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513c6ec226
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Approve Shu spearman handpainted sprite v3
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2026-07-01 11:06:33 +09:00 |
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199bc47192
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Approve Shu infantry handpainted sprite v8
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2026-07-01 10:40:38 +09:00 |
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7b27d7aa9a
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Recenter camera after enemy turn
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2026-07-01 03:11:59 +09:00 |
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edbe0b0214
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Hide retreated battle units
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2026-07-01 03:07:09 +09:00 |
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3092b295e6
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Improve handpainted battle unit readability
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2026-06-30 22:18:34 +09:00 |
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6eb3f029c3
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Upgrade tactical unit sprites to premium detail
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2026-06-30 00:34:48 +09:00 |
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84ab712c03
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Improve tactical unit sprite detail
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2026-06-29 22:51:26 +09:00 |
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39256985a3
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Redraw tactical unit sprites for readability
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2026-06-29 22:18:47 +09:00 |
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c423450db7
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Solidify unit sprite readability
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2026-06-29 16:10:51 +09:00 |
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f405c7f798
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Keep battle units fully opaque
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2026-06-29 15:19:01 +09:00 |
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fcc532d228
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Improve battle unit visibility
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2026-06-29 15:00:11 +09:00 |
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52612b498c
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Add tactical battle UI icons
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2026-06-29 13:33:47 +09:00 |
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f7670a1ed1
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Rebuild battle unit sprites as raster sheets
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2026-06-29 11:12:38 +09:00 |
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3efe0bdb4a
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Redraw directional unit sprite sheets
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2026-06-29 05:42:43 +09:00 |
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d8177c88dc
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Improve battle unit feedback and detail panel
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2026-06-29 01:47:53 +09:00 |
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e4f2754b08
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Rework unit animations as frame-by-frame sheets
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2026-06-29 01:04:54 +09:00 |
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d1a9dcd37c
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Normalize battle unit animation sprites
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2026-06-29 00:32:54 +09:00 |
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cd4102a7c2
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Redraw battle unit sprites with new style
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2026-06-29 00:07:27 +09:00 |
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501a97706f
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Improve battle unit immersion
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2026-06-28 23:15:45 +09:00 |
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66fc9984e5
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Stabilize unit facing and movement feedback
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2026-06-28 22:15:26 +09:00 |
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49ce0746cd
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Expand unified unit sprite style
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2026-06-28 20:04:08 +09:00 |
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42c849eb2a
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Tighten early battle QA polish
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2026-06-28 17:17:50 +09:00 |
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2efb446a69
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Refresh early unit sprite samples
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2026-06-28 17:00:34 +09:00 |
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61259b9db7
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Enhance combat growth feedback
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2026-06-28 16:35:17 +09:00 |
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30cac6c7ed
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Enhance combat action feedback
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2026-06-28 16:13:07 +09:00 |
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99843135c9
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Polish release candidate QA flow
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2026-06-28 13:24:28 +09:00 |
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87a25ffbc1
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Balance cumulative campaign flow
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2026-06-28 08:11:08 +09:00 |
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fcc2e28e05
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QA and tune final Meng Huo captures
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2026-06-28 01:13:23 +09:00 |
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d1dbc66e61
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QA and tune Yiling campaign battles
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2026-06-27 22:47:56 +09:00 |
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a114b36286
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QA and tune Hanzhong campaign battles
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2026-06-27 17:52:35 +09:00 |
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f32e0fc61d
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QA and tune southern campaign battles
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2026-06-27 15:06:08 +09:00 |
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7dd437c45d
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QA and tune refuge campaign battles
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2026-06-27 12:21:14 +09:00 |
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2ebd5fc6c3
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QA and tune early campaign battles
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2026-06-27 10:03:18 +09:00 |
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b74332973b
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Optimize initial loading performance
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2026-06-27 07:49:38 +09:00 |
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88207c3b6f
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Stabilize save retry flow
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2026-06-27 07:00:18 +09:00 |
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c49a344d4d
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Polish sortie flow QA display
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2026-06-27 06:36:20 +09:00 |
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23f734b35c
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QA representative battles and tune balance
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2026-06-27 05:56:45 +09:00 |
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d10cd6319d
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Normalize late campaign supply rewards
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2026-06-27 02:49:39 +09:00 |
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be3ed036cb
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Polish northern campaign QA rewards
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2026-06-27 02:27:51 +09:00 |
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ad3a4d3808
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Add Wuzhang inheritance ending art
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2026-06-26 23:56:02 +09:00 |
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16738e74c2
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Polish Wuzhang ending QA flow
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2026-06-26 23:32:29 +09:00 |
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8ef5800584
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Add Wuzhang finale and lazy unit loading
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2026-06-26 22:53:47 +09:00 |
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eb5328d6b1
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Restore Liu Bei beard consistency
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2026-06-26 15:55:40 +09:00 |
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cabf410b0f
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Add eleventh sequential asset expansion batch
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2026-06-26 13:23:06 +09:00 |
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7d7dc71a64
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Add tenth sequential asset expansion batch
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2026-06-26 09:57:21 +09:00 |
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d46fd0e78f
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Refresh early campaign unit sheets
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2026-06-26 08:23:16 +09:00 |
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ccbb986013
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Add ninth sequential asset expansion batch
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2026-06-26 07:25:00 +09:00 |
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441f36b342
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Add eighth sequential asset expansion batch
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2026-06-26 05:51:07 +09:00 |
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78a2a1410b
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Add seventh sequential asset expansion batch
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2026-06-26 04:56:59 +09:00 |
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dfafb338f6
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Add sixth sequential asset expansion batch
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2026-06-26 02:50:03 +09:00 |
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