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heros_web/docs/unit-sprite-shu-archer-longbow-v2-approval-packet.md

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# Unit Sprite Approval Packet: unit-shu-archer-longbow v2
- Status: approved during continuous production run
- Source art: `docs/handpaint-batch2-shu-archer-longbow-source-v2.png`
- Contact sheet: `docs/handpaint-batch2-shu-archer-longbow-v2-contact.png`
- Animation GIF: `docs/handpaint-batch2-shu-archer-longbow-v2-animation.gif`
- Before/after: `docs/handpaint-batch2-shu-archer-longbow-v2-before-after.png`
- Scale compare: `docs/handpaint-batch2-shu-archer-longbow-v2-scale-compare.png`
- Browser check: `docs/handpaint-batch2-shu-archer-longbow-v2-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-archer-longbow&v=shu-archer-longbow-v2-console-clean`
## Visual Decision
Shu longbow archer v2 is accepted as a dedicated archer variant. The large bow, quiver, lighter armor, and slim stance keep it distinct from Guan Yu-like spear/halberd silhouettes while remaining readable at battle scale.
## Technical Checks
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base empty frames: `0`
- Action empty frames: `0`
- Base bbox width range: `139..238`
- Base bbox height range: `286..288`
- Base bottom range: `303..303`
- Action bbox width range: `139..238`
- Action bbox height range: `286..295`
- Action bottom range: `303..303`
- Local build: `passed`
- Local browser console errors: `0`
## Notes
The bow is the first-read weapon at 50px, and the sprite stays fully opaque without external bases, rings, or badges.