Approve Nanman infantry handpainted sprite v1

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2026-07-01 17:14:27 +09:00
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# Nanman Infantry v1 Approval Packet
- unit: `unit-nanman-infantry`
- version: `v1`
- source: `docs/handpaint-batch6-nanman-infantry-source-v1.png`
- contact sheet: `docs/handpaint-batch6-nanman-infantry-v1-contact.png`
- animation: `docs/handpaint-batch6-nanman-infantry-v1-animation.gif`
- battle preview: `docs/handpaint-batch6-nanman-infantry-v1-debug-preview-battle-check.png`
- before/after: `docs/handpaint-batch6-nanman-infantry-v1-before-after.png`
- scale compare: `docs/handpaint-batch6-nanman-infantry-v1-scale-compare.png`
- current approval board: `docs/unit-sprite-current-approval-board.png`
## Visual Decision
Approved for the continuous production run.
- 50px battle readability: pass
- regular Nanman infantry identity: pass
- shield/short-weapon silhouette: pass
- visibly less ornate than Meng Huo: pass
- opaque unit body: pass
- frame boundary safety: pass
- idle/action scale stability: pass
## Technical Checks
- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-infantry&v=nanman-infantry-v1-final`
- Local browser console errors: `0`
- base partial alpha: `0`
- action partial alpha: `0`
- base frame border hits: `0`
- action frame border hits: `0`
- base empty frames: `0`
- action empty frames: `0`
- base bbox width range: `152..219`
- base bbox height range: `288..288`
- base bottom range: `303..303`
- action bbox width range: `152..243`
- action bbox height range: `265..288`
- action bottom range: `303..303`
## Notes
The v1 sheet carries the Nanman palette and shield shape from the Meng Huo anchor, but keeps the armor and stance simpler so the unit reads as regular infantry.