Files
heros_web/docs/unit-sprite-wang-ping-v2-approval-packet.md

1.5 KiB

Wang Ping hand-painted v2 approval packet

  • unit: unit-wang-ping
  • candidate: handpaint-batch7-wang-ping-v2
  • source: docs/handpaint-batch7-wang-ping-source-v1.png
  • contact sheet: docs/handpaint-batch7-wang-ping-v2-contact.png
  • animation: docs/handpaint-batch7-wang-ping-v2-animation.gif
  • before/after: docs/handpaint-batch7-wang-ping-v2-before-after.png
  • battle composite: docs/handpaint-batch7-wang-ping-v2-battle-composite.png
  • current approval board: docs/unit-sprite-current-approval-board.png
  • browser check: docs/handpaint-batch7-wang-ping-v2-debug-preview-battle-check.png

Result

  • Local build: pnpm build passed.
  • Local browser URL: http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wang-ping&v=wang-ping-v2
  • Local browser console errors: 0
  • Local browser 404s: 0
  • Sample gate: passed.

Sprite safety

  • base partial alpha: 0
  • action partial alpha: 0
  • base frame border hits: 0
  • action frame border hits: 0
  • base battle size: 28.0..33.7 x 45.7..46.0
  • frame bbox width: 175..211 base, 158..256 action
  • frame bbox height: 286..288 base, 286..295 action

Visual notes

  • v1 art direction was strong but too close to the width threshold, so v2 slightly widens the armor and shield mass.
  • Shield, short dao, muted teal armor, and route-map/marker details make Wang Ping read as a defensive mountain-path officer.
  • The sprite stays fully opaque and does not rely on rings, bases, or completion badges for visibility.