diff --git a/src/game/scenes/CampScene.ts b/src/game/scenes/CampScene.ts index 85c71cd..27aaf46 100644 --- a/src/game/scenes/CampScene.ts +++ b/src/game/scenes/CampScene.ts @@ -12301,7 +12301,7 @@ export class CampScene extends Phaser.Scene { soundDirector.playSelect(); this.hideSortiePrep(); }, depth + 3); - const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩' : '의정 진행'; + const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩 보기' : '의정 진행'; this.addSortieButton(primaryActionLabel, x + width - 118, y + height - 42, 112, () => { soundDirector.playSelect(); this.startVictoryStory();