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heros_web/docs/equipment-icon-remaining-weapons-pass.md

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# Remaining Weapon Equipment Icon Pass
Generated after the final low-detail weapon icon rework in `src/game/scenes/BootScene.ts`.
## Scope
- `leader-axe`
- `training-sword`
- `yellow-turban-saber`
## Before and After
| item id | previous helper | current helper | previous primitives | current primitives | audit concerns |
| --- | --- | --- | ---: | ---: | --- |
| `leader-axe` | `drawAxeIcon` | `drawLeaderAxeIcon` | 7 | 26 | none |
| `training-sword` | `drawSwordIcon` | `drawTrainingSwordIcon` | 16 | 31 | none |
| `yellow-turban-saber` | `drawSaberIcon` | `drawYellowTurbanSaberIcon` | 12 | 35 | none |
## Browser QA
![Sortie prep remaining weapon icon QA](./equipment-icon-remaining-weapons-sortie-prep.png)
- URL checked: `http://127.0.0.1:4201/heros_web/?debug&debugSortiePrep&renderer=canvas`
- Result: sortie prep opened on a desktop 1280x720 canvas and rendered the generated weapon textures in roster, slot, and detail surfaces.
- Browser console warnings/errors: none observed.
- Follow-up target from the updated audit: no generated equipment icon batch is currently flagged; select the next art pass from runtime screenshots.