Approve Ma Dai handpainted sprite v1
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docs/unit-sprite-ma-dai-v1-approval-packet.md
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# Ma Dai hand-painted sprite v1 approval packet
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- Unit: `unit-ma-dai`
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- Candidate version: `v1`
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- Source sheet: `docs/handpaint-batch7-ma-dai-source-v2.png`
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- Contact sheet: `docs/handpaint-batch7-ma-dai-v1-contact.png`
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- Animation GIF: `docs/handpaint-batch7-ma-dai-v1-animation.gif`
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- Before/after: `docs/handpaint-batch7-ma-dai-v1-before-after.png`
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- Battle composite: `docs/handpaint-batch7-ma-dai-v1-battle-composite.png`
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- Scale compare: `docs/handpaint-batch7-ma-dai-v1-scale-compare.png`
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- Local browser check: `docs/handpaint-batch7-ma-dai-v1-debug-preview-battle-check.png`
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- Current approval board: `docs/unit-sprite-current-approval-board.png`
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## Visual Decision
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- Approved for continuous production run.
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- Direction: disciplined Xiliang follow-up cavalry officer on a dark horse, with olive/iron armor, compact helmet, and controlled spear/saber poses.
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- The 100% PC browser debug preview reads as a mounted support cavalry commander, distinct from Ma Chao's white horse and brighter silver lead-lancer silhouette.
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- The unit body is opaque and readable at battle scale without base rings, completion badges, slash effects, or other external readability helpers.
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## Technical Checks
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- Local build: `pnpm build` passed.
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- Local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-ma-dai&v=ma-dai-v1`
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- Local browser console errors: `0`
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- Local browser 404s: `0`
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- Base partial alpha: `0`
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- Action partial alpha: `0`
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- Base frame border hits: `0`
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- Action frame border hits: `0`
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- Base battle size from audit: `27.0..39.8 x 46.0..46.3`
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## Notes
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- An earlier generated source with white motion trails was discarded because it could read like extra UI/effect decoration.
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- The accepted source keeps the mounted silhouette clean and effect-free.
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