7.7 KiB
Asset Backlog
This backlog tracks sequential visual asset expansion for story images, portraits, and unit sheets. Counts are refreshed at the start of each batch, then the batch is generated, connected, validated, built, flow-tested, committed, and pushed.
Current Baseline
- Story images: 88 files after Batch 6.
- Portraits: 44 files after Batch 6.
- Unit sheets: 142 files, 71 complete base/action design pairs after Batch 6.
- Target direction:
- Story: about 5 images per major campaign chapter across 65 campaign stages.
- Portraits: one portrait for every important
scenario.tsspeaker. - Units: 100+ complete unit designs, each with a base 4x4 sheet and an actions 4x4 sheet.
Batch 1 Priority
Status: complete and ready for build/flow verification.
The first batch targets the most repeated story backgrounds and the highest-frequency missing portrait speakers.
Story
37-yizhou-luo-road-ambush.png38-yizhou-luo-road-supply-train.png39-nanzhong-captures-jungle-net.png40-nanzhong-captures-river-ford.png41-wandering-night-camp.png42-wandering-river-crossing.png43-northern-qishan-snow-march.png44-northern-wei-fortress.png
Portraits
fa-zheng.pngjian-yong.pngpang-tong.pngmi-zhu.pngzhou-yu.pngyi-ji.pngyan-yan.png
Units
unit-wei-archer-veteran.png+unit-wei-archer-veteran-actions.pngunit-wu-cavalry-elite.png+unit-wu-cavalry-elite-actions.pngunit-nanman-shaman-ember.png+unit-nanman-shaman-ember-actions.png
Next Backlog Pool
- Story variants:
story-yizhou,story-jingzhou-crisis,story-fan-castle-flood,story-jieting-crisis,story-chengdu-surrender,story-anti-dong. - Portraits:
wu-yi.png,li-yan.png,ma-chao.png,gong-zhi.png,huang-zhong.png,cao-cao.png,wei-yan.png,ma-dai.png,meng-huo.png. - Units: faction/class variants for Shu, Wei, Wu, Nanman, rebel remnants, and named-general alternates until the complete design count reaches 100+.
Batch 2 Priority
Status: complete and ready for build/flow verification.
Story
45-yizhou-council-at-river.png46-yizhou-mountain-gate.png47-jingzhou-crisis-watchtower-alarm.png48-jingzhou-crisis-refugee-court.png49-fan-castle-flood-rising-water.png50-fan-castle-flood-siege-engines.png51-jieting-crisis-supply-line.png52-jieting-crisis-mountain-camp.png53-chengdu-surrender-hall.png54-anti-dong-hulao-pass.png
Portraits
wu-yi.pngli-yan.pngma-chao.pnggong-zhi.pnghuang-zhong.pngcao-cao.pngwei-yan.pngmeng-huo.png
Units
unit-shu-infantry-guard.png+unit-shu-infantry-guard-actions.pngunit-shu-cavalry-white.png+unit-shu-cavalry-white-actions.pngunit-wei-cavalry-iron.png+unit-wei-cavalry-iron-actions.pngunit-wu-archer-river.png+unit-wu-archer-river-actions.png
Batch 3 Priority
Status: complete and ready for build/flow verification.
The early-game unit sheets should be remastered because the newer generated units have a stronger silhouette, cleaner 4x4 framing, and better action readability. Keep the existing texture keys so code paths and saved scenarios continue to work.
Unit Remasters
unit-liu-bei.png+unit-liu-bei-actions.pngunit-guan-yu.png+unit-guan-yu-actions.pngunit-zhang-fei.png+unit-zhang-fei-actions.pngunit-rebel.png+unit-rebel-actions.pngunit-rebel-archer.png+unit-rebel-archer-actions.pngunit-rebel-cavalry.png+unit-rebel-cavalry-actions.pngunit-rebel-leader.png+unit-rebel-leader-actions.png
Remaining Portraits
- None. All currently mapped named speakers have portrait coverage after Batch 4.
Batch 4 Priority
Status: complete. Image dimensions, unit base/action pairs, pnpm build, and pnpm verify:flow passed.
This batch finishes the named-speaker portrait backlog, adds portrait variants that are actually selected in story scenes, and continues expanding high-repeat story backgrounds and class/faction unit variety.
Story
55-yellow-pursuit-ambush.png56-yellow-pursuit-village-relief.png57-wolong-straw-boats.png58-red-cliffs-wind-prayer.png59-yiling-baidi-mountain-retreat.png60-maicheng-isolation-snow-road.png61-yiling-fire-attack-riverbank.png62-hanzhong-rain-night-watch.png63-weishui-northbank-cavalry-screen.png64-nanzhong-forest-council.png
Portraits
ma-dai.pngliu-bei-campaign.pngguan-yu-campaign.pngzhang-fei-campaign.pngzhuge-liang-campaign.png
Units
unit-shu-spearman-veteran.png+unit-shu-spearman-veteran-actions.pngunit-wei-strategist-blue.png+unit-wei-strategist-blue-actions.pngunit-wu-officer-river.png+unit-wu-officer-river-actions.pngunit-nanman-officer-warlord.png+unit-nanman-officer-warlord-actions.png
Batch 5 Priority
Status: complete. Visual contact sheets, image dimensions, unit base/action pairs,
pnpm build, and pnpm verify:flow passed. Code connection uses the existing
story, portrait, and unit variant discovery paths.
This batch expands the most repeated story backgrounds, adds variants for major late-campaign speakers, and strengthens low-variant unit families.
Story
65-yizhou-luo-road-cliff-fortress.png66-yizhou-luo-road-mountain-scouts.png67-nanzhong-captures-bamboo-gorge.png68-nanzhong-captures-river-night-camp.png69-wandering-market-shelter.png70-wandering-cold-mountain-pass.png71-northern-supply-valley.png72-northern-mountain-war-council.png73-red-cliffs-chain-smoke.png74-wolong-river-strategy.png75-jingzhou-crisis-river-watchtowers.png76-fan-castle-flood-river-breach.png
Portraits
zhao-yun-campaign.pngjiang-wei-campaign.pngsima-yi-campaign.pngcao-cao-campaign.pngma-chao-campaign.pnghuang-zhong-campaign.pngwang-ping-campaign.png
Units
unit-shu-archer-veteran.png+unit-shu-archer-veteran-actions.pngunit-shu-strategist-white.png+unit-shu-strategist-white-actions.pngunit-wei-officer-iron.png+unit-wei-officer-iron-actions.pngunit-wu-infantry-river.png+unit-wu-infantry-river-actions.pngunit-rebel-archer-veteran.png+unit-rebel-archer-veteran-actions.png
Batch 6 Priority
Status: complete. Visual contact sheets, image dimensions, unit base/action pairs,
pnpm build, and pnpm verify:flow passed. sun-qian-campaign.png was
regenerated once for clearer character differentiation. Code connection uses the
existing story, portrait, and unit variant discovery paths.
This batch expands mid-campaign and late northern-campaign story backgrounds, adds campaign variants for supporting speakers, and improves the lowest-count unit families.
Story
77-xuzhou-gate-council.png78-xuzhou-night-evacuation.png79-anti-dong-coalition-council.png80-anti-dong-night-assault.png81-chengdu-surrender-court.png82-chengdu-outer-gate-surrender.png83-wudu-yinping-cloud-road.png84-chencang-siege-fortress-standoff.png85-chencang-siege-engineering-camp.png86-weishui-camps-logistics.png87-weishui-camps-night-alarm.png88-lucheng-pursuit-valley-road.png
Portraits
mi-zhu-campaign.pngjian-yong-campaign.pngsun-qian-campaign.pngpang-tong-campaign.pngfa-zheng-campaign.pngmeng-huo-campaign.png
Units
unit-wu-strategist-river.png+unit-wu-strategist-river-actions.pngunit-nanman-infantry-jungle.png+unit-nanman-infantry-jungle-actions.pngunit-rebel-cavalry-veteran.png+unit-rebel-cavalry-veteran-actions.pngunit-rebel-leader-warlord.png+unit-rebel-leader-warlord-actions.pngunit-shu-officer-council.png+unit-shu-officer-council-actions.png