Clarify final epilogue sortie action

This commit is contained in:
2026-07-05 06:46:09 +09:00
parent 510facd48a
commit 18aaffd89a

View File

@@ -12301,7 +12301,7 @@ export class CampScene extends Phaser.Scene {
soundDirector.playSelect();
this.hideSortiePrep();
}, depth + 3);
const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩' : '의정 진행';
const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩 보기' : '의정 진행';
this.addSortieButton(primaryActionLabel, x + width - 118, y + height - 42, 112, () => {
soundDirector.playSelect();
this.startVictoryStory();