From 18aaffd89acee2c34983e73c6c4e5fb7367651e6 Mon Sep 17 00:00:00 2001 From: Wickedness Date: Sun, 5 Jul 2026 06:46:09 +0900 Subject: [PATCH] Clarify final epilogue sortie action --- src/game/scenes/CampScene.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/scenes/CampScene.ts b/src/game/scenes/CampScene.ts index 85c71cd..27aaf46 100644 --- a/src/game/scenes/CampScene.ts +++ b/src/game/scenes/CampScene.ts @@ -12301,7 +12301,7 @@ export class CampScene extends Phaser.Scene { soundDirector.playSelect(); this.hideSortiePrep(); }, depth + 3); - const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩' : '의정 진행'; + const primaryActionLabel = isBattleSortie ? '출진' : this.isFinalEpilogueFlow(flow) ? '엔딩 보기' : '의정 진행'; this.addSortieButton(primaryActionLabel, x + width - 118, y + height - 42, 112, () => { soundDirector.playSelect(); this.startVictoryStory();