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heros_web/docs/unit-sprite-gong-zhi-v2-approval-packet.md

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# Gong Zhi v2 Approval Packet
- status: approved during continuous production run
- unit: `unit-gong-zhi`
- source art: `handpaint-batch7-gong-zhi-source-v1.png`
- contact sheet: `handpaint-batch7-gong-zhi-v2-contact.png`
- animation GIF: `handpaint-batch7-gong-zhi-v2-animation.gif`
- before/after: `handpaint-batch7-gong-zhi-v2-before-after.png`
- scale compare: `handpaint-batch7-gong-zhi-v2-scale-compare.png`
- battle composite: `handpaint-batch7-gong-zhi-v2-battle-composite.png`
- browser check: `handpaint-batch7-gong-zhi-v2-debug-preview-battle-check.png`
- current board: `unit-sprite-current-approval-board.png`
- debug URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-gong-zhi&v=gong-zhi-v2`
## Visual Decision
Approved for the continuous batch run. v2 reads as Gong Zhi through olive-brown light armor, a rugged mountain-guide cloak, a short dao, and map-command poses. It is more grounded and local than Wu Yi, less scholarly than Fa Zheng, and avoids the bright heroic silhouette used by the main officers.
## Technical Checks
- base status: ok
- action status: ok
- base partial alpha: 0
- action partial alpha: 0
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- battle scale from sample gate: 33.2..35.5 x 46.3..46.3
- action battle scale from audit: 31.3..45.8 x 43.1..46.3
- local build: passed
- Local browser console errors: `0`
- Local browser 404s: `0`
## Notes
v1 was visually good but too narrow at battle scale. v2 widens the assembled body and cloak while preserving the modest Wuling route-guide identity.