Approve Nanman infantry handpainted sprite v1
BIN
docs/handpaint-batch6-nanman-infantry-source-v1.png
Normal file
|
After Width: | Height: | Size: 1.8 MiB |
BIN
docs/handpaint-batch6-nanman-infantry-v1-animation.gif
Normal file
|
After Width: | Height: | Size: 209 KiB |
BIN
docs/handpaint-batch6-nanman-infantry-v1-battle-composite.png
Normal file
|
After Width: | Height: | Size: 886 KiB |
BIN
docs/handpaint-batch6-nanman-infantry-v1-before-after.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
docs/handpaint-batch6-nanman-infantry-v1-contact.png
Normal file
|
After Width: | Height: | Size: 191 KiB |
|
After Width: | Height: | Size: 140 KiB |
24
docs/handpaint-batch6-nanman-infantry-v1-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Nanman Infantry Hand-Painted v1
|
||||
|
||||
- source: `handpaint-batch6-nanman-infantry-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1837668
|
||||
- action partial alpha: 0, opaque pixels: 4558579
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 152..219
|
||||
- base bbox height range: 288..288
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 152..243
|
||||
- action bbox height range: 265..288
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch6-nanman-infantry-v1-contact.png`
|
||||
- animation: `handpaint-batch6-nanman-infantry-v1-animation.gif`
|
||||
- before/after: `handpaint-batch6-nanman-infantry-v1-before-after.png`
|
||||
- scale compare: `handpaint-batch6-nanman-infantry-v1-scale-compare.png`
|
||||
- battle composite: `handpaint-batch6-nanman-infantry-v1-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch6-nanman-infantry-v1-scale-compare.png
Normal file
|
After Width: | Height: | Size: 28 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 29
|
||||
- Approved baseline units: 30
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 62
|
||||
- Queued rework units: 61
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 684 KiB After Width: | Height: | Size: 658 KiB |
44
docs/unit-sprite-nanman-infantry-v1-approval-packet.md
Normal file
@@ -0,0 +1,44 @@
|
||||
# Nanman Infantry v1 Approval Packet
|
||||
|
||||
- unit: `unit-nanman-infantry`
|
||||
- version: `v1`
|
||||
- source: `docs/handpaint-batch6-nanman-infantry-source-v1.png`
|
||||
- contact sheet: `docs/handpaint-batch6-nanman-infantry-v1-contact.png`
|
||||
- animation: `docs/handpaint-batch6-nanman-infantry-v1-animation.gif`
|
||||
- battle preview: `docs/handpaint-batch6-nanman-infantry-v1-debug-preview-battle-check.png`
|
||||
- before/after: `docs/handpaint-batch6-nanman-infantry-v1-before-after.png`
|
||||
- scale compare: `docs/handpaint-batch6-nanman-infantry-v1-scale-compare.png`
|
||||
- current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Approved for the continuous production run.
|
||||
|
||||
- 50px battle readability: pass
|
||||
- regular Nanman infantry identity: pass
|
||||
- shield/short-weapon silhouette: pass
|
||||
- visibly less ornate than Meng Huo: pass
|
||||
- opaque unit body: pass
|
||||
- frame boundary safety: pass
|
||||
- idle/action scale stability: pass
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-nanman-infantry&v=nanman-infantry-v1-final`
|
||||
- Local browser console errors: `0`
|
||||
- base partial alpha: `0`
|
||||
- action partial alpha: `0`
|
||||
- base frame border hits: `0`
|
||||
- action frame border hits: `0`
|
||||
- base empty frames: `0`
|
||||
- action empty frames: `0`
|
||||
- base bbox width range: `152..219`
|
||||
- base bbox height range: `288..288`
|
||||
- base bottom range: `303..303`
|
||||
- action bbox width range: `152..243`
|
||||
- action bbox height range: `265..288`
|
||||
- action bottom range: `303..303`
|
||||
|
||||
## Notes
|
||||
|
||||
The v1 sheet carries the Nanman palette and shield shape from the Meng Huo anchor, but keeps the armor and stance simpler so the unit reads as regular infantry.
|
||||
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 29
|
||||
- Approved baseline units: 30
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 62
|
||||
- Queued rework units: 61
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
@@ -14,15 +14,14 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Next Unit Queue
|
||||
|
||||
1. `unit-nanman-infantry` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
2. `unit-nanman-infantry-jungle` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
3. `unit-nanman-infantry-spear` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
4. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
5. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
6. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
7. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
8. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
9. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
1. `unit-nanman-infantry-jungle` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
2. `unit-nanman-infantry-spear` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
3. `unit-nanman-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
|
||||
4. `unit-nanman-officer-bronze` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
5. `unit-nanman-officer-warlord` - queued-rework, base `border-hits=64`, actions `border-hits=144`
|
||||
6. `unit-nanman-shaman` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
7. `unit-nanman-shaman-ember` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
8. `unit-nanman-shaman-storm` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
|
||||
## Commands Before Approval
|
||||
|
||||
@@ -49,5 +48,5 @@ pnpm build
|
||||
|
||||
## First Task After Current Approval
|
||||
|
||||
- Start with `unit-nanman-infantry`.
|
||||
- Start with `unit-nanman-infantry-jungle`.
|
||||
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
|
||||
|
||||
|
Before Width: | Height: | Size: 272 KiB After Width: | Height: | Size: 281 KiB |
|
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 69 KiB |
|
Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 29,
|
||||
"queued-rework": 62
|
||||
"approved-baseline": 30,
|
||||
"queued-rework": 61
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -872,7 +872,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch6-nanman-special",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-nanman-infantry",
|
||||
"base": {
|
||||
"key": "unit-nanman-infantry",
|
||||
@@ -882,23 +882,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2055128,
|
||||
"border_hits": 32,
|
||||
"min_width": 192,
|
||||
"max_width": 277,
|
||||
"min_height": 279,
|
||||
"max_height": 279,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 1837668,
|
||||
"border_hits": 0,
|
||||
"min_width": 152,
|
||||
"max_width": 219,
|
||||
"min_height": 288,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 85,
|
||||
"width_swing": 67,
|
||||
"height_swing": 0,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 30.7,
|
||||
"battle_max_width_px": 44.2,
|
||||
"battle_min_height_px": 44.6,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=32"
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 24.3,
|
||||
"battle_max_width_px": 35.0,
|
||||
"battle_min_height_px": 46.0,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-nanman-infantry-actions",
|
||||
@@ -908,23 +908,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4610202,
|
||||
"border_hits": 82,
|
||||
"min_width": 192,
|
||||
"max_width": 286,
|
||||
"min_height": 275,
|
||||
"max_height": 279,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 4558579,
|
||||
"border_hits": 0,
|
||||
"min_width": 152,
|
||||
"max_width": 243,
|
||||
"min_height": 265,
|
||||
"max_height": 288,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 94,
|
||||
"height_swing": 4,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 30.7,
|
||||
"battle_max_width_px": 45.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=82"
|
||||
"width_swing": 91,
|
||||
"height_swing": 23,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 24.3,
|
||||
"battle_max_width_px": 38.8,
|
||||
"battle_min_height_px": 42.3,
|
||||
"battle_max_height_px": 46.0,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 29
|
||||
- queued-rework: 62
|
||||
- approved-baseline: 30
|
||||
- queued-rework: 61
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -67,7 +67,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch7-unique-officer | queued-rework | `unit-ma-dai` | border-hits=64 | border-hits=144 | 160..291 x 282..289 | 160..300 x 274..290 | 25.6..46.5 x 45.0..46.2 | w131 h7 b7 |
|
||||
| batch7-unique-officer | queued-rework | `unit-ma-liang` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-meng-huo` | ok | ok | 174..221 x 286..288 | 149..248 x 275..289 | 27.8..35.3 x 45.7..46.0 | w47 h2 b0 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-infantry` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch6-nanman-special | approved-baseline | `unit-nanman-infantry` | ok | ok | 152..219 x 288..288 | 152..243 x 265..288 | 24.3..35.0 x 46.0..46.0 | w67 h0 b0 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-infantry-jungle` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-infantry-spear` | border-hits=32 | border-hits=82 | 192..277 x 279..279 | 192..286 x 275..279 | 30.7..44.2 x 44.6..44.6 | w85 h0 b6 |
|
||||
| batch6-nanman-special | queued-rework | `unit-nanman-officer` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
"unit-guan-yu",
|
||||
"unit-liu-bei",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
"unit-rebel",
|
||||
"unit-rebel-archer",
|
||||
"unit-rebel-archer-fire",
|
||||
@@ -44,7 +45,6 @@
|
||||
"pendingApproval": [],
|
||||
"currentApprovalCandidate": {},
|
||||
"nextAfterApproval": [
|
||||
"unit-nanman-infantry",
|
||||
"unit-nanman-infantry-jungle",
|
||||
"unit-nanman-infantry-spear",
|
||||
"unit-nanman-officer",
|
||||
|
||||