Approve Rebel leader handpainted sprite v1

This commit is contained in:
2026-07-01 16:24:46 +09:00
parent 4863268c8f
commit 782c01896d
20 changed files with 114 additions and 47 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 25
- Approved baseline units: 26
- Pending approval units: 0
- Queued rework units: 66
- Queued rework units: 65
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,9 +14,8 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-rebel-leader` - queued-rework, base `border-hits=32`, actions `border-hits=72`
2. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78`
3. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
1. `unit-rebel-leader-warlord` - queued-rework, base `border-hits=32`, actions `border-hits=78`
2. `unit-rebel-ragged` - queued-rework, base `border-hits=32`, actions `border-hits=72`
## Commands Before Approval
@@ -43,5 +42,5 @@ pnpm build
## First Task After Current Approval
- Start with `unit-rebel-leader`.
- Start with `unit-rebel-leader-warlord`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.