Approve Shu officer handpainted sprite v1

This commit is contained in:
2026-07-01 13:28:18 +09:00
parent ca00da1972
commit 3a475c7549
20 changed files with 144 additions and 49 deletions

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@@ -4,9 +4,9 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Current Gate
- Approved baseline units: 11
- Approved baseline units: 12
- Pending approval units: 0
- Queued rework units: 80
- Queued rework units: 79
- Manifest: `docs/unit-sprite-rework-manifest.json`
- Audit: `docs/unit-sprite-rework-audit.json`
- Current approval board: not generated until the next pending sample.
@@ -14,7 +14,7 @@ This file is generated by `scripts/write-unit-sprite-next-steps.py`.
## Next Unit Queue
1. `unit-shu-officer` - queued-rework, base `border-hits=32`, actions `border-hits=82`, spec `unit-sprite-batch2-shu-officer-spec.md`
No queued next unit is defined in the manifest.
## Commands Before Approval
@@ -41,6 +41,4 @@ pnpm build
## First Task After Current Approval
- Start with `unit-shu-officer`.
- Use spec: `unit-sprite-batch2-shu-officer-spec.md`.
- Generate source art, assemble sheets, produce contact/GIF/before-after/scale/battle screenshots, then rerun the gates.
- No first task is defined.