Files
heros_web/docs/unit-sprite-zhuge-liang-v3-approval-packet.md

36 lines
1.6 KiB
Markdown

# Zhuge Liang hand-painted v3 approval packet
- unit: `unit-zhuge-liang`
- candidate: `handpaint-batch7-zhuge-liang-v3`
- source: `docs/handpaint-batch7-zhuge-liang-source-v1.png`
- contact sheet: `docs/handpaint-batch7-zhuge-liang-v3-contact.png`
- animation: `docs/handpaint-batch7-zhuge-liang-v3-animation.gif`
- before/after: `docs/handpaint-batch7-zhuge-liang-v3-before-after.png`
- battle composite: `docs/handpaint-batch7-zhuge-liang-v3-battle-composite.png`
- current approval board: `docs/unit-sprite-current-approval-board.png`
- browser check: `docs/handpaint-batch7-zhuge-liang-v3-debug-preview-battle-check.png`
## Result
- Local build: `pnpm build` passed.
- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-zhuge-liang&v=zhuge-liang-v3-headed`
- Local browser console errors: `0`
- Local browser 404s: `0`
- Sample gate: passed.
## Sprite safety
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base battle size: 24.0..39.9 x 44.2..46.0
- frame bbox width: 150..250 base, 132..248 action
- frame bbox height: 277..288 base, 234..294 action
## Visual notes
- v1 had a strong original Zhuge Liang direction, v2 widened the idle silhouette, and v3 restores enough action width for the strategy/fan poses to pass the art quality gate.
- Large feather fan, tall scholar cap, pale teal sash, and ivory robe keep Zhuge Liang distinct from Ma Liang's softer white scholar look and Sima Yi's dark strategist silhouette.
- The sprite is fully opaque, has no frame-edge contact, and uses the character art itself for readability without rings, bases, or badges.