Approve Nanman spear infantry handpainted sprite v1

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2026-07-01 17:52:33 +09:00
parent acc3acf957
commit e884aacdca
20 changed files with 118 additions and 51 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 31
- Approved baseline units: 32
- Pending approval units: 0
- Queued rework units: 60
- Queued rework units: 59
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,13 +14,12 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-nanman-infantry-spear` - queued-rework, base `border-hits=32`, actions `border-hits=82`
2. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
3. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
4. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
5. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
6. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
7. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
1. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
2. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
3. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
4. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
5. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
6. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
## Commands Before Approval
@@ -47,5 +46,5 @@ pnpm build
## First Task After Current Approval
- Start with `unit-nanman-infantry-spear`.
- Start with `unit-nanman-officer`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.