Approve Jiang Wei handpainted sprite v3
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docs/handpaint-batch7-jiang-wei-source-v1.png
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After Width: | Height: | Size: 2.1 MiB |
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docs/handpaint-batch7-jiang-wei-v3-animation.gif
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After Width: | Height: | Size: 216 KiB |
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docs/handpaint-batch7-jiang-wei-v3-battle-composite.png
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After Width: | Height: | Size: 884 KiB |
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docs/handpaint-batch7-jiang-wei-v3-before-after.png
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After Width: | Height: | Size: 49 KiB |
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docs/handpaint-batch7-jiang-wei-v3-contact.png
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After Width: | Height: | Size: 192 KiB |
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After Width: | Height: | Size: 677 KiB |
24
docs/handpaint-batch7-jiang-wei-v3-report.md
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@@ -0,0 +1,24 @@
|
||||
# Jiang Wei hand-painted v3 report
|
||||
|
||||
- source: `handpaint-batch7-jiang-wei-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 1922998
|
||||
- action partial alpha: 0, opaque pixels: 4444480
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 145..266
|
||||
- base bbox height range: 284..291
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 142..261
|
||||
- action bbox height range: 261..291
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch7-jiang-wei-v3-contact.png`
|
||||
- animation: `handpaint-batch7-jiang-wei-v3-animation.gif`
|
||||
- before/after: `handpaint-batch7-jiang-wei-v3-before-after.png`
|
||||
- scale compare: `handpaint-batch7-jiang-wei-v3-scale-compare.png`
|
||||
- battle composite: `handpaint-batch7-jiang-wei-v3-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
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docs/handpaint-batch7-jiang-wei-v3-scale-compare.png
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After Width: | Height: | Size: 31 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 77
|
||||
- Approved baseline units: 78
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 14
|
||||
- Queued rework units: 13
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
"unit-guan-yu",
|
||||
"unit-huang-quan",
|
||||
"unit-huang-zhong",
|
||||
"unit-jiang-wei",
|
||||
"unit-liu-bei",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
@@ -84,8 +85,8 @@
|
||||
"pendingApproval": [],
|
||||
"nextAfterApproval": [],
|
||||
"stageCounts": {
|
||||
"approved-baseline": 77,
|
||||
"queued-rework": 14
|
||||
"approved-baseline": 78,
|
||||
"queued-rework": 13
|
||||
},
|
||||
"batches": [
|
||||
{
|
||||
@@ -1171,24 +1172,10 @@
|
||||
"label": "Batch 7 unique officers",
|
||||
"total": 19,
|
||||
"stageCounts": {
|
||||
"approved-baseline": 5,
|
||||
"queued-rework": 14
|
||||
"approved-baseline": 6,
|
||||
"queued-rework": 13
|
||||
},
|
||||
"units": [
|
||||
{
|
||||
"stem": "unit-jiang-wei",
|
||||
"reviewStage": "queued-rework",
|
||||
"queueRole": "queued rework",
|
||||
"baseStatus": "border-hits=32",
|
||||
"actionStatus": "border-hits=82",
|
||||
"battleBasePx": [
|
||||
31.0,
|
||||
40.6,
|
||||
44.6,
|
||||
44.6
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-li-yan",
|
||||
"reviewStage": "queued-rework",
|
||||
@@ -1440,6 +1427,20 @@
|
||||
47.3
|
||||
],
|
||||
"spec": null
|
||||
},
|
||||
{
|
||||
"stem": "unit-jiang-wei",
|
||||
"reviewStage": "approved-baseline",
|
||||
"queueRole": "approved reference",
|
||||
"baseStatus": "ok",
|
||||
"actionStatus": "ok",
|
||||
"battleBasePx": [
|
||||
23.2,
|
||||
42.5,
|
||||
45.4,
|
||||
46.5
|
||||
],
|
||||
"spec": null
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -6,9 +6,9 @@ Use this as the long-running queue for the full hand-painted sprite rework. It i
|
||||
|
||||
## Current State
|
||||
|
||||
- Approved baseline units: 77
|
||||
- Approved baseline units: 78
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 14
|
||||
- Queued rework units: 13
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
|
||||
@@ -157,11 +157,10 @@ No next unit is currently defined.
|
||||
|
||||
- Batch key: `batch7-unique-officer`
|
||||
- Total units: 19
|
||||
- Stage counts: approved-baseline 5, queued-rework 14
|
||||
- Stage counts: approved-baseline 6, queued-rework 13
|
||||
|
||||
| unit | role | stage | status | battle base px | spec |
|
||||
| --- | --- | --- | --- | --- | --- |
|
||||
| `unit-jiang-wei` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.0..40.6 x 44.6..44.6 | |
|
||||
| `unit-li-yan` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 31.9..40.6 x 44.6..44.6 | |
|
||||
| `unit-lu-bu` | queued rework | queued-rework | base border-hits=64; actions border-hits=144 | 28.8..47.3 x 45.0..46.0 | |
|
||||
| `unit-lu-meng` | queued rework | queued-rework | base border-hits=32; actions border-hits=82 | 30.7..44.2 x 44.6..44.6 | |
|
||||
@@ -180,3 +179,4 @@ No next unit is currently defined.
|
||||
| `unit-gong-zhi` | approved reference | approved-baseline | technical ok | 33.2..35.5 x 46.3..46.3 | |
|
||||
| `unit-huang-quan` | approved reference | approved-baseline | technical ok | 28.9..34.8 x 46.3..46.3 | |
|
||||
| `unit-huang-zhong` | approved reference | approved-baseline | technical ok | 27.2..36.3 x 46.3..47.3 | |
|
||||
| `unit-jiang-wei` | approved reference | approved-baseline | technical ok | 23.2..42.5 x 45.4..46.5 | |
|
||||
|
||||
|
Before Width: | Height: | Size: 358 KiB After Width: | Height: | Size: 639 KiB |
36
docs/unit-sprite-jiang-wei-v3-approval-packet.md
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@@ -0,0 +1,36 @@
|
||||
# Jiang Wei hand-painted sprite v3 approval packet
|
||||
|
||||
- Unit: `unit-jiang-wei`
|
||||
- Candidate version: `v3`
|
||||
- Source sheet: `docs/handpaint-batch7-jiang-wei-source-v1.png`
|
||||
- Contact sheet: `docs/handpaint-batch7-jiang-wei-v3-contact.png`
|
||||
- Animation GIF: `docs/handpaint-batch7-jiang-wei-v3-animation.gif`
|
||||
- Before/after: `docs/handpaint-batch7-jiang-wei-v3-before-after.png`
|
||||
- Battle composite: `docs/handpaint-batch7-jiang-wei-v3-battle-composite.png`
|
||||
- Scale compare: `docs/handpaint-batch7-jiang-wei-v3-scale-compare.png`
|
||||
- Local browser check: `docs/handpaint-batch7-jiang-wei-v3-debug-preview-battle-check.png`
|
||||
- Current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
- Approved for continuous production run.
|
||||
- Direction: youthful Shu/Northern-front spear commander with silver-blue armor, dark navy cloth, and clear long-spear silhouette.
|
||||
- The 100% PC browser debug preview reads as a distinct commander rather than a green-robed Guan Yu or cavalry-style Ma Chao/Zhao Yun variant.
|
||||
- The unit body is opaque and visible at battle scale without relying on base rings, badges, shadows, or external readability helpers.
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- Local build: `pnpm build` passed.
|
||||
- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-jiang-wei&v=jiang-wei-v3`
|
||||
- Local browser console errors: `0`
|
||||
- Local browser 404s: `0`
|
||||
- Base partial alpha: `0`
|
||||
- Action partial alpha: `0`
|
||||
- Base frame border hits: `0`
|
||||
- Action frame border hits: `0`
|
||||
- Base battle size from audit: `23.2..42.5 x 45.4..46.5`
|
||||
|
||||
## Notes
|
||||
|
||||
- v1/v2 proved the art direction, but action width was too narrow for the quality gate.
|
||||
- v3 keeps the same hand-painted source and restores action silhouette width while preserving frame boundary safety.
|
||||
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 77
|
||||
- Approved baseline units: 78
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 14
|
||||
- Queued rework units: 13
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
|
||||
|
Before Width: | Height: | Size: 726 KiB After Width: | Height: | Size: 733 KiB |
|
Before Width: | Height: | Size: 159 KiB After Width: | Height: | Size: 160 KiB |
|
Before Width: | Height: | Size: 97 KiB After Width: | Height: | Size: 97 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 77,
|
||||
"queued-rework": 14
|
||||
"approved-baseline": 78,
|
||||
"queued-rework": 13
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -359,7 +359,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch7-unique-officer",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-jiang-wei",
|
||||
"base": {
|
||||
"key": "unit-jiang-wei",
|
||||
@@ -369,23 +369,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 2000768,
|
||||
"border_hits": 32,
|
||||
"min_width": 194,
|
||||
"max_width": 254,
|
||||
"min_height": 279,
|
||||
"max_height": 279,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 1922998,
|
||||
"border_hits": 0,
|
||||
"min_width": 145,
|
||||
"max_width": 266,
|
||||
"min_height": 284,
|
||||
"max_height": 291,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 60,
|
||||
"height_swing": 0,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 31.0,
|
||||
"battle_max_width_px": 40.6,
|
||||
"battle_min_height_px": 44.6,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=32"
|
||||
"width_swing": 121,
|
||||
"height_swing": 7,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 23.2,
|
||||
"battle_max_width_px": 42.5,
|
||||
"battle_min_height_px": 45.4,
|
||||
"battle_max_height_px": 46.5,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-jiang-wei-actions",
|
||||
@@ -395,23 +395,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4471927,
|
||||
"border_hits": 82,
|
||||
"min_width": 194,
|
||||
"max_width": 263,
|
||||
"min_height": 275,
|
||||
"max_height": 279,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 4444480,
|
||||
"border_hits": 0,
|
||||
"min_width": 142,
|
||||
"max_width": 261,
|
||||
"min_height": 261,
|
||||
"max_height": 291,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 69,
|
||||
"height_swing": 4,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 31.0,
|
||||
"battle_max_width_px": 42.0,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.6,
|
||||
"status": "border-hits=82"
|
||||
"width_swing": 119,
|
||||
"height_swing": 30,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 22.7,
|
||||
"battle_max_width_px": 41.7,
|
||||
"battle_min_height_px": 41.7,
|
||||
"battle_max_height_px": 46.5,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 77
|
||||
- queued-rework: 14
|
||||
- approved-baseline: 78
|
||||
- queued-rework: 13
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -58,7 +58,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch1-approved-core | approved-baseline | `unit-guan-yu` | ok | ok | 190..270 x 276..291 | 172..296 x 171..289 | 30.4..43.1 x 44.1..46.5 | w80 h15 b4 |
|
||||
| batch7-unique-officer | approved-baseline | `unit-huang-quan` | ok | ok | 181..218 x 290..290 | 176..251 x 284..290 | 28.9..34.8 x 46.3..46.3 | w37 h0 b0 |
|
||||
| batch7-unique-officer | approved-baseline | `unit-huang-zhong` | ok | ok | 170..227 x 290..296 | 170..246 x 270..296 | 27.2..36.3 x 46.3..47.3 | w57 h6 b0 |
|
||||
| batch7-unique-officer | queued-rework | `unit-jiang-wei` | border-hits=32 | border-hits=82 | 194..254 x 279..279 | 194..263 x 275..279 | 31.0..40.6 x 44.6..44.6 | w60 h0 b6 |
|
||||
| batch7-unique-officer | approved-baseline | `unit-jiang-wei` | ok | ok | 145..266 x 284..291 | 142..261 x 261..291 | 23.2..42.5 x 45.4..46.5 | w121 h7 b0 |
|
||||
| batch7-unique-officer | queued-rework | `unit-li-yan` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch1-approved-core | approved-baseline | `unit-liu-bei` | ok | ok | 138..258 x 278..289 | 148..300 x 252..284 | 22.0..41.2 x 44.4..46.2 | w120 h11 b12 |
|
||||
| batch7-unique-officer | queued-rework | `unit-lu-bu` | border-hits=64 | border-hits=144 | 180..296 x 282..288 | 180..305 x 274..290 | 28.8..47.3 x 45.0..46.0 | w116 h6 b6 |
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
"unit-guan-yu",
|
||||
"unit-huang-quan",
|
||||
"unit-huang-zhong",
|
||||
"unit-jiang-wei",
|
||||
"unit-liu-bei",
|
||||
"unit-meng-huo",
|
||||
"unit-nanman-infantry",
|
||||
|
||||
|
Before Width: | Height: | Size: 1.3 MiB After Width: | Height: | Size: 2.7 MiB |
|
Before Width: | Height: | Size: 543 KiB After Width: | Height: | Size: 921 KiB |