Approve Wei infantry handpainted sprite v1

This commit is contained in:
2026-07-01 13:39:37 +09:00
parent 3a475c7549
commit b8d93b26f9
21 changed files with 121 additions and 44 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 12
- Approved baseline units: 13
- Pending approval units: 0
- Queued rework units: 79
- Queued rework units: 78
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,7 +14,10 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
No queued next unit is defined in the manifest.
1. `unit-wei-archer` - queued-rework, base `border-hits=64`, actions `border-hits=140`
2. `unit-wei-cavalry` - queued-rework, base `border-hits=64`, actions `border-hits=144`
3. `unit-wei-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`
4. `unit-wei-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`
## Commands Before Approval
@@ -41,4 +44,5 @@ pnpm build
## First Task After Current Approval
- No first task is defined.
- Start with `unit-wei-archer`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.