Approve Rebel warlord handpainted sprite v1

This commit is contained in:
2026-07-01 16:34:51 +09:00
parent 782c01896d
commit 96506d5a68
20 changed files with 113 additions and 46 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 26
- Approved baseline units: 27
- Pending approval units: 0
- Queued rework units: 65
- Queued rework units: 64
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,8 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78`
2. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
1. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
## Commands Before Approval
@@ -42,5 +41,5 @@ pnpm build
## First Task After Current Approval
- Start with `unit-rebel-leader-warlord`.
- Start with `unit-rebel-ragged`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.