Approve Shu field strategist handpainted sprite v2

This commit is contained in:
2026-07-01 20:50:14 +09:00
parent ffae172bc6
commit 6d462cea5c
22 changed files with 126 additions and 64 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 MiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 237 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 888 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 214 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 657 KiB

View File

@@ -0,0 +1,24 @@
# Shu Strategist Field Hand-Painted v2
- source: `handpaint-batch2-shu-strategist-field-source-v2.png`
- base status: ok
- action status: ok
- base partial alpha: 0, opaque pixels: 2059816
- action partial alpha: 0, opaque pixels: 5157870
- base frame border hits: 0
- action frame border hits: 0
- base empty frames: 0
- action empty frames: 0
- base bbox width range: 166..206
- base bbox height range: 277..295
- base bottom range: 303..303
- action bbox width range: 166..269
- action bbox height range: 277..295
- action bottom range: 303..303
- contact: `handpaint-batch2-shu-strategist-field-v2-contact.png`
- animation: `handpaint-batch2-shu-strategist-field-v2-animation.gif`
- before/after: `handpaint-batch2-shu-strategist-field-v2-before-after.png`
- scale compare: `handpaint-batch2-shu-strategist-field-v2-scale-compare.png`
- battle composite: `handpaint-batch2-shu-strategist-field-v2-battle-composite.png`
- manual checks: run build and local browser verification after generation
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View File

@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Approved baseline units: 48
- Approved baseline units: 49
- Pending approval units: 0
- Queued rework units: 43
- Queued rework units: 42
## Checked Rules

View File

@@ -40,6 +40,7 @@
"unit-shu-spearman-guard",
"unit-shu-spearman-veteran",
"unit-shu-strategist",
"unit-shu-strategist-field",
"unit-wei-archer",
"unit-wei-cavalry",
"unit-wei-infantry",
@@ -55,8 +56,8 @@
"pendingApproval": [],
"nextAfterApproval": [],
"stageCounts": {
"approved-baseline": 48,
"queued-rework": 43
"approved-baseline": 49,
"queued-rework": 42
},
"batches": [
{
@@ -168,24 +169,10 @@
"label": "Batch 2 Shu generic units",
"total": 18,
"stageCounts": {
"approved-baseline": 16,
"queued-rework": 2
"approved-baseline": 17,
"queued-rework": 1
},
"units": [
{
"stem": "unit-shu-strategist-field",
"reviewStage": "queued-rework",
"queueRole": "queued rework",
"baseStatus": "border-hits=32",
"actionStatus": "border-hits=98",
"battleBasePx": [
38.8,
39.3,
44.7,
44.9
],
"spec": null
},
{
"stem": "unit-shu-strategist-white",
"reviewStage": "queued-rework",
@@ -423,6 +410,20 @@
46.8
],
"spec": "unit-sprite-batch2-shu-strategist-spec.md"
},
{
"stem": "unit-shu-strategist-field",
"reviewStage": "approved-baseline",
"queueRole": "approved reference",
"baseStatus": "ok",
"actionStatus": "ok",
"battleBasePx": [
26.5,
32.9,
44.2,
47.1
],
"spec": null
}
]
},

View File

@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
## Current State
- Approved baseline units: 48
- Approved baseline units: 49
- Pending approval units: 0
- Queued rework units: 43
- Queued rework units: 42
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
@@ -46,11 +46,10 @@ No next unit is currently defined.
- Batch key: `batch2-shu`
- Total units: 18
- Stage counts: approved-baseline 16, queued-rework 2
- Stage counts: approved-baseline 17, queued-rework 1
| unit | role | stage | status | battle base px | spec |
| --- | --- | --- | --- | --- | --- |
| `unit-shu-strategist-field` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | |
| `unit-shu-strategist-white` | queued rework | queued-rework | base border-hits=32; actions border-hits=98 | 38.8..39.3 x 44.7..44.9 | |
| `unit-shu-archer` | approved reference | approved-baseline | technical ok | 25.2..41.5 x 45.4..47.1 | `unit-sprite-batch2-shu-archer-spec.md` |
| `unit-shu-archer-longbow` | approved reference | approved-baseline | technical ok | 22.2..38.0 x 45.7..46.0 | |
@@ -68,6 +67,7 @@ No next unit is currently defined.
| `unit-shu-spearman-guard` | approved reference | approved-baseline | technical ok | 29.4..32.7 x 44.2..47.1 | |
| `unit-shu-spearman-veteran` | approved reference | approved-baseline | technical ok | 26.0..32.9 x 46.3..47.1 | |
| `unit-shu-strategist` | approved reference | approved-baseline | technical ok | 24.9..34.2 x 45.0..46.8 | `unit-sprite-batch2-shu-strategist-spec.md` |
| `unit-shu-strategist-field` | approved reference | approved-baseline | technical ok | 26.5..32.9 x 44.2..47.1 | |
### Batch 3 Wei generic units

Binary file not shown.

Before

Width:  |  Height:  |  Size: 322 KiB

After

Width:  |  Height:  |  Size: 370 KiB

View File

@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 48
- Approved baseline units: 49
- Pending approval units: 0
- Queued rework units: 43
- Queued rework units: 42
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 451 KiB

After

Width:  |  Height:  |  Size: 460 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 160 KiB

After

Width:  |  Height:  |  Size: 169 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 100 KiB

After

Width:  |  Height:  |  Size: 100 KiB

View File

@@ -11,8 +11,8 @@
"batch7-unique-officer": 19
},
"stage_counts": {
"approved-baseline": 48,
"queued-rework": 43
"approved-baseline": 49,
"queued-rework": 42
},
"rows": [
{
@@ -2867,7 +2867,7 @@
},
{
"batch": "batch2-shu",
"review_stage": "queued-rework",
"review_stage": "approved-baseline",
"stem": "unit-shu-strategist-field",
"base": {
"key": "unit-shu-strategist-field",
@@ -2877,23 +2877,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 1999925,
"border_hits": 32,
"min_width": 243,
"max_width": 246,
"min_height": 280,
"max_height": 281,
"min_bottom": 281,
"max_bottom": 287,
"opaque_pixels": 2059816,
"border_hits": 0,
"min_width": 166,
"max_width": 206,
"min_height": 277,
"max_height": 295,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 3,
"height_swing": 1,
"bottom_swing": 6,
"battle_min_width_px": 38.8,
"battle_max_width_px": 39.3,
"battle_min_height_px": 44.7,
"battle_max_height_px": 44.9,
"status": "border-hits=32"
"width_swing": 40,
"height_swing": 18,
"bottom_swing": 0,
"battle_min_width_px": 26.5,
"battle_max_width_px": 32.9,
"battle_min_height_px": 44.2,
"battle_max_height_px": 47.1,
"status": "ok"
},
"actions": {
"key": "unit-shu-strategist-field-actions",
@@ -2903,23 +2903,23 @@
1252
],
"partial_alpha": 0,
"opaque_pixels": 4453376,
"border_hits": 98,
"min_width": 220,
"max_width": 255,
"min_height": 275,
"max_height": 281,
"min_bottom": 274,
"max_bottom": 289,
"opaque_pixels": 5157870,
"border_hits": 0,
"min_width": 166,
"max_width": 269,
"min_height": 277,
"max_height": 295,
"min_bottom": 303,
"max_bottom": 303,
"empty_frames": 0,
"width_swing": 35,
"height_swing": 6,
"bottom_swing": 15,
"battle_min_width_px": 35.1,
"battle_max_width_px": 40.7,
"battle_min_height_px": 43.9,
"battle_max_height_px": 44.9,
"status": "border-hits=98"
"width_swing": 103,
"height_swing": 18,
"bottom_swing": 0,
"battle_min_width_px": 26.5,
"battle_max_width_px": 43.0,
"battle_min_height_px": 44.2,
"battle_max_height_px": 47.1,
"status": "ok"
}
},
{

View File

@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
## Review Stage Counts
- approved-baseline: 48
- queued-rework: 43
- approved-baseline: 49
- queued-rework: 42
## Batch Plan
@@ -102,7 +102,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
| batch2-shu | approved-baseline | `unit-shu-spearman-guard` | ok | ok | 184..205 x 277..295 | 176..276 x 232..295 | 29.4..32.7 x 44.2..47.1 | w21 h18 b0 |
| batch2-shu | approved-baseline | `unit-shu-spearman-veteran` | ok | ok | 163..206 x 290..295 | 143..276 x 221..295 | 26.0..32.9 x 46.3..47.1 | w43 h5 b0 |
| batch2-shu | approved-baseline | `unit-shu-strategist` | ok | ok | 156..214 x 282..293 | 155..243 x 282..293 | 24.9..34.2 x 45.0..46.8 | w58 h11 b0 |
| batch2-shu | queued-rework | `unit-shu-strategist-field` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
| batch2-shu | approved-baseline | `unit-shu-strategist-field` | ok | ok | 166..206 x 277..295 | 166..269 x 277..295 | 26.5..32.9 x 44.2..47.1 | w40 h18 b0 |
| batch2-shu | queued-rework | `unit-shu-strategist-white` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
| batch7-unique-officer | queued-rework | `unit-sima-yi` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
| batch7-unique-officer | queued-rework | `unit-wang-ping` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |

View File

@@ -48,6 +48,7 @@
"unit-shu-spearman-guard",
"unit-shu-spearman-veteran",
"unit-shu-strategist",
"unit-shu-strategist-field",
"unit-wei-archer",
"unit-wei-cavalry",
"unit-wei-infantry",

View File

@@ -0,0 +1,36 @@
# Unit Sprite Approval Packet: unit-shu-strategist-field v2
- Status: approved during continuous production run
- Source art: `docs/handpaint-batch2-shu-strategist-field-source-v2.png`
- Contact sheet: `docs/handpaint-batch2-shu-strategist-field-v2-contact.png`
- Animation GIF: `docs/handpaint-batch2-shu-strategist-field-v2-animation.gif`
- Before/after: `docs/handpaint-batch2-shu-strategist-field-v2-before-after.png`
- Scale compare: `docs/handpaint-batch2-shu-strategist-field-v2-scale-compare.png`
- Browser check: `docs/handpaint-batch2-shu-strategist-field-v2-debug-preview-battle-check.png`
- Current approval board: `docs/unit-sprite-current-approval-board.png`
- Debug preview URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-shu-strategist-field&v=shu-strategist-field-v2-console-clean`
## Visual Decision
Shu strategist field v2 is accepted as a practical battlefield tactician. The green travel robe, feather fan, and bamboo scroll separate it from the armored council officer and the cleaner white-robed strategist.
## Technical Checks
- Base partial alpha: `0`
- Action partial alpha: `0`
- Base frame border hits: `0`
- Action frame border hits: `0`
- Base empty frames: `0`
- Action empty frames: `0`
- Base bbox width range: `166..206`
- Base bbox height range: `277..295`
- Base bottom range: `303..303`
- Action bbox width range: `166..269`
- Action bbox height range: `277..295`
- Action bottom range: `303..303`
- Local build: `passed`
- Local browser console errors: `0`
## Notes
v2 widens the robe silhouette for tactical readability while keeping the fan and scroll compact. The unit remains fully opaque, stable on the foot baseline, and visually distinct at 50px scale.

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 MiB

After

Width:  |  Height:  |  Size: 3.1 MiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 598 KiB

After

Width:  |  Height:  |  Size: 893 KiB