Commit Graph

259 Commits

Author SHA1 Message Date
ce2c1889bf Show objectives on minimap 2026-06-19 20:32:59 +09:00
761b7f729e Keep command panels attached while scrolling 2026-06-19 20:26:05 +09:00
9981cbbb90 Focus large maps on deployment 2026-06-19 20:20:13 +09:00
190716fdfc Refine large map navigation previews 2026-06-19 20:14:13 +09:00
8cb611ac1a Animate pixel unit idle stances 2026-06-19 19:59:08 +09:00
36001c8b2f Show move attack targets 2026-06-19 19:51:31 +09:00
6d95f13794 Show side event markers 2026-06-19 19:42:00 +09:00
b01995db00 Show unit facing on battlefield 2026-06-19 19:29:56 +09:00
3427116513 Refine large map edge navigation 2026-06-19 19:22:48 +09:00
9a9c677863 Show recovery terrain and guard hints 2026-06-19 19:13:27 +09:00
8f1b6fb398 Add guard behavior for opening defenders 2026-06-19 19:06:50 +09:00
f13f20939f Refine large map viewport controls 2026-06-19 18:53:03 +09:00
feac924a1c Add opening battle capture events 2026-06-19 18:44:48 +09:00
f22d029230 Expand opening battle map pressure 2026-06-19 18:38:20 +09:00
0fed16fe32 Sequence enemy turn presentation 2026-06-19 18:21:06 +09:00
c40bccf044 Track tactical map focus 2026-06-19 18:11:05 +09:00
49cf3a735f Add minimap map navigation 2026-06-19 18:04:41 +09:00
71e6abb986 Improve tactical attack flow 2026-06-19 17:44:58 +09:00
7db09930e7 Fit local command panel text 2026-06-19 17:13:44 +09:00
3b7f198044 Extend opening battle pacing 2026-06-19 17:06:14 +09:00
e70a4da0a6 Improve chapter one map controls 2026-06-19 16:59:58 +09:00
a851eef72b Add story beats to Xiapi Siege 2026-06-19 16:51:52 +09:00
fd9eceee0e Add story beats to Wan Castle Escape 2026-06-19 16:44:47 +09:00
2d4a3a4a51 Add story beats to Xian Emperor Escort 2026-06-19 16:40:22 +09:00
04c3f9d615 Add story beats to Dingtao Counterattack 2026-06-19 16:33:57 +09:00
009d7ac857 Add story beats to Puyang Raid 2026-06-19 16:28:49 +09:00
ebad9aed7d Add story beats to Qingzhou Campaign 2026-06-19 16:24:11 +09:00
b6a58c2327 Improve Korean UI text fitting 2026-06-19 16:18:10 +09:00
ee6e82e5eb Smooth map edge scrolling 2026-06-19 16:07:20 +09:00
19af1359d1 Improve pixel map unit silhouettes 2026-06-19 16:01:01 +09:00
806b375313 Add story beats to Xingyang Ambush 2026-06-19 15:53:05 +09:00
c380a4a95f Add story beats to Sishui Gate 2026-06-19 15:44:16 +09:00
ffbe61a28e Add story beats to opening battle 2026-06-19 15:37:31 +09:00
fb04cbda44 Polish chapter one battle presentation 2026-06-19 15:27:54 +09:00
ed23b2bdf0 Improve White Horse relief battle pacing 2026-06-19 14:57:32 +09:00
4e84d83f3f Improve Xiapi siege battle pacing 2026-06-19 14:44:37 +09:00
e33201ce5c Improve Wan castle escape battle pacing 2026-06-19 14:35:03 +09:00
b25743a4a7 Improve Xian emperor escort battle pacing 2026-06-19 14:26:17 +09:00
585c2e76a0 Improve Dingtao counterattack battle pacing 2026-06-19 14:16:47 +09:00
5e93676517 Improve Puyang raid battle pacing 2026-06-19 14:04:44 +09:00
37d087e1c6 Improve Qingzhou campaign battle pacing 2026-06-19 13:56:46 +09:00
0451550234 Improve Xingyang ambush battle pacing 2026-06-19 13:50:18 +09:00
1cdb59aa1e Improve Sishui Gate battle pacing 2026-06-19 13:40:57 +09:00
f69438e964 Improve opening battle pacing and objectives UI 2026-06-19 13:32:05 +09:00
b9fb2dd79e Improve map text readability 2026-06-19 13:11:26 +09:00
761e571901 Improve battle marker readability 2026-06-19 13:06:05 +09:00
8ba83cc985 Improve opening battle layout and scouting brief 2026-06-19 13:01:03 +09:00
97e661ba8f Add tactical pressure cues to first battle 2026-06-19 12:51:28 +09:00
6938ab2ee7 Label first battle capture objective 2026-06-19 12:44:55 +09:00
5a52ae264e Require castle capture in first battle 2026-06-19 12:39:49 +09:00