Approve Wu strategist handpainted sprite v1
BIN
docs/handpaint-batch4-wu-strategist-source-v1.png
Normal file
|
After Width: | Height: | Size: 1.9 MiB |
BIN
docs/handpaint-batch4-wu-strategist-v1-animation.gif
Normal file
|
After Width: | Height: | Size: 262 KiB |
BIN
docs/handpaint-batch4-wu-strategist-v1-battle-composite.png
Normal file
|
After Width: | Height: | Size: 886 KiB |
BIN
docs/handpaint-batch4-wu-strategist-v1-before-after.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
BIN
docs/handpaint-batch4-wu-strategist-v1-contact.png
Normal file
|
After Width: | Height: | Size: 224 KiB |
|
After Width: | Height: | Size: 140 KiB |
24
docs/handpaint-batch4-wu-strategist-v1-report.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Wu Strategist Hand-Painted v1
|
||||
|
||||
- source: `handpaint-batch4-wu-strategist-source-v1.png`
|
||||
- base status: ok
|
||||
- action status: ok
|
||||
- base partial alpha: 0, opaque pixels: 2522754
|
||||
- action partial alpha: 0, opaque pixels: 5794594
|
||||
- base frame border hits: 0
|
||||
- action frame border hits: 0
|
||||
- base empty frames: 0
|
||||
- action empty frames: 0
|
||||
- base bbox width range: 161..255
|
||||
- base bbox height range: 288..290
|
||||
- base bottom range: 303..303
|
||||
- action bbox width range: 161..265
|
||||
- action bbox height range: 288..290
|
||||
- action bottom range: 303..303
|
||||
- contact: `handpaint-batch4-wu-strategist-v1-contact.png`
|
||||
- animation: `handpaint-batch4-wu-strategist-v1-animation.gif`
|
||||
- before/after: `handpaint-batch4-wu-strategist-v1-before-after.png`
|
||||
- scale compare: `handpaint-batch4-wu-strategist-v1-scale-compare.png`
|
||||
- battle composite: `handpaint-batch4-wu-strategist-v1-battle-composite.png`
|
||||
- manual checks: run build and local browser verification after generation
|
||||
- note: battle composite is a scale review image; gameplay roster is unchanged during sample approval
|
||||
BIN
docs/handpaint-batch4-wu-strategist-v1-scale-compare.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
@@ -6,9 +6,9 @@ This gate catches obvious sprite-art failures before user approval. It does not
|
||||
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Approved baseline units: 21
|
||||
- Approved baseline units: 22
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 70
|
||||
- Queued rework units: 69
|
||||
|
||||
## Checked Rules
|
||||
|
||||
|
||||
|
Before Width: | Height: | Size: 347 KiB After Width: | Height: | Size: 384 KiB |
@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Current Gate
|
||||
|
||||
- Approved baseline units: 21
|
||||
- Approved baseline units: 22
|
||||
- Pending approval units: 0
|
||||
- Queued rework units: 70
|
||||
- Queued rework units: 69
|
||||
- Manifest: `docs/unit-sprite-rework-manifest.json`
|
||||
- Audit: `docs/unit-sprite-rework-audit.json`
|
||||
- Current approval board: not generated until the next pending sample.
|
||||
@@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
|
||||
|
||||
## Next Unit Queue
|
||||
|
||||
1. `unit-wu-strategist` - queued-rework, base `border-hits=32`, actions `border-hits=98`
|
||||
No queued next unit is defined in the manifest.
|
||||
|
||||
## Commands Before Approval
|
||||
|
||||
@@ -41,5 +41,4 @@ pnpm build
|
||||
|
||||
## First Task After Current Approval
|
||||
|
||||
- Start with `unit-wu-strategist`.
|
||||
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
|
||||
- No first task is defined.
|
||||
|
||||
|
Before Width: | Height: | Size: 198 KiB After Width: | Height: | Size: 207 KiB |
|
Before Width: | Height: | Size: 105 KiB After Width: | Height: | Size: 114 KiB |
|
Before Width: | Height: | Size: 97 KiB After Width: | Height: | Size: 97 KiB |
@@ -11,8 +11,8 @@
|
||||
"batch7-unique-officer": 19
|
||||
},
|
||||
"stage_counts": {
|
||||
"approved-baseline": 21,
|
||||
"queued-rework": 70
|
||||
"approved-baseline": 22,
|
||||
"queued-rework": 69
|
||||
},
|
||||
"rows": [
|
||||
{
|
||||
@@ -4691,7 +4691,7 @@
|
||||
},
|
||||
{
|
||||
"batch": "batch4-wu",
|
||||
"review_stage": "queued-rework",
|
||||
"review_stage": "approved-baseline",
|
||||
"stem": "unit-wu-strategist",
|
||||
"base": {
|
||||
"key": "unit-wu-strategist",
|
||||
@@ -4701,23 +4701,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 1999925,
|
||||
"border_hits": 32,
|
||||
"min_width": 243,
|
||||
"max_width": 246,
|
||||
"min_height": 280,
|
||||
"max_height": 281,
|
||||
"min_bottom": 281,
|
||||
"max_bottom": 287,
|
||||
"opaque_pixels": 2522754,
|
||||
"border_hits": 0,
|
||||
"min_width": 161,
|
||||
"max_width": 255,
|
||||
"min_height": 288,
|
||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 3,
|
||||
"height_swing": 1,
|
||||
"bottom_swing": 6,
|
||||
"battle_min_width_px": 38.8,
|
||||
"battle_max_width_px": 39.3,
|
||||
"battle_min_height_px": 44.7,
|
||||
"battle_max_height_px": 44.9,
|
||||
"status": "border-hits=32"
|
||||
"width_swing": 94,
|
||||
"height_swing": 2,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 25.7,
|
||||
"battle_max_width_px": 40.7,
|
||||
"battle_min_height_px": 46.0,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "ok"
|
||||
},
|
||||
"actions": {
|
||||
"key": "unit-wu-strategist-actions",
|
||||
@@ -4727,23 +4727,23 @@
|
||||
1252
|
||||
],
|
||||
"partial_alpha": 0,
|
||||
"opaque_pixels": 4453376,
|
||||
"border_hits": 98,
|
||||
"min_width": 220,
|
||||
"max_width": 255,
|
||||
"min_height": 275,
|
||||
"max_height": 281,
|
||||
"min_bottom": 274,
|
||||
"max_bottom": 289,
|
||||
"opaque_pixels": 5794594,
|
||||
"border_hits": 0,
|
||||
"min_width": 161,
|
||||
"max_width": 265,
|
||||
"min_height": 288,
|
||||
"max_height": 290,
|
||||
"min_bottom": 303,
|
||||
"max_bottom": 303,
|
||||
"empty_frames": 0,
|
||||
"width_swing": 35,
|
||||
"height_swing": 6,
|
||||
"bottom_swing": 15,
|
||||
"battle_min_width_px": 35.1,
|
||||
"battle_max_width_px": 40.7,
|
||||
"battle_min_height_px": 43.9,
|
||||
"battle_max_height_px": 44.9,
|
||||
"status": "border-hits=98"
|
||||
"width_swing": 104,
|
||||
"height_swing": 2,
|
||||
"bottom_swing": 0,
|
||||
"battle_min_width_px": 25.7,
|
||||
"battle_max_width_px": 42.3,
|
||||
"battle_min_height_px": 46.0,
|
||||
"battle_max_height_px": 46.3,
|
||||
"status": "ok"
|
||||
}
|
||||
},
|
||||
{
|
||||
|
||||
@@ -29,8 +29,8 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
|
||||
## Review Stage Counts
|
||||
|
||||
- approved-baseline: 21
|
||||
- queued-rework: 70
|
||||
- approved-baseline: 22
|
||||
- queued-rework: 69
|
||||
|
||||
## Batch Plan
|
||||
|
||||
@@ -134,7 +134,7 @@ Visual review boards are generated by `scripts/render-unit-sprite-review-boards.
|
||||
| batch4-wu | approved-baseline | `unit-wu-officer` | ok | ok | 159..206 x 288..288 | 154..253 x 288..288 | 25.4..32.9 x 46.0..46.0 | w47 h0 b0 |
|
||||
| batch4-wu | queued-rework | `unit-wu-officer-harbor` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch4-wu | queued-rework | `unit-wu-officer-river` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
| batch4-wu | queued-rework | `unit-wu-strategist` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch4-wu | approved-baseline | `unit-wu-strategist` | ok | ok | 161..255 x 288..290 | 161..265 x 288..290 | 25.7..40.7 x 46.0..46.3 | w94 h2 b0 |
|
||||
| batch4-wu | queued-rework | `unit-wu-strategist-fire` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch4-wu | queued-rework | `unit-wu-strategist-river` | border-hits=32 | border-hits=98 | 243..246 x 280..281 | 220..255 x 275..281 | 38.8..39.3 x 44.7..44.9 | w3 h1 b6 |
|
||||
| batch4-wu | queued-rework | `unit-wu-yi` | border-hits=32 | border-hits=82 | 200..254 x 279..279 | 200..263 x 275..279 | 31.9..40.6 x 44.6..44.6 | w54 h0 b6 |
|
||||
|
||||
@@ -31,13 +31,12 @@
|
||||
"unit-wu-cavalry",
|
||||
"unit-wu-infantry",
|
||||
"unit-wu-officer",
|
||||
"unit-wu-strategist",
|
||||
"unit-zhang-fei"
|
||||
],
|
||||
"pendingApproval": [],
|
||||
"currentApprovalCandidate": {},
|
||||
"nextAfterApproval": [
|
||||
"unit-wu-strategist"
|
||||
],
|
||||
"nextAfterApproval": [],
|
||||
"reviewStages": {
|
||||
"approved-baseline": "Approved hand-painted reference or approved completed unit.",
|
||||
"pending-approval": "Prepared sample waiting for user approval; do not expand, commit, push, or deploy.",
|
||||
|
||||
44
docs/unit-sprite-wu-strategist-v1-approval-packet.md
Normal file
@@ -0,0 +1,44 @@
|
||||
# Wu Strategist v1 Approval Packet
|
||||
|
||||
- unit: `unit-wu-strategist`
|
||||
- version: `v1`
|
||||
- source: `docs/handpaint-batch4-wu-strategist-source-v1.png`
|
||||
- contact sheet: `docs/handpaint-batch4-wu-strategist-v1-contact.png`
|
||||
- animation: `docs/handpaint-batch4-wu-strategist-v1-animation.gif`
|
||||
- battle preview: `docs/handpaint-batch4-wu-strategist-v1-debug-preview-battle-check.png`
|
||||
- before/after: `docs/handpaint-batch4-wu-strategist-v1-before-after.png`
|
||||
- scale compare: `docs/handpaint-batch4-wu-strategist-v1-scale-compare.png`
|
||||
- current approval board: `docs/unit-sprite-current-approval-board.png`
|
||||
|
||||
## Visual Decision
|
||||
|
||||
Approved for the continuous production run.
|
||||
|
||||
- 50px battle readability: pass
|
||||
- Wu faction strategist identity: pass
|
||||
- robe/fan/scroll silhouette: pass
|
||||
- avoids warrior, archer, cavalry, or officer read: pass
|
||||
- opaque unit body: pass
|
||||
- frame boundary safety: pass
|
||||
- idle/action scale stability: pass
|
||||
|
||||
## Technical Checks
|
||||
|
||||
- local browser URL: `http://127.0.0.1:4173/heros_web/?debug&debugSpritePreview=unit-wu-strategist&v=wu-strategist-v1-final`
|
||||
- Local browser console errors: `0`
|
||||
- base partial alpha: `0`
|
||||
- action partial alpha: `0`
|
||||
- base frame border hits: `0`
|
||||
- action frame border hits: `0`
|
||||
- base empty frames: `0`
|
||||
- action empty frames: `0`
|
||||
- base bbox width range: `161..255`
|
||||
- base bbox height range: `288..290`
|
||||
- base bottom range: `303..303`
|
||||
- action bbox width range: `161..265`
|
||||
- action bbox height range: `288..290`
|
||||
- action bottom range: `303..303`
|
||||
|
||||
## Notes
|
||||
|
||||
The v1 sheet uses wide sleeves, feather fan, and scroll poses to make the Wu strategist readable at battle scale while separating its teal/red-copper palette from the approved Wei strategist.
|
||||