-batch2-shu-cavalry-scout-v4-scale-compare.png`
|
||||
- Browser check: `docs/handpaint-batch2-shu-cavalry-scout-v4-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-cavalry-scout&v=shu-cavalry-scout-v4-console-clean`
|
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|
||||
## Visual Decision
|
||||
|
||||
Shu cavalry scout v4 is accepted as a light mounted scout. Earlier versions needed height and front-width stability adjustments; v4 keeps the compact horse-and-rider silhouette, short spear/banner, and lighter scout role distinct from regular cavalry.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base empty frames: `0`
|
||||
- Action empty frames: `0`
|
||||
- Base bbox width range: `140..262`
|
||||
- Base bbox height range: `276..290`
|
||||
- Base bottom range: `303..303`
|
||||
- Action bbox width range: `140..300`
|
||||
- Action bbox height range: `276..295`
|
||||
- Action bottom range: `303..303`
|
||||
- Local build: `passed`
|
||||
- Local browser console errors: `0`
|
||||
|
||||
## Notes
|
||||
|
||||
The horse and rider remain readable at desktop battle scale without external bases or selection rings. The smaller mounted footprint supports the scout role while preserving a clear cavalry silhouette.
|
||||
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Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 3.0 MiB |
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Before Width: | Height: | Size: 622 KiB After Width: | Height: | Size: 913 KiB |