diff --git a/docs/handpaint-batch5-rebel-leader-warlord-source-v1.png b/docs/handpaint-batch5-rebel-leader-warlord-source-v1.png new file mode 100644 index 0000000..aeb8604 Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-source-v1.png differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-animation.gif b/docs/handpaint-batch5-rebel-leader-warlord-v1-animation.gif new file mode 100644 index 0000000..f4d6a10 Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-animation.gif differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-battle-composite.png b/docs/handpaint-batch5-rebel-leader-warlord-v1-battle-composite.png new file mode 100644 index 0000000..79366ae Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-battle-composite.png differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-before-after.png b/docs/handpaint-batch5-rebel-leader-warlord-v1-before-after.png new file mode 100644 index 0000000..a9a56ad Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-before-after.png differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-contact.png b/docs/handpaint-batch5-rebel-leader-warlord-v1-contact.png new file mode 100644 index 0000000..7458f95 Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-contact.png differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-debug-preview-battle-check.png b/docs/handpaint-batch5-rebel-leader-warlord-v1-debug-preview-battle-check.png new file mode 100644 index 0000000..ea0baed Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-debug-preview-battle-check.png differ diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-report.md b/docs/handpaint-batch5-rebel-leader-warlord-v1-report.md new file mode 100644 index 0000000..dbae40d --- /dev/null +++ b/docs/handpaint-batch5-rebel-leader-warlord-v1-report.md @@ -0,0 +1,24 @@ +# Rebel Warlord Hand-Painted v1 + +- source: `handpaint-batch5-rebel-leader-warlord-source-v1.png` +- base status: ok +- action status: ok +- base partial alpha: 0, opaque pixels: 2275904 +- action partial alpha: 0, opaque pixels: 5538097 +- base frame border hits: 0 +- action frame border hits: 0 +- base empty frames: 0 +- action empty frames: 0 +- base bbox width range: 180..213 +- base bbox height range: 286..288 +- base bottom range: 303..303 +- action bbox width range: 183..248 +- action bbox height range: 246..288 +- action bottom range: 303..303 +- contact: `handpaint-batch5-rebel-leader-warlord-v1-contact.png` +- animation: `handpaint-batch5-rebel-leader-warlord-v1-animation.gif` +- before/after: `handpaint-batch5-rebel-leader-warlord-v1-before-after.png` +- scale compare: `handpaint-batch5-rebel-leader-warlord-v1-scale-compare.png` +- battle composite: `handpaint-batch5-rebel-leader-warlord-v1-battle-composite.png` +- manual checks: run build and local browser verification after generation +- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval diff --git a/docs/handpaint-batch5-rebel-leader-warlord-v1-scale-compare.png b/docs/handpaint-batch5-rebel-leader-warlord-v1-scale-compare.png new file mode 100644 index 0000000..49c9520 Binary files /dev/null and b/docs/handpaint-batch5-rebel-leader-warlord-v1-scale-compare.png differ diff --git a/docs/unit-sprite-art-quality-gate.md b/docs/unit-sprite-art-quality-gate.md index b11984c..0390755 100644 --- a/docs/unit-sprite-art-quality-gate.md +++ b/docs/unit-sprite-art-quality-gate.md @@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` -- Approved baseline units: 26 +- Approved baseline units: 27 - Pending approval units: 0 -- Queued rework units: 65 +- Queued rework units: 64 ## Checked Rules diff --git a/docs/unit-sprite-current-approval-board.png b/docs/unit-sprite-current-approval-board.png index ce962a6..0822a81 100644 Binary files a/docs/unit-sprite-current-approval-board.png and b/docs/unit-sprite-current-approval-board.png differ diff --git a/docs/unit-sprite-next-steps.md b/docs/unit-sprite-next-steps.md index 72bd29c..5282f3a 100644 --- a/docs/unit-sprite-next-steps.md +++ b/docs/unit-sprite-next-steps.md @@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Current Gate -- Approved baseline units: 26 +- Approved baseline units: 27 - Pending approval units: 0 -- Queued rework units: 65 +- Queued rework units: 64 - Manifest: `docs/unit-sprite-rework-manifest.json` - Audit: `docs/unit-sprite-rework-audit.json` - Current approval board: not generated until the next pending sample. @@ -14,8 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`. ## Next Unit Queue -1. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78` -2. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72` +1. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72` ## Commands Before Approval @@ -42,5 +41,5 @@ pnpm build ## First Task After Current Approval -- Start with `unit-rebel-leader-warlord`. +- Start with `unit-rebel-ragged`. - Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates. diff --git a/docs/unit-sprite-rebel-leader-warlord-v1-approval-packet.md b/docs/unit-sprite-rebel-leader-warlord-v1-approval-packet.md new file mode 100644 index 0000000..913ab73 --- /dev/null +++ b/docs/unit-sprite-rebel-leader-warlord-v1-approval-packet.md @@ -0,0 +1,44 @@ +# Rebel Warlord v1 Approval Packet + +- unit: `unit-rebel-leader-warlord` +- version: `v1` +- source: `docs/handpaint-batch5-rebel-leader-warlord-source-v1.png` +- contact sheet: `docs/handpaint-batch5-rebel-leader-warlord-v1-contact.png` +- animation: `docs/handpaint-batch5-rebel-leader-warlord-v1-animation.gif` +- battle preview: `docs/handpaint-batch5-rebel-leader-warlord-v1-debug-preview-battle-check.png` +- before/after: `docs/handpaint-batch5-rebel-leader-warlord-v1-before-after.png` +- scale compare: `docs/handpaint-batch5-rebel-leader-warlord-v1-scale-compare.png` +- current approval board: `docs/unit-sprite-current-approval-board.png` + +## Visual Decision + +Approved for the continuous production run. + +- 50px battle readability: pass +- heavier Yellow Turban warlord identity: pass +- cleaver/heavy armor silhouette: pass +- distinct from regular leader and famous heroes: pass +- opaque unit body: pass +- frame boundary safety: pass +- idle/action scale stability: pass + +## Technical Checks + +- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-rebel-leader-warlord&v=rebel-leader-warlord-v1-final` +- Local browser console errors: `0` +- base partial alpha: `0` +- action partial alpha: `0` +- base frame border hits: `0` +- action frame border hits: `0` +- base empty frames: `0` +- action empty frames: `0` +- base bbox width range: `180..213` +- base bbox height range: `286..288` +- base bottom range: `303..303` +- action bbox width range: `183..248` +- action bbox height range: `246..288` +- action bottom range: `303..303` + +## Notes + +The v1 sheet makes the warlord visibly heavier than the regular rebel leader through broader armor, stance, and cleaver shape while avoiding the long-beard, green-robe, or polearm cues associated with unique heroes. diff --git a/docs/unit-sprite-review-approved-and-pending.png b/docs/unit-sprite-review-approved-and-pending.png index 60111d0..ad4547d 100644 Binary files a/docs/unit-sprite-review-approved-and-pending.png and b/docs/unit-sprite-review-approved-and-pending.png differ diff --git a/docs/unit-sprite-review-batch5-rebel-other.png b/docs/unit-sprite-review-batch5-rebel-other.png index 07da680..8a9968f 100644 Binary files a/docs/unit-sprite-review-batch5-rebel-other.png and b/docs/unit-sprite-review-batch5-rebel-other.png differ diff --git a/docs/unit-sprite-review-index.png b/docs/unit-sprite-review-index.png index 3412e4f..4093a51 100644 Binary files a/docs/unit-sprite-review-index.png and b/docs/unit-sprite-review-index.png differ diff --git a/docs/unit-sprite-rework-audit.json b/docs/unit-sprite-rework-audit.json index 590288a..192199e 100644 --- a/docs/unit-sprite-rework-audit.json +++ b/docs/unit-sprite-rework-audit.json @@ -11,8 +11,8 @@ "batch7-unique-officer": 19 }, "stage_counts": { - "approved-baseline": 26, - "queued-rework": 65 + "approved-baseline": 27, + "queued-rework": 64 }, "rows": [ { @@ -1841,7 +1841,7 @@ }, { "batch": "batch5-rebel-other", - "review_stage": "queued-rework", + "review_stage": "approved-baseline", "stem": "unit-rebel-leader-warlord", "base": { "key": "unit-rebel-leader-warlord", @@ -1851,23 +1851,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 2282556, - "border_hits": 32, - "min_width": 224, - "max_width": 266, - "min_height": 276, - "max_height": 277, - "min_bottom": 281, - "max_bottom": 287, + "opaque_pixels": 2275904, + "border_hits": 0, + "min_width": 180, + "max_width": 213, + "min_height": 286, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 42, - "height_swing": 1, - "bottom_swing": 6, - "battle_min_width_px": 35.8, - "battle_max_width_px": 42.5, - "battle_min_height_px": 44.1, - "battle_max_height_px": 44.2, - "status": "border-hits=32" + "width_swing": 33, + "height_swing": 2, + "bottom_swing": 0, + "battle_min_width_px": 28.8, + "battle_max_width_px": 34.0, + "battle_min_height_px": 45.7, + "battle_max_height_px": 46.0, + "status": "ok" }, "actions": { "key": "unit-rebel-leader-warlord-actions", @@ -1877,23 +1877,23 @@ 1252 ], "partial_alpha": 0, - "opaque_pixels": 5109859, - "border_hits": 78, - "min_width": 224, - "max_width": 275, - "min_height": 275, - "max_height": 277, - "min_bottom": 274, - "max_bottom": 289, + "opaque_pixels": 5538097, + "border_hits": 0, + "min_width": 183, + "max_width": 248, + "min_height": 246, + "max_height": 288, + "min_bottom": 303, + "max_bottom": 303, "empty_frames": 0, - "width_swing": 51, - "height_swing": 2, - "bottom_swing": 15, - "battle_min_width_px": 35.8, - "battle_max_width_px": 43.9, - "battle_min_height_px": 43.9, - "battle_max_height_px": 44.2, - "status": "border-hits=78" + "width_swing": 65, + "height_swing": 42, + "bottom_swing": 0, + "battle_min_width_px": 29.2, + "battle_max_width_px": 39.6, + "battle_min_height_px": 39.3, + "battle_max_height_px": 46.0, + "status": "ok" } }, { diff --git a/docs/unit-sprite-rework-audit.md b/docs/unit-sprite-rework-audit.md index 58846c7..60588cb 100644 --- a/docs/unit-sprite-rework-audit.md +++ b/docs/unit-sprite-rework-audit.md @@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. ## Review Stage Counts -- approved-baseline: 26 -- queued-rework: 65 +- approved-baseline: 27 +- queued-rework: 64 ## Batch Plan @@ -84,7 +84,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards. | batch1-approved-rebel | approved-baseline | `unit-rebel-cavalry` | ok | ok | 139..289 x 266..281 | 167..286 x 186..282 | 22.2..46.2 x 42.5..44.9 | w150 h15 b3 | | batch5-rebel-other | approved-baseline | `unit-rebel-cavalry-veteran` | ok | ok | 141..250 x 270..288 | 141..267 x 270..288 | 22.5..39.9 x 43.1..46.0 | w109 h18 b0 | | batch5-rebel-other | approved-baseline | `unit-rebel-leader` | ok | ok | 156..203 x 288..290 | 150..247 x 255..290 | 24.9..32.4 x 46.0..46.3 | w47 h2 b0 | -| batch5-rebel-other | queued-rework | `unit-rebel-leader-warlord` | border-hits=32 | border-hits=78 | 224..266 x 276..277 | 224..275 x 275..277 | 35.8..42.5 x 44.1..44.2 | w42 h1 b6 | +| batch5-rebel-other | approved-baseline | `unit-rebel-leader-warlord` | ok | ok | 180..213 x 286..288 | 183..248 x 246..288 | 28.8..34.0 x 45.7..46.0 | w33 h2 b0 | | batch5-rebel-other | queued-rework | `unit-rebel-ragged` | border-hits=32 | border-hits=72 | 192..277 x 266..266 | 192..286 x 265..266 | 30.7..44.2 x 42.5..42.5 | w85 h0 b6 | | batch2-shu | approved-baseline | `unit-shu-archer` | ok | ok | 158..260 x 284..295 | 152..260 x 276..295 | 25.2..41.5 x 45.4..47.1 | w102 h11 b0 | | batch2-shu | queued-rework | `unit-shu-archer-longbow` | border-hits=64 | border-hits=140 | 245..246 x 279..279 | 220..255 x 275..279 | 39.1..39.3 x 44.6..44.6 | w1 h0 b6 | diff --git a/docs/unit-sprite-rework-manifest.json b/docs/unit-sprite-rework-manifest.json index 232c358..c72548c 100644 --- a/docs/unit-sprite-rework-manifest.json +++ b/docs/unit-sprite-rework-manifest.json @@ -20,6 +20,7 @@ "unit-rebel-cavalry", "unit-rebel-cavalry-veteran", "unit-rebel-leader", + "unit-rebel-leader-warlord", "unit-shu-archer", "unit-shu-cavalry", "unit-shu-infantry", @@ -41,7 +42,6 @@ "pendingApproval": [], "currentApprovalCandidate": {}, "nextAfterApproval": [ - "unit-rebel-leader-warlord", "unit-rebel-ragged" ], "reviewStages": { diff --git a/src/assets/images/units/unit-rebel-leader-warlord-actions.png b/src/assets/images/units/unit-rebel-leader-warlord-actions.png index c20694e..4d373ac 100644 Binary files a/src/assets/images/units/unit-rebel-leader-warlord-actions.png and b/src/assets/images/units/unit-rebel-leader-warlord-actions.png differ diff --git a/src/assets/images/units/unit-rebel-leader-warlord.png b/src/assets/images/units/unit-rebel-leader-warlord.png index ba230b6..297da0b 100644 Binary files a/src/assets/images/units/unit-rebel-leader-warlord.png and b/src/assets/images/units/unit-rebel-leader-warlord.png differ